Files
mm/docs/tutorial/contents.md
T
Parker Burnett 3503163a64 Adding Git information to tutorial (#862)
* Adding an intro to git with helpful commands for someone unfamiliar
with git.

Co-authored by: EllipticEllipsis <elliptic.ellipsis@gmail.com>

* Adding an intro to git with helpful commands for someone unfamiliar
with git.

Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com>

* ovl_Obj_Y2lift decompiled (#856)

* ovl_Obj_Y2lift decompiled

* format

* pr review fixes

* clean up

Co-authored-by: SonicDcer <noreply@github.com>

* Formating files and moving contributing.md
Also fixes links.

* Adding an intro to git with helpful commands for someone unfamiliar
with git.

formating files too

Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com>

* pr fixes

Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com>
Co-authored-by: Alejandro Asenjo <96613413+sonicdcer@users.noreply.github.com>
Co-authored-by: SonicDcer <noreply@github.com>
2022-07-11 20:27:49 -04:00

2.2 KiB

Getting started

Introduction to decomp

  • What we are doing
  • Structure of the code

Pre-decompilation

  • Choosing a first actor (You want something small that has simple interactions with the environment. A simple NPC can also work, and is what we will use as an illustration for most of the tutorial. There is a collection of actors we think are suitable for beginners on the spreadsheet or Trello)

Decompilation

Object Decompilation

  • Object files
  • How we decompile objects

After Decompilation

  • See the CONTRIBUTING.md for most of the details for submitting PRs. Remember to format again after making adjustments from reviews!
  • More information about specific preparations is in this document.

Appendices

To be written, maybe

  • How we use git and GitHub
  • Some notes on the basic structure of N64 MIPS
  • Glossary
  • Conventions