Files
mm/assets/xml/objects/object_mask_boy.xml
T
Tharo d62fb2b689 Initial object file xmls (#312)
* git subrepo pull --force tools/ZAPD

subrepo:
  subdir:   "tools/ZAPD"
  merged:   "3c00dcb3"
upstream:
  origin:   "https://github.com/zeldaret/ZAPD.git"
  branch:   "master"
  commit:   "3c00dcb3"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

* Object xmls

* Fix bss reordering

* Setup has warnings now

* Fix object_gi_reserve01 dlist names

* rm xml -> c make rule

* git subrepo pull --force tools/ZAPD

subrepo:
  subdir:   "tools/ZAPD"
  merged:   "ba947126"
upstream:
  origin:   "https://github.com/zeldaret/ZAPD.git"
  branch:   "master"
  commit:   "ba947126"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

* SPBranchList related warnings gone

* Remove some mis-detected animations

* git subrepo pull --force tools/ZAPD

subrepo:
  subdir:   "tools/ZAPD"
  merged:   "405fc13e"
upstream:
  origin:   "https://github.com/zeldaret/ZAPD.git"
  branch:   "master"
  commit:   "405fc13e"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

* scene related setup warning gone

* Fix

* Newlines
2021-12-18 14:37:05 -05:00

12 lines
909 B
XML

<Root>
<File Name="object_mask_boy" Segment="10">
<DList Name="object_mask_boy_DL_000900" Offset="0x900" />
<Texture Name="object_mask_boy_TLUT_000D50" OutName="tlut_000D50" Format="rgba16" Width="16" Height="16" Offset="0xD50" />
<Texture Name="object_mask_boy_Tex_000F50" OutName="tex_000F50" Format="ci8" Width="32" Height="32" Offset="0xF50" />
<Texture Name="object_mask_boy_Tex_001350" OutName="tex_001350" Format="ci8" Width="64" Height="32" Offset="0x1350" />
<Texture Name="object_mask_boy_Tex_001B50" OutName="tex_001B50" Format="ci8" Width="32" Height="32" Offset="0x1B50" />
<Texture Name="object_mask_boy_Tex_001F50" OutName="tex_001F50" Format="ci8" Width="16" Height="16" Offset="0x1F50" />
<Texture Name="object_mask_boy_Tex_002050" OutName="tex_002050" Format="rgba16" Width="8" Height="8" Offset="0x2050" />
</File>
</Root>