mirror of
https://github.com/zeldaret/mm.git
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d62fb2b689
* git subrepo pull --force tools/ZAPD subrepo: subdir: "tools/ZAPD" merged: "3c00dcb3" upstream: origin: "https://github.com/zeldaret/ZAPD.git" branch: "master" commit: "3c00dcb3" git-subrepo: version: "0.4.3" origin: "https://github.com/ingydotnet/git-subrepo" commit: "2f68596" * Object xmls * Fix bss reordering * Setup has warnings now * Fix object_gi_reserve01 dlist names * rm xml -> c make rule * git subrepo pull --force tools/ZAPD subrepo: subdir: "tools/ZAPD" merged: "ba947126" upstream: origin: "https://github.com/zeldaret/ZAPD.git" branch: "master" commit: "ba947126" git-subrepo: version: "0.4.3" origin: "https://github.com/ingydotnet/git-subrepo" commit: "2f68596" * SPBranchList related warnings gone * Remove some mis-detected animations * git subrepo pull --force tools/ZAPD subrepo: subdir: "tools/ZAPD" merged: "405fc13e" upstream: origin: "https://github.com/zeldaret/ZAPD.git" branch: "master" commit: "405fc13e" git-subrepo: version: "0.4.3" origin: "https://github.com/ingydotnet/git-subrepo" commit: "2f68596" * scene related setup warning gone * Fix * Newlines
17 lines
1.3 KiB
XML
17 lines
1.3 KiB
XML
<Root>
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<File Name="object_horse_game_check" Segment="6">
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<Texture Name="object_horse_game_check_Tex_000048" OutName="tex_000048" Format="i8" Width="64" Height="64" Offset="0x48" />
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<DList Name="object_horse_game_check_DL_001048" Offset="0x1048" />
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<DList Name="object_horse_game_check_DL_0013A0" Offset="0x13A0" />
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<DList Name="object_horse_game_check_DL_0014B0" Offset="0x14B0" />
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<Texture Name="object_horse_game_check_Tex_001590" OutName="tex_001590" Format="ia4" Width="64" Height="64" Offset="0x1590" />
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<Texture Name="object_horse_game_check_Tex_001D90" OutName="tex_001D90" Format="rgba16" Width="32" Height="32" Offset="0x1D90" />
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<Texture Name="object_horse_game_check_Tex_002590" OutName="tex_002590" Format="i8" Width="64" Height="32" Offset="0x2590" />
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<Collision Name="object_horse_game_check_Colheader_002FB8" Offset="0x2FB8" />
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<DList Name="object_horse_game_check_DL_003030" Offset="0x3030" />
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<DList Name="object_horse_game_check_DL_0030C0" Offset="0x30C0" />
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<Texture Name="object_horse_game_check_Tex_0030C8" OutName="tex_0030C8" Format="rgba16" Width="32" Height="32" Offset="0x30C8" />
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<Collision Name="object_horse_game_check_Colheader_003918" Offset="0x3918" />
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</File>
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</Root>
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