Files
mm/docs/tutorial/contents.md
T
EllipticEllipsis d5b71bd0f5 Tutorial (#362)
* ObjTree OK, data imported

* EnMs OK, data imported

* And the spec

* OK

* Some minor edits

* A lot of preliminary stuff

* Mostly complete beginning

* First draft of other functions doc

* Whoops, forgot the GlobalContext pad

* Draw functions (minus colour), create Data

* Data

* gitignore, some progress on documenting

* Review comments, continue documenting

* spec

* Finish off documentation

* undefined_syms

* Add a couple of todos

* One more

* At least add tools for object decomp

* Start conversion table stuff

* Document ObjTree

* Document EnMs

* Add more tables to conversions

* Maide's review

* Review

* Review

* Typos and incomplete thoughts

* Update vscode.md

* Correct function/variable names

* Review suggestions

* Format

* Missed one

* Rename functions and format

* Fix ObjTree

* Update actorfixer.py, fix some variable names

* Some review

* Review suggestions

* More review

* Hopefully fix all the thisx references

* Missed one
2021-12-16 18:47:18 -05:00

2.1 KiB

Getting started

Introduction to decomp

  • What we are doing
  • Structure of the code

Pre-decompilation

  • Building the repo (follow the instructions in the README.md)
  • Most of us use VSCode. Some useful information is here.
  • Choosing a first actor (You want something small that has simple interactions with the environment. A simple NPC can also work, and is what we will use as an illustration for most of the tutorial. There is a collection of actors we think are suitable for beginners on the spreadsheet or Trello)

Decompilation

Object Decompilation (TODO)

  • Object files
  • How we decompile objects

After Decompilation

  • See the CONTRIBUTING.md for most of the details for submitting PRs. Remember to format again after making adjustments from reviews!
  • More information about specific preparations is in this document.

Appendices

To be written, maybe

  • How we use git and GitHub
  • Some notes on the basic structure of N64 MIPS
  • Glossary
  • Conventions