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69e514b37e
* OK, start documentation * Name some more stuff * Name rest of functions and bss var, tidy up floats * Document object and paramflags * Cleanup bat * Cleanup crow * Cleanup firefly * Couple of minor things in arrow * Review 1 * PLAYER_STATE * Remove unnecessary f32 casts * Review * Review
22 lines
1.0 KiB
XML
22 lines
1.0 KiB
XML
<Root>
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<!-- Assets for ovl_En_Bat (Bad Bats) -->
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<File Name="object_bat" Segment="6">
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<DList Name="gBadBatSetupDL" Offset="0xA0" />
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<DList Name="gBadBatBodyDL" Offset="0xC8" />
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<!-- Wings used in manual animation -->
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<DList Name="gBadBatWingsFrame0DL" Offset="0x1B0" />
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<DList Name="gBadBatWingsFrame1DL" Offset="0x2A0" />
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<DList Name="gBadBatWingsFrame2DL" Offset="0x390" />
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<DList Name="gBadBatWingsFrame3DL" Offset="0x480" />
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<DList Name="gBadBatWingsFrame4DL" Offset="0x570" />
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<DList Name="gBadBatWingsFrame5DL" Offset="0x660" />
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<DList Name="gBadBatWingsFrame6DL" Offset="0x750" />
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<DList Name="gBadBatWingsFrame7DL" Offset="0x840" />
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<DList Name="gBadBatWingsFrame8DL" Offset="0x930" />
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<Texture Name="gBadBatWingTex" OutName="bad_bat_wing" Format="rgba16" Width="8" Height="16" Offset="0x9A0" />
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<Texture Name="gBatBatBodyTex" OutName="bad_bat_body" Format="rgba16" Width="16" Height="16" Offset="0xAA0" />
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</File>
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</Root>
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