Files
mm/assets/xml/objects/object_gi_mask16.xml
T
engineer124 f3f147cc3d z_draw OK and Documented (#900)
* Import data for z_draw

* Match z_draw

* cleanup

* rupees

* Some object gi docs

* More documents

* Add explanation on function names

* more cleanup

* Fixed some things

* More docs

* Object docs WIP, still not done. I'll continue tomorrow

* More WIP, should just be mask gi objects left now

* Some masks done, many more to go

* cleanup

* Last masks finish

* Shield Stolen

* cleanup

* Apply various dicussions

* remove casts

* PR Suggestions

* Sync PowderKeg
2022-07-23 15:25:20 -04:00

17 lines
1006 B
XML

<Root>
<!-- Get Item Draw: Don Gero Mask -->
<File Name="object_gi_mask16" Segment="6">
<!-- Don Gero Mask Display Lists -->
<DList Name="gGiDonGeroMaskBodyDL" Offset="0x1040" />
<DList Name="gGiDonGeroMaskFaceDL" Offset="0x1438" />
<!-- Don Gero Mask Textures -->
<Texture Name="gGiDonGeroMaskToesTex" OutName="gi_don_gero_mask_toes" Format="ia8" Width="16" Height="32" Offset="0x1590" />
<Texture Name="gGiDonGeroMaskFrillsTex" OutName="gi_don_gero_mask_frills" Format="ia8" Width="32" Height="16" Offset="0x1790" />
<Texture Name="gGiDonGeroMaskEyeTex" OutName="gi_don_gero_mask_eye" Format="rgba16" Width="16" Height="16" Offset="0x1990" />
<Texture Name="gGiDonGeroMaskNostrilTex" OutName="gi_don_gero_mask_face" Format="rgba16" Width="16" Height="32" Offset="0x1B90" />
<Texture Name="gGiDonGeroMaskMouthTex" OutName="gi_don_gero_mask_mouth" Format="i4" Width="16" Height="8" Offset="0x1F90" />
</File>
</Root>