Files
mm/assets/xml/misc/scene_texture_04.xml
T
Anghelo Carvajal 5e4c8e0506 scene_textures (#550)
* scene texture xml generator

* Create XMLs for every scene_texture except 3 and 7

* Manually add blobs

* add XMLs for not used ones

* update spec

* Add scene_texture as external files to every scene that uses them

* add gsDPLoadTextureBlock_4b

* gsDPLoadMultiBlock

* gsDPLoadTLUT_pal16

* gsDPLoadMultiBlock_4b

* Add back the blob I removed...

* address review

* Fix tluts

* delete script
2022-01-22 17:49:35 -03:00

15 lines
1.3 KiB
XML

<Root>
<File Name="scene_texture_04" Segment="6">
<Texture Name="scene_texture_04_Tex_000000" OutName="tex_000000" Format="rgba16" Width="16" Height="128" Offset="0x0"/>
<Texture Name="scene_texture_04_Tex_001000" OutName="tex_001000" Format="rgba16" Width="32" Height="32" Offset="0x1000"/>
<Texture Name="scene_texture_04_Tex_001800" OutName="tex_001800" Format="rgba16" Width="32" Height="32" Offset="0x1800"/>
<Texture Name="scene_texture_04_Tex_002000" OutName="tex_002000" Format="rgba16" Width="16" Height="64" Offset="0x2000"/>
<Texture Name="scene_texture_04_Tex_002800" OutName="tex_002800" Format="rgba16" Width="16" Height="64" Offset="0x2800"/>
<Texture Name="scene_texture_04_Tex_003000" OutName="tex_003000" Format="i4" Width="64" Height="64" Offset="0x3000"/>
<Texture Name="scene_texture_04_Tex_003800" OutName="tex_003800" Format="i4" Width="64" Height="64" Offset="0x3800"/>
<Texture Name="scene_texture_04_Tex_004000" OutName="tex_004000" Format="i4" Width="32" Height="32" Offset="0x4000"/>
<Texture Name="scene_texture_04_Tex_004200" OutName="tex_004200" Format="rgba16" Width="32" Height="32" Offset="0x4200"/>
<Texture Name="scene_texture_04_Tex_004A00" OutName="tex_004A00" Format="rgba16" Width="32" Height="32" Offset="0x4A00"/>
</File>
</Root>