Files
mm/include/osint.h
T
Kenix3 c40bb119e1 Adds in scene support (#117)
* 1 scene done, Z2_SOUGEN OK

* All scenes OK

* Makefile improvements

* Use WIP ZAPD branch as submodule

* Add spawn rotation flag macro

* Fix bad merge

* Move scenes to be in their own subfolders

* Rename and restructure extracted baserom files

* Progress tracking for assets

* Add asset progress to csv

* Use master ZAPD

* Use distclean like in OOT

* Fix up a few things with the makefile

* Fix scenes not being dumped from ELF

Co-authored-by: Rozelette <Uberpanzermensch@gmail.com>
2021-04-29 18:56:18 -04:00

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C

#ifndef _OSINT_H_
#define _OSINT_H_
// TODO should be in libultra/os
#include <stdarg.h>
#include <os.h>
#include <os_internal.h>
#include <ultraerror.h>
#include <ultralog.h>
#include <sptask.h>
typedef struct {
/* 0x0 */ OSMesgQueue* messageQueue;
/* 0x4 */ OSMesg message;
} __OSEventState;
typedef struct {
/* 0x0 */ OSThread* next;
/* 0x4 */ OSPri priority;
} __OSThreadTail;
#endif