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f3f147cc3d
* Import data for z_draw * Match z_draw * cleanup * rupees * Some object gi docs * More documents * Add explanation on function names * more cleanup * Fixed some things * More docs * Object docs WIP, still not done. I'll continue tomorrow * More WIP, should just be mask gi objects left now * Some masks done, many more to go * cleanup * Last masks finish * Shield Stolen * cleanup * Apply various dicussions * remove casts * PR Suggestions * Sync PowderKeg
16 lines
871 B
XML
16 lines
871 B
XML
<Root>
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<!-- Get Item Draw: Hero's Shield -->
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<File Name="object_gi_shield_2" Segment="6">
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<!-- Hero's Shield Display Lists -->
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<DList Name="gGiHerosShieldDL" Offset="0x9F0" />
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<DList Name="gGiHerosShieldEmblemDL" Offset="0xD28" />
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<!-- Hero's Shield Textures -->
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<Texture Name="gGiHerosShieldEmblem1Tex" OutName="gi_heros_shield_emblem_1" Format="i8" Width="32" Height="64" Offset="0xEB8" />
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<Texture Name="gGiHerosShieldBase1Tex" OutName="gi_heros_shield_base_1" Format="i4" Width="16" Height="32" Offset="0x16B8" />
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<Texture Name="gGiHerosShieldEmblem2Tex" OutName="gi_heros_shield_emblem_2" Format="i8" Width="32" Height="48" Offset="0x17B8" />
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<Texture Name="gGiHerosShieldBase2Tex" OutName="gi_heros_shield_base_2" Format="i4" Width="16" Height="32" Offset="0x1DB8" />
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</File>
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</Root>
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