Files
mm/assets/xml/overlays/ovl_Oceff_Wipe7.xml
T
Derek Hensley f30be363ec Xml fixes (#1894)
* object_boj_TLUT_009848

* Add dependencies comment to xmls

* ExternalFile gameplay_keep

* Combine gEffFireMaskTexs into one gEffFireMaskTex

* gEffFleckTex

* gGoronEyeTLUT TlutOffsets

* gHiliteTexs

* gUnknownCircle4Tex

* object_nwc_Tex_001A40

* gBartenEyeTLUT TlutOffsets

* object_in2

* gFsnEyeTLUT TlutOffset

* object_rz_TLUT_00B650

* object_bji_TLUT_004130

* gOwlEyeTLUTs

* Many TlutOffsets
2026-08-16 11:47:37 -04:00

14 lines
688 B
XML

<Root>
<!-- Dependencies -->
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="assets/objects/gameplay_keep/"/>
<File Name="ovl_Oceff_Wipe7" BaseAddress="0x80BCDCB0" RangeStart="0x330" RangeEnd="0xDB8">
<Texture Name="sSongofHealingEffectTex" OutName="song_of_healing_effect" Format="i8" Width="32" Height="64" Offset="0x330"/>
<TextureAnimation Name="sSongofHealingEffectTexAnim" Offset="0xB38" />
<Array Name="sSongofHealingEffectFrustrumVtx" Count="22" Offset="0xB40">
<Vtx/>
</Array>
<DList Name="sSongOfHealingEffectFrustumDL" Offset="0xCA0"/> <!-- Original name might be "g1T_model2" -->
</File>
</Root>