Files
mm/assets/xml/scenes/Z2_YADOYA/Z2_YADOYA.xml
T
Derek Hensley f30be363ec Xml fixes (#1894)
* object_boj_TLUT_009848

* Add dependencies comment to xmls

* ExternalFile gameplay_keep

* Combine gEffFireMaskTexs into one gEffFireMaskTex

* gEffFleckTex

* gGoronEyeTLUT TlutOffsets

* gHiliteTexs

* gUnknownCircle4Tex

* object_nwc_Tex_001A40

* gBartenEyeTLUT TlutOffsets

* object_in2

* gFsnEyeTLUT TlutOffset

* object_rz_TLUT_00B650

* object_bji_TLUT_004130

* gOwlEyeTLUTs

* Many TlutOffsets
2026-08-16 11:47:37 -04:00

44 lines
2.2 KiB
XML

<Root>
<!-- Dependencies -->
<ExternalFile XmlPath="misc/scene_texture_01.xml" OutPath="assets/misc/scene_texture_01/"/>
<File Name="Z2_YADOYA" Segment="2" Game="MM">
<Scene Name="Z2_YADOYA" Offset="0x0"/>
</File>
<File Name="Z2_YADOYA_room_00" Segment="3" Game="MM">
<Room Name="Z2_YADOYA_room_00" Offset="0x0"/>
<DList Name="Z2_YADOYA_room_00DL_000490" Offset="0x490"/>
<DList Name="Z2_YADOYA_room_00DL_014778" Offset="0x14778"/>
<DList Name="Z2_YADOYA_room_00DL_016EA0" Offset="0x16EA0"/>
<DList Name="Z2_YADOYA_room_00DL_017478" Offset="0x17478"/>
</File>
<File Name="Z2_YADOYA_room_01" Segment="3" Game="MM">
<Room Name="Z2_YADOYA_room_01" Offset="0x0"/>
<DList Name="Z2_YADOYA_room_01DL_000260" Offset="0x260"/>
<DList Name="Z2_YADOYA_room_01DL_007060" Offset="0x7060"/>
<DList Name="Z2_YADOYA_room_01DL_0082F0" Offset="0x82F0"/>
<DList Name="Z2_YADOYA_room_01DL_008318" Offset="0x8318"/>
</File>
<File Name="Z2_YADOYA_room_02" Segment="3" Game="MM">
<Room Name="Z2_YADOYA_room_02" Offset="0x0"/>
<DList Name="Z2_YADOYA_room_02DL_000270" Offset="0x270"/>
<DList Name="Z2_YADOYA_room_02DL_005D78" Offset="0x5D78"/>
<DList Name="Z2_YADOYA_room_02DL_005EB0" Offset="0x5EB0"/>
<DList Name="Z2_YADOYA_room_02DL_005ED0" Offset="0x5ED0"/>
</File>
<File Name="Z2_YADOYA_room_03" Segment="3" Game="MM">
<Room Name="Z2_YADOYA_room_03" Offset="0x0"/>
<DList Name="Z2_YADOYA_room_03DL_000230" Offset="0x230"/>
<DList Name="Z2_YADOYA_room_03DL_005008" Offset="0x5008"/>
<DList Name="Z2_YADOYA_room_03DL_005090" Offset="0x5090"/>
<DList Name="Z2_YADOYA_room_03DL_0050A8" Offset="0x50A8"/>
</File>
<File Name="Z2_YADOYA_room_04" Segment="3" Game="MM">
<Room Name="Z2_YADOYA_room_04" Offset="0x0"/>
<DList Name="Z2_YADOYA_room_04DL_0002F0" Offset="0x2F0"/>
<DList Name="Z2_YADOYA_room_04DL_006FD0" Offset="0x6FD0"/>
<DList Name="Z2_YADOYA_room_04DL_007500" Offset="0x7500"/>
<DList Name="Z2_YADOYA_room_04DL_007518" Offset="0x7518"/>
</File>
</Root>