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mirror of https://github.com/zeldaret/mm.git synced 2026-10-21 09:01:21 -04:00
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42f515dd4c3b9d9d0c26bbb8bada69c56534c920
mm/tools
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rozlette b455d2993a parse_dl: Find mesh headers in object files
2020-03-02 17:43:36 -06:00
..
asm-differ @ d71fbe15c4
Set up diff script
2020-03-02 00:21:16 -06:00
asm-processor @ cbc5b1af79
Update asm-preprocessor
2020-02-17 00:52:18 -06:00
disasm.py
Normalize line endings
2020-02-19 11:18:03 -06:00
dmadata.py
Build ROM with relocated overlays to prep for nonmatching builds. Makefile cleanup of the predmadata stage.
2020-02-27 16:22:42 -06:00
extract_rom.py
Add ovl_Obj_Mure
2020-02-26 21:17:29 -06:00
extract_textures.py
Normalize line endings
2020-02-19 11:18:03 -06:00
makerom.py
…
overlay.py
Normalize line endings
2020-02-19 11:18:03 -06:00
parse_actor_init.py
Normalize line endings
2020-02-19 11:18:03 -06:00
parse_dl.py
parse_dl: Find mesh headers in object files
2020-03-02 17:43:36 -06:00
prelude.inc
Normalize line endings
2020-02-19 11:18:03 -06:00
preprocess.py
Normalize line endings
2020-02-19 11:18:03 -06:00
print_mdebug.py
Normalize line endings
2020-02-19 11:18:03 -06:00
progress.py
Normalize line endings
2020-02-19 11:18:03 -06:00
rename_sym.sh
Make non-matchings consistent with oot
2020-02-20 16:29:22 -06:00
set_o32abi_bit.py
Port a bunch of libultra files from sm64
2020-01-20 23:27:02 -06:00
split_asm.py
Greatly improve automatic symbol finding in the disassembler. Code still needs to be cleaned up a bit
2020-01-16 13:06:32 -06:00
yaz0.py
…
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