Files
mm/assets/xml/objects/object_ms.xml
T
Nuss 3b1b054e93 Object names rename/comments from the OoT equivalent (#1282)
* object_fu(Bean Seller)

* object_bombf (Bomb flower)

* object_ds2 (Potion Shop Guy)

* object_fu (guruguru)

* object_hata (Red Flag on Post)

* object_lightswitch (Sun Switch)

* object_rr (Like Like)

* Tower Collapse Bars?

* object_vm (Beamos)

* ups

* object_fu EnumName

* improvements

* Offset

* improvements

* object_ms enums and outnames

* missing prefix

* improvements

* improvements
2023-07-03 16:08:30 -04:00

44 lines
3.6 KiB
XML

<Root>
<File Name="object_ms" Segment="6">
<!-- Bean Salesman Animations -->
<Animation Name="gBeanSalesmanEatingAnim" Offset="0x5EC"/>
<!-- Bean Salesman Limb DisplayLists -->
<DList Name="gBeanSalesmanLeftUpperArmDL" Offset="0x2E58"/>
<DList Name="gBeanSalesmanLeftForearmDL" Offset="0x2F90"/>
<DList Name="gBeanSalesmanLeftHandDL" Offset="0x30C0"/>
<DList Name="gBeanSalesmanHeadDL" Offset="0x28A0"/>
<DList Name="gBeanSalesmanMouthDL" Offset="0x2CC8"/>
<DList Name="gBeanSalesmanBodyDL" Offset="0x2300"/>
<DList Name="gBeanSalesmanBeanbagDL" Offset="0x21E0"/>
<!-- Bean Salesman Palettes -->
<Texture Name="gBeanSalesmanTLUT" OutName="bean_salesman_tlut" Format="rgba16" Width="16" Height="16" Offset="0x3230"/>
<!-- Bean Salesman DisplayList Textures -->
<Texture Name="gBeanSalesmanBackOfHandTex" OutName="bean_salesman_back_of_hand" Format="ci8" Width="16" Height="16" Offset="0x3430" TlutOffset="0x3230"/>
<Texture Name="gBeanSalesmanTattooTex" OutName="bean_salesman_tattoo" Format="ci8" Width="32" Height="32" Offset="0x3530" TlutOffset="0x3230"/>
<Texture Name="gBeanSalesmanMouthTex" OutName="bean_salesman_mouth" Format="ci8" Width="16" Height="16" Offset="0x3930" TlutOffset="0x3230"/>
<Texture Name="gBeanSalesmanEarTex" OutName="bean_salesman_ear" Format="ci8" Width="8" Height="8" Offset="0x3A30" TlutOffset="0x3230"/>
<Texture Name="gBeanSalesmanNoseTex" OutName="bean_salesman_nose" Format="ci8" Width="8" Height="8" Offset="0x3A70" TlutOffset="0x3230"/>
<Texture Name="gBeanSalesmanEyeTex" OutName="bean_salesman_eye" Format="ci8" Width="8" Height="8" Offset="0x3AB0" TlutOffset="0x3230"/>
<Texture Name="gBeanSalesmanPantsTex" OutName="bean_salesman_pants" Format="ci8" Width="16" Height="16" Offset="0x3AF0" TlutOffset="0x3230"/>
<Texture Name="gBeanSalesmanShoeTex" OutName="bean_salesman_shoe" Format="ci8" Width="8" Height="8" Offset="0x3BF0" TlutOffset="0x3230"/>
<Texture Name="gBeanSalesmanSkinGradientTex" OutName="bean_salesman_skin_gradient" Format="ci8" Width="4" Height="4" Offset="0x3C30" TlutOffset="0x3230"/>
<Texture Name="gBeanSalesmanBeanbagTex" OutName="bean_salesman_beanbag" Format="ci8" Width="16" Height="16" Offset="0x3C40" TlutOffset="0x3230"/>
<!-- Bean Salesman Limbs -->
<Limb Name="gBeanSalesmanRootLimb" LimbType="Standard" EnumName="BEAN_SALESMAN_LIMB_ROOT" Offset="0x3D40"/>
<Limb Name="gBeanSalesmanLeftUpperArmLimb" LimbType="Standard" EnumName="BEAN_SALESMAN_LIMB_LEFT_UPPER_ARM" Offset="0x3D4C"/>
<Limb Name="gBeanSalesmanLeftForearmLimb" LimbType="Standard" EnumName="BEAN_SALESMAN_LIMB_LEFT_FOREARM" Offset="0x3D58"/>
<Limb Name="gBeanSalesmanLeftHandLimb" LimbType="Standard" EnumName="BEAN_SALESMAN_LIMB_LEFT_HAND" Offset="0x3D64"/>
<Limb Name="gBeanSalesmanHeadLimb" LimbType="Standard" EnumName="BEAN_SALESMAN_LIMB_HEAD" Offset="0x3D70"/>
<Limb Name="gBeanSalesmanMouthLimb" LimbType="Standard" EnumName="BEAN_SALESMAN_LIMB_MOUTH" Offset="0x3D7C"/>
<Limb Name="gBeanSalesmanBodyLimb" LimbType="Standard" EnumName="BEAN_SALESMAN_LIMB_BODY" Offset="0x3D88"/>
<Limb Name="gBeanSalesmanBeanbagLimb" LimbType="Standard" EnumName="BEAN_SALESMAN_LIMB_BEANBAG" Offset="0x3D94"/>
<!-- Bean Salesman Skeleton -->
<Skeleton Name="gBeanSalesmanSkel" Type="Flex" LimbType="Standard" LimbNone="BEAN_SALESMAN_LIMB_NONE" LimbMax="BEAN_SALESMAN_LIMB_MAX" EnumName="BeanSalesmanLimb" Offset="0x3DC0"/>
</File>
</Root>