Files
mm/assets/xml/scenes/Z2_CASTLE/Z2_CASTLE.xml
T
Anghelo Carvajal f0bad10668 Update ZAPD to use scene macros, improve texture system and others (#129)
* Fix segments

* add CMD_PTR macro

* macro fixes

* add PolygonDlist2

* Fix XMLs

* I hope this updates ZAPD

* Add ZAPD config files

* remove old structs

* update macro

* Add newline

* update ZAPD?

* update warnings

* update ZAPD
2021-06-02 18:18:38 -04:00

41 lines
1.7 KiB
XML

<Root>
<File Name="Z2_CASTLE" Segment="2" Game="MM">
<Scene Name="Z2_CASTLE" Offset="0x0"/>
</File>
<File Name="Z2_CASTLE_room_00" Segment="3" Game="MM">
<Texture Name="Z2_CASTLE_room_00Tex_00FFB8" Format="rgb5a1" Width="64" Height="64" Offset="0xFFB8"/>
<Texture Name="Z2_CASTLE_room_00Tex_0127B8" Format="rgb5a1" Width="32" Height="128" Offset="0x127B8"/>
<Room Name="Z2_CASTLE_room_00" Offset="0x0"/>
</File>
<File Name="Z2_CASTLE_room_01" Segment="3" Game="MM">
<Room Name="Z2_CASTLE_room_01" Offset="0x0"/>
</File>
<File Name="Z2_CASTLE_room_02" Segment="3" Game="MM">
<Room Name="Z2_CASTLE_room_02" Offset="0x0"/>
</File>
<File Name="Z2_CASTLE_room_03" Segment="3" Game="MM">
<Room Name="Z2_CASTLE_room_03" Offset="0x0"/>
</File>
<File Name="Z2_CASTLE_room_04" Segment="3" Game="MM">
<Texture Name="Z2_CASTLE_room_04Tex_004AC0" Format="rgb5a1" Width="64" Height="64" Offset="0x4AC0"/>
<Room Name="Z2_CASTLE_room_04" Offset="0x0"/>
</File>
<File Name="Z2_CASTLE_room_05" Segment="3" Game="MM">
<Room Name="Z2_CASTLE_room_05" Offset="0x0"/>
</File>
<File Name="Z2_CASTLE_room_06" Segment="3" Game="MM">
<Room Name="Z2_CASTLE_room_06" Offset="0x0"/>
</File>
<File Name="Z2_CASTLE_room_07" Segment="3" Game="MM">
<Room Name="Z2_CASTLE_room_07" Offset="0x0"/>
</File>
<File Name="Z2_CASTLE_room_08" Segment="3" Game="MM">
<Room Name="Z2_CASTLE_room_08" Offset="0x0"/>
</File>
<File Name="Z2_CASTLE_room_09" Segment="3" Game="MM">
<Room Name="Z2_CASTLE_room_09" Offset="0x0"/>
</File>
</Root>