Files
mm/assets/xml/objects/object_bjt.xml
T
Tharo d62fb2b689 Initial object file xmls (#312)
* git subrepo pull --force tools/ZAPD

subrepo:
  subdir:   "tools/ZAPD"
  merged:   "3c00dcb3"
upstream:
  origin:   "https://github.com/zeldaret/ZAPD.git"
  branch:   "master"
  commit:   "3c00dcb3"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

* Object xmls

* Fix bss reordering

* Setup has warnings now

* Fix object_gi_reserve01 dlist names

* rm xml -> c make rule

* git subrepo pull --force tools/ZAPD

subrepo:
  subdir:   "tools/ZAPD"
  merged:   "ba947126"
upstream:
  origin:   "https://github.com/zeldaret/ZAPD.git"
  branch:   "master"
  commit:   "ba947126"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

* SPBranchList related warnings gone

* Remove some mis-detected animations

* git subrepo pull --force tools/ZAPD

subrepo:
  subdir:   "tools/ZAPD"
  merged:   "405fc13e"
upstream:
  origin:   "https://github.com/zeldaret/ZAPD.git"
  branch:   "master"
  commit:   "405fc13e"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

* scene related setup warning gone

* Fix

* Newlines
2021-12-18 14:37:05 -05:00

24 lines
1.5 KiB
XML

<Root>
<File Name="object_bjt" Segment="6">
<Animation Name="object_bjt_Anim_0000FC" Offset="0xFC" />
<Animation Name="object_bjt_Anim_000218" Offset="0x218" />
<Animation Name="object_bjt_Anim_0003A8" Offset="0x3A8" />
<Animation Name="object_bjt_Anim_000564" Offset="0x564" />
<Animation Name="object_bjt_Anim_0007B8" Offset="0x7B8" />
<DList Name="object_bjt_DL_001570" Offset="0x1570" />
<DList Name="object_bjt_DL_001690" Offset="0x1690" />
<DList Name="object_bjt_DL_0017A0" Offset="0x17A0" />
<DList Name="object_bjt_DL_0018C8" Offset="0x18C8" />
<DList Name="object_bjt_DL_0019E8" Offset="0x19E8" />
<Texture Name="object_bjt_Tex_001AB0" OutName="tex_001AB0" Format="rgba16" Width="32" Height="32" Offset="0x1AB0" />
<Texture Name="object_bjt_Tex_0022B0" OutName="tex_0022B0" Format="rgba16" Width="8" Height="8" Offset="0x22B0" />
<Limb Name="object_bjt_Standardlimb_002330" Type="Standard" Offset="0x2330" />
<Limb Name="object_bjt_Standardlimb_00233C" Type="Standard" Offset="0x233C" />
<Limb Name="object_bjt_Standardlimb_002348" Type="Standard" Offset="0x2348" />
<Limb Name="object_bjt_Standardlimb_002354" Type="Standard" Offset="0x2354" />
<Limb Name="object_bjt_Standardlimb_002360" Type="Standard" Offset="0x2360" />
<Limb Name="object_bjt_Standardlimb_00236C" Type="Standard" Offset="0x236C" />
<Skeleton Name="object_bjt_Skel_002390" Type="Flex" LimbType="Standard" Offset="0x2390" />
</File>
</Root>