Files
mm/assets/xml/objects/object_bsmask.xml
T
Tharo d62fb2b689 Initial object file xmls (#312)
* git subrepo pull --force tools/ZAPD

subrepo:
  subdir:   "tools/ZAPD"
  merged:   "3c00dcb3"
upstream:
  origin:   "https://github.com/zeldaret/ZAPD.git"
  branch:   "master"
  commit:   "3c00dcb3"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

* Object xmls

* Fix bss reordering

* Setup has warnings now

* Fix object_gi_reserve01 dlist names

* rm xml -> c make rule

* git subrepo pull --force tools/ZAPD

subrepo:
  subdir:   "tools/ZAPD"
  merged:   "ba947126"
upstream:
  origin:   "https://github.com/zeldaret/ZAPD.git"
  branch:   "master"
  commit:   "ba947126"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

* SPBranchList related warnings gone

* Remove some mis-detected animations

* git subrepo pull --force tools/ZAPD

subrepo:
  subdir:   "tools/ZAPD"
  merged:   "405fc13e"
upstream:
  origin:   "https://github.com/zeldaret/ZAPD.git"
  branch:   "master"
  commit:   "405fc13e"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

* scene related setup warning gone

* Fix

* Newlines
2021-12-18 14:37:05 -05:00

29 lines
2.8 KiB
XML

<Root>
<File Name="object_bsmask" Segment="6">
<DList Name="object_bsmask_DL_000690" Offset="0x690" />
<DList Name="object_bsmask_DL_001D80" Offset="0x1D80" />
<DList Name="object_bsmask_DL_003AD0" Offset="0x3AD0" />
<DList Name="object_bsmask_DL_005020" Offset="0x5020" />
<Texture Name="object_bsmask_TLUT_005830" OutName="tlut_005830" Format="rgba16" Width="4" Height="4" Offset="0x5830" />
<Texture Name="object_bsmask_TLUT_005850" OutName="tlut_005850" Format="rgba16" Width="4" Height="4" Offset="0x5850" />
<Texture Name="object_bsmask_TLUT_005870" OutName="tlut_005870" Format="rgba16" Width="4" Height="4" Offset="0x5870" />
<Texture Name="object_bsmask_TLUT_005890" OutName="tlut_005890" Format="rgba16" Width="4" Height="4" Offset="0x5890" />
<Texture Name="object_bsmask_TLUT_0058B0" OutName="tlut_0058B0" Format="rgba16" Width="4" Height="4" Offset="0x58B0" />
<Texture Name="object_bsmask_TLUT_0058D0" OutName="tlut_0058D0" Format="rgba16" Width="4" Height="4" Offset="0x58D0" />
<Texture Name="object_bsmask_TLUT_0058F0" OutName="tlut_0058F0" Format="rgba16" Width="4" Height="4" Offset="0x58F0" />
<Texture Name="object_bsmask_Tex_005910" OutName="tex_005910" Format="rgba16" Width="16" Height="16" Offset="0x5910" />
<Texture Name="object_bsmask_Tex_005B10" OutName="tex_005B10" Format="ci4" Width="64" Height="64" Offset="0x5B10" />
<Texture Name="object_bsmask_Tex_006310" OutName="tex_006310" Format="ci4" Width="64" Height="64" Offset="0x6310" />
<Texture Name="object_bsmask_Tex_006B10" OutName="tex_006B10" Format="rgba16" Width="32" Height="32" Offset="0x6B10" />
<Texture Name="object_bsmask_Tex_007310" OutName="tex_007310" Format="ci4" Width="64" Height="64" Offset="0x7310" />
<Texture Name="object_bsmask_Tex_007B10" OutName="tex_007B10" Format="ci4" Width="64" Height="64" Offset="0x7B10" />
<Texture Name="object_bsmask_Tex_008310" OutName="tex_008310" Format="ci4" Width="16" Height="16" Offset="0x8310" />
<Texture Name="object_bsmask_Tex_008390" OutName="tex_008390" Format="rgba16" Width="32" Height="64" Offset="0x8390" />
<Texture Name="object_bsmask_Tex_009390" OutName="tex_009390" Format="rgba16" Width="32" Height="64" Offset="0x9390" />
<Texture Name="object_bsmask_Tex_00A390" OutName="tex_00A390" Format="rgba16" Width="32" Height="64" Offset="0xA390" />
<Texture Name="object_bsmask_Tex_00B390" OutName="tex_00B390" Format="rgba16" Width="32" Height="32" Offset="0xB390" />
<Texture Name="object_bsmask_Tex_00BB90" OutName="tex_00BB90" Format="ci4" Width="64" Height="64" Offset="0xBB90" />
<Texture Name="object_bsmask_Tex_00C390" OutName="tex_00C390" Format="ci4" Width="64" Height="64" Offset="0xC390" />
</File>
</Root>