Files
mm/include/z_title_setup.h
T
Derek Hensley c917880261 Misc cleanup 13 (#1189)
* FaultAddrConv Functions

* Invisible Ruppe macros

* skybox

* Z64 header defines

* ActorId

* remove i from KaleidoManager_FaultAddrConv

* size_t and parens
2023-03-07 23:44:18 -05:00

14 lines
236 B
C

#ifndef Z64TITLE_SETUP_H
#define Z64TITLE_SETUP_H
#include "global.h"
void Setup_Destroy(GameState* gameState);
void Setup_Init(GameState* thisx);
typedef struct {
/* 0x00 */ GameState state;
} SetupState; // size = 0xA4
#endif