Files
mm/src/boot_O2_g3/yaz0.c
T
Lucas Shaw dcf44596d2 Animation system updated, some more boot files decompiled (+6%), z_fcurve_data_skelanime decompiled (1 non-matching), some asm files split, etc (#89)
* Progress on various files

* gfxprint stuff

* split some rodata, add iconv for rodata string parsing

* z_std_dma rodata

* 2 nonmatchings in gfxprint

* mtxuty-cvt ok

* more

* match a function in idle.c

* progress

* Cleanup

* Rename BgPolygon to CollisionPoly

* progress

* some effect stuff

* more effect progress

* updates

* made suggested changes

* z_effect_soft_sprite_old_init mostly ok

* remove old effects enum

* gamealloc.c OK

* added more files

* motor.c almost done

* motor.c OK

* updates

* migration of two files

* listalloc.c oK

* z_fcurve_data_skelanime split

* z_fcurve_data_skelanime.c decompiled

* more files split

* z_malloc.c OK

* contpfs.c OK

* fault.c rodata migrated

* migrated fault_drawer rodata

* update

* update preprocess.py

* renamed functions in z_skelanime

* started z_skelanime cleanup

* like halfway through fixing z_skelanime

* animation system updated to meet oot standards

* remove unused animation structs

* rename matrix structs to fit oot

* Add -woff 712

* fix diff_settings.py because i accidentally broke it before

* fixed merge conflict, doesn't match though

* It matches now

* Updates

* Fixed warnings...added gcc code syntax checking

* Remove gcc check, added in Tharo's PR

* warnings fixed (i think)

* fixed all warnings i think

* ok

* not sure what to do

* Fix all warnings i think (z_en_a_keep needs some file cleanup thouguh)

* it matches if i do this

* remove comment

* accidentally put osPfsFreeBlocks in epilinkhandle.c

* memcmp -> bcmp

* change u32 size to size_t size, delete string.h because it caused unnecessary confusion with defining size_t twice

* format.sh

* MTXMODE_NEW and MTXMODE_APPLY to matrix functions

* Made suggested changes

* pragma sFaultDrawerFont instead of including in repo

* add some functions to functions.h

* Bss reordering fixed in z_collision_check...added hack to disasm.py

* Updated z_en_a_keep.c

* Missed suggestion in EnAObj_Destroy

* .

* update z_fcurve_Data_skelanime and z_skelanime with suggestions

* devmgr.c ok

* minor changes

* Addressed comments

* remove redundant file

* gfxp -> dlist in game.c

* updated actorfixer.py

* fixed warnings in z_malloc

* Change void* back to Actor*

* format

* Add the soft_sprit comments back

* Rename SV->Flex

* remove .common

* run format

* Update src/code/z_skelanime.c

* u32 channel

Co-authored-by: Lucas Shaw <lucas.shaw1123@gmail.com>
Co-authored-by: angie <angheloalf95@gmail.com>
Co-authored-by: Kenix3 <kenixwhisperwind@gmail.com>
2021-10-24 10:59:14 -04:00

150 lines
3.7 KiB
C

#include "global.h"
u8 sYaz0DataBuffer[0x400];
u8* sYaz0CurDataEnd;
u32 sYaz0CurRomStart;
u32 sYaz0CurSize;
u8* sYaz0MaxPtr;
u8* D_8009BE20;
void* Yaz0_FirstDMA() {
u32 pad0;
u32 dmaSize;
u32 curSize;
sYaz0MaxPtr = sYaz0CurDataEnd - 0x19;
curSize = (u32)sYaz0CurDataEnd - (u32)sYaz0DataBuffer;
dmaSize = (curSize > sYaz0CurSize) ? sYaz0CurSize : curSize;
DmaMgr_DMARomToRam(sYaz0CurRomStart, sYaz0DataBuffer, dmaSize);
sYaz0CurRomStart += dmaSize;
sYaz0CurSize -= dmaSize;
return sYaz0DataBuffer;
}
void* Yaz0_NextDMA(void* curSrcPos) {
u8* dst;
u32 restSize;
u32 dmaSize;
OSPri oldPri;
restSize = (u32)sYaz0CurDataEnd - (u32)curSrcPos;
dst = (restSize & 7) ? (sYaz0DataBuffer - (restSize & 7)) + 8 : sYaz0DataBuffer;
bcopy(curSrcPos, dst, restSize);
dmaSize = ((u32)sYaz0CurDataEnd - (u32)dst) - restSize;
if (sYaz0CurSize < dmaSize) {
dmaSize = sYaz0CurSize;
}
if (dmaSize != 0) {
DmaMgr_DMARomToRam(sYaz0CurRomStart, dst + restSize, dmaSize);
sYaz0CurRomStart += dmaSize;
sYaz0CurSize -= dmaSize;
if (!sYaz0CurSize) {
sYaz0MaxPtr = dst + restSize + dmaSize;
}
} else {
oldPri = osGetThreadPri(NULL);
osSetThreadPri(NULL, 0x7F);
osSyncPrintf("圧縮展開異常\n");
osSetThreadPri(NULL, oldPri);
}
return dst;
}
typedef struct {
/* 0x00 */ u32 magic; // Yaz0
/* 0x04 */ u32 decSize;
/* 0x08 */ u32 compInfoOffset; // only used in mio0
/* 0x0C */ u32 uncompDataOffset; // only used in mio0
} Yaz0Header; // size = 0x10
#define YAZ0_MAGIC 0x59617A30 // "Yaz0"
s32 Yaz0_DecompressImpl(u8* src, u8* dst) {
u32 bitIdx = 0;
u8* dstEnd;
u32 chunkHeader = 0;
u32 nibble;
u8* backPtr;
s32 chunkSize;
u32 off;
u32 magic;
magic = ((Yaz0Header*)src)->magic;
if (magic != YAZ0_MAGIC) {
return -1;
}
dstEnd = dst + ((Yaz0Header*)src)->decSize;
src = src + sizeof(Yaz0Header);
do {
if (bitIdx == 0) {
if ((sYaz0MaxPtr < src) && (sYaz0CurSize != 0)) {
src = Yaz0_NextDMA(src);
}
chunkHeader = *src++;
bitIdx = 8;
}
if (chunkHeader & (1 << 7)) { // uncompressed
*dst = *src;
dst++;
src++;
} else { // compressed
off = ((*src & 0xF) << 8 | *(src + 1));
nibble = *src >> 4;
backPtr = dst - off;
src += 2;
chunkSize = (nibble == 0) // N = chunkSize; B = back offset
? (u32)(*src++ + 0x12) // 3 bytes 0B BB NN
: nibble + 2; // 2 bytes NB BB
do {
*dst++ = *(backPtr++ - 1);
chunkSize--;
} while (chunkSize != 0);
}
chunkHeader <<= 1;
bitIdx--;
} while (dst != dstEnd);
D_8009BE20 = dstEnd;
return 0;
}
void Yaz0_Decompress(u32 romStart, void* dst, size_t size) {
s32 status;
u32 pad;
char sp80[0x50];
char sp30[0x50];
if (sYaz0CurDataEnd != NULL) {
while (sYaz0CurDataEnd != NULL) {
Sleep_Usec(10);
}
}
sYaz0CurDataEnd = sYaz0DataBuffer + sizeof(sYaz0DataBuffer);
sYaz0CurRomStart = romStart;
sYaz0CurSize = size;
status = Yaz0_DecompressImpl(Yaz0_FirstDMA(), dst);
if (status != 0) {
sprintf(sp80, "slidma slidstart_szs ret=%d", status);
sprintf(sp30, "src:%08lx dst:%08lx siz:%08lx", romStart, dst, size);
Fault_AddHungupAndCrashImpl(sp80, sp30);
}
sYaz0CurDataEnd = NULL;
}