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* git subrepo pull tools/asm-differ --force subrepo: subdir: "tools/asm-differ" merged: "d218cdf0" upstream: origin: "https://github.com/simonlindholm/asm-differ.git" branch: "main" commit: "d218cdf0" git-subrepo: version: "0.4.3" origin: "https://github.com/ingydotnet/git-subrepo.git" commit: "2f68596" * git subrepo pull tools/graphovl --force subrepo: subdir: "tools/graphovl" merged: "f5fe93d7" upstream: origin: "https://github.com/AngheloAlf/graphovl.git" branch: "master" commit: "f5fe93d7" git-subrepo: version: "0.4.3" origin: "https://github.com/ingydotnet/git-subrepo.git" commit: "2f68596" * git subrepo pull tools/ZAPD --force subrepo: subdir: "tools/ZAPD" merged: "e7a8a48c" upstream: origin: "https://github.com/zeldaret/ZAPD.git" branch: "master" commit: "e7a8a48c" git-subrepo: version: "0.4.3" origin: "https://github.com/ingydotnet/git-subrepo.git" commit: "2f68596" * git subrepo pull tools/graphovl --force subrepo: subdir: "tools/graphovl" merged: "d14ea084" upstream: origin: "https://github.com/AngheloAlf/graphovl.git" branch: "master" commit: "d14ea084" git-subrepo: version: "0.4.3" origin: "https://github.com/ingydotnet/git-subrepo.git" commit: "2f68596" * git subrepo pull tools/ZAPD --force subrepo: subdir: "tools/ZAPD" merged: "e243634e" upstream: origin: "https://github.com/zeldaret/ZAPD.git" branch: "master" commit: "e243634e" git-subrepo: version: "0.4.3" origin: "https://github.com/ingydotnet/git-subrepo.git" commit: "2f68596" * git subrepo pull tools/decomp-permuter --force subrepo: subdir: "tools/decomp-permuter" merged: "d1294dfa0" upstream: origin: "https://github.com/simonlindholm/decomp-permuter.git" branch: "main" commit: "d1294dfa0" git-subrepo: version: "0.4.3" origin: "https://github.com/ingydotnet/git-subrepo.git" commit: "2f68596" * git subrepo pull tools/graphovl --force subrepo: subdir: "tools/graphovl" merged: "f5fe93d75" upstream: origin: "https://github.com/AngheloAlf/graphovl.git" branch: "master" commit: "f5fe93d75" git-subrepo: version: "0.4.3" origin: "https://github.com/ingydotnet/git-subrepo.git" commit: "2f68596" * git subrepo pull tools/ZAPD --force subrepo: subdir: "tools/ZAPD" merged: "d0cd6b397" upstream: origin: "https://github.com/zeldaret/ZAPD.git" branch: "master" commit: "d0cd6b397" git-subrepo: version: "0.4.3" origin: "https://github.com/ingydotnet/git-subrepo.git" commit: "2f68596" * add ExternalXMLFolder config * git subrepo pull --force tools/decomp-permuter subrepo: subdir: "tools/decomp-permuter" merged: "a20bac942" upstream: origin: "https://github.com/simonlindholm/decomp-permuter.git" branch: "main" commit: "a20bac942" git-subrepo: version: "0.4.3" origin: "https://github.com/ingydotnet/git-subrepo.git" commit: "2f68596" * git subrepo pull --force tools/ZAPD subrepo: subdir: "tools/ZAPD" merged: "4f7b8393e" upstream: origin: "https://github.com/zeldaret/ZAPD.git" branch: "master" commit: "4f7b8393e" git-subrepo: version: "0.4.3" origin: "https://github.com/ingydotnet/git-subrepo.git" commit: "2f68596" * git subrepo pull --force tools/asm-differ subrepo: subdir: "tools/asm-differ" merged: "f30d43ace" upstream: origin: "https://github.com/simonlindholm/asm-differ.git" branch: "main" commit: "f30d43ace" git-subrepo: version: "0.4.3" origin: "https://github.com/ingydotnet/git-subrepo.git" commit: "2f68596" * Remove Segment="128"
59 lines
1.4 KiB
C++
59 lines
1.4 KiB
C++
#pragma once
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#include <cstdint>
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#include <map>
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#include <string>
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#include <vector>
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#include "Utils/Directory.h"
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#include "tinyxml2.h"
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struct TexturePoolEntry
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{
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fs::path path = ""; // Path to Shared Texture
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};
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class ExternalFile
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{
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public:
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fs::path xmlPath, outPath;
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ExternalFile(fs::path nXmlPath, fs::path nOutPath);
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};
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class ZFile;
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class GameConfig
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{
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public:
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std::string configFilePath;
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std::map<int32_t, std::vector<ZFile*>> segmentRefFiles;
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std::map<uint32_t, std::string> symbolMap;
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std::vector<std::string> actorList;
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std::vector<std::string> objectList;
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std::map<uint32_t, TexturePoolEntry> texturePool; // Key = CRC
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// ZBackground
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uint32_t bgScreenWidth = 320, bgScreenHeight = 240;
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// ExternalFile
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fs::path externalXmlFolder;
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std::vector<ExternalFile> externalFiles;
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GameConfig() = default;
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~GameConfig();
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void ReadTexturePool(const fs::path& texturePoolXmlPath);
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void GenSymbolMap(const fs::path& symbolMapPath);
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void ConfigFunc_SymbolMap(const tinyxml2::XMLElement& element);
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void ConfigFunc_ActorList(const tinyxml2::XMLElement& element);
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void ConfigFunc_ObjectList(const tinyxml2::XMLElement& element);
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void ConfigFunc_TexturePool(const tinyxml2::XMLElement& element);
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void ConfigFunc_BGConfig(const tinyxml2::XMLElement& element);
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void ConfigFunc_ExternalXMLFolder(const tinyxml2::XMLElement& element);
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void ConfigFunc_ExternalFile(const tinyxml2::XMLElement& element);
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void ReadConfigFile(const fs::path& configFilePath);
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};
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