mirror of
https://github.com/zeldaret/mm.git
synced 2026-05-23 15:01:32 -04:00
d62fb2b689
* git subrepo pull --force tools/ZAPD subrepo: subdir: "tools/ZAPD" merged: "3c00dcb3" upstream: origin: "https://github.com/zeldaret/ZAPD.git" branch: "master" commit: "3c00dcb3" git-subrepo: version: "0.4.3" origin: "https://github.com/ingydotnet/git-subrepo" commit: "2f68596" * Object xmls * Fix bss reordering * Setup has warnings now * Fix object_gi_reserve01 dlist names * rm xml -> c make rule * git subrepo pull --force tools/ZAPD subrepo: subdir: "tools/ZAPD" merged: "ba947126" upstream: origin: "https://github.com/zeldaret/ZAPD.git" branch: "master" commit: "ba947126" git-subrepo: version: "0.4.3" origin: "https://github.com/ingydotnet/git-subrepo" commit: "2f68596" * SPBranchList related warnings gone * Remove some mis-detected animations * git subrepo pull --force tools/ZAPD subrepo: subdir: "tools/ZAPD" merged: "405fc13e" upstream: origin: "https://github.com/zeldaret/ZAPD.git" branch: "master" commit: "405fc13e" git-subrepo: version: "0.4.3" origin: "https://github.com/ingydotnet/git-subrepo" commit: "2f68596" * scene related setup warning gone * Fix * Newlines
33 lines
2.6 KiB
XML
33 lines
2.6 KiB
XML
<Root>
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<File Name="object_ds2" Segment="6">
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<Animation Name="object_ds2_Anim_0002E4" Offset="0x2E4" />
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<DList Name="object_ds2_DL_001990" Offset="0x1990" />
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<DList Name="object_ds2_DL_001C98" Offset="0x1C98" />
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<DList Name="object_ds2_DL_002188" Offset="0x2188" />
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<DList Name="object_ds2_DL_0022B0" Offset="0x22B0" />
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<DList Name="object_ds2_DL_002480" Offset="0x2480" />
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<DList Name="object_ds2_DL_002610" Offset="0x2610" />
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<DList Name="object_ds2_DL_002738" Offset="0x2738" />
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<DList Name="object_ds2_DL_002908" Offset="0x2908" />
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<Texture Name="object_ds2_TLUT_002A98" OutName="tlut_002A98" Format="rgba16" Width="16" Height="16" Offset="0x2A98" />
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<Texture Name="object_ds2_Tex_002C98" OutName="tex_002C98" Format="ci8" Width="16" Height="16" Offset="0x2C98" />
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<Texture Name="object_ds2_Tex_002D98" OutName="tex_002D98" Format="ci8" Width="8" Height="8" Offset="0x2D98" />
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<Texture Name="object_ds2_Tex_002DD8" OutName="tex_002DD8" Format="ci8" Width="16" Height="16" Offset="0x2DD8" />
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<Texture Name="object_ds2_Tex_002ED8" OutName="tex_002ED8" Format="ci8" Width="32" Height="16" Offset="0x2ED8" />
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<!-- <Blob Name="object_ds2_Blob_0030D8" Size="0xC00" Offset="0x30D8" /> -->
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<Texture Name="object_ds2_Tex_003CD8" OutName="tex_003CD8" Format="ci8" Width="16" Height="16" Offset="0x3CD8" />
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<Texture Name="object_ds2_Tex_003DD8" OutName="tex_003DD8" Format="ci8" Width="16" Height="16" Offset="0x3DD8" />
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<Texture Name="object_ds2_Tex_003ED8" OutName="tex_003ED8" Format="ci8" Width="16" Height="16" Offset="0x3ED8" />
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<Texture Name="object_ds2_Tex_003FD8" OutName="tex_003FD8" Format="ci8" Width="16" Height="32" Offset="0x3FD8" />
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<Limb Name="object_ds2_Standardlimb_0041D8" Type="Standard" Offset="0x41D8" />
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<Limb Name="object_ds2_Standardlimb_0041E4" Type="Standard" Offset="0x41E4" />
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<Limb Name="object_ds2_Standardlimb_0041F0" Type="Standard" Offset="0x41F0" />
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<Limb Name="object_ds2_Standardlimb_0041FC" Type="Standard" Offset="0x41FC" />
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<Limb Name="object_ds2_Standardlimb_004208" Type="Standard" Offset="0x4208" />
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<Limb Name="object_ds2_Standardlimb_004214" Type="Standard" Offset="0x4214" />
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<Limb Name="object_ds2_Standardlimb_004220" Type="Standard" Offset="0x4220" />
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<Limb Name="object_ds2_Standardlimb_00422C" Type="Standard" Offset="0x422C" />
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<Skeleton Name="object_ds2_Skel_004258" Type="Flex" LimbType="Standard" Offset="0x4258" />
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</File>
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</Root>
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