mirror of
https://github.com/zeldaret/mm.git
synced 2026-05-23 06:54:14 -04:00
d62fb2b689
* git subrepo pull --force tools/ZAPD subrepo: subdir: "tools/ZAPD" merged: "3c00dcb3" upstream: origin: "https://github.com/zeldaret/ZAPD.git" branch: "master" commit: "3c00dcb3" git-subrepo: version: "0.4.3" origin: "https://github.com/ingydotnet/git-subrepo" commit: "2f68596" * Object xmls * Fix bss reordering * Setup has warnings now * Fix object_gi_reserve01 dlist names * rm xml -> c make rule * git subrepo pull --force tools/ZAPD subrepo: subdir: "tools/ZAPD" merged: "ba947126" upstream: origin: "https://github.com/zeldaret/ZAPD.git" branch: "master" commit: "ba947126" git-subrepo: version: "0.4.3" origin: "https://github.com/ingydotnet/git-subrepo" commit: "2f68596" * SPBranchList related warnings gone * Remove some mis-detected animations * git subrepo pull --force tools/ZAPD subrepo: subdir: "tools/ZAPD" merged: "405fc13e" upstream: origin: "https://github.com/zeldaret/ZAPD.git" branch: "master" commit: "405fc13e" git-subrepo: version: "0.4.3" origin: "https://github.com/ingydotnet/git-subrepo" commit: "2f68596" * scene related setup warning gone * Fix * Newlines
15 lines
1.2 KiB
XML
15 lines
1.2 KiB
XML
<Root>
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<File Name="object_gi_mask11" Segment="6">
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<DList Name="object_gi_mask11_DL_000B50" Offset="0xB50" />
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<DList Name="object_gi_mask11_DL_000C00" Offset="0xC00" />
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<Texture Name="object_gi_mask11_TLUT_0011D0" OutName="tlut_0011D0" Format="rgba16" Width="16" Height="16" Offset="0x11D0" />
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<Texture Name="object_gi_mask11_Tex_0013D0" OutName="tex_0013D0" Format="rgba32" Width="16" Height="16" Offset="0x13D0" />
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<Texture Name="object_gi_mask11_Tex_0017D0" OutName="tex_0017D0" Format="ci8" Width="8" Height="8" Offset="0x17D0" />
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<Texture Name="object_gi_mask11_Tex_001810" OutName="tex_001810" Format="ci8" Width="8" Height="8" Offset="0x1810" />
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<Texture Name="object_gi_mask11_Tex_001850" OutName="tex_001850" Format="ci8" Width="32" Height="32" Offset="0x1850" />
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<Texture Name="object_gi_mask11_Tex_001C50" OutName="tex_001C50" Format="ci8" Width="16" Height="16" Offset="0x1C50" />
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<Texture Name="object_gi_mask11_Tex_001D50" OutName="tex_001D50" Format="ci8" Width="16" Height="16" Offset="0x1D50" />
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<Texture Name="object_gi_mask11_Tex_001E50" OutName="tex_001E50" Format="ci8" Width="8" Height="8" Offset="0x1E50" />
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</File>
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</Root>
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