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mm/assets/xml/objects/object_astr_obj.xml
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<Root>
<File Name="object_astr_obj" Segment="6">
<Texture Name="object_astr_obj_TLUT_000000" OutName="tlut_000000" Format="rgba16" Width="4" Height="4" Offset="0x0" />
<Texture Name="object_astr_obj_Tex_000020" OutName="tex_000020" Format="rgba16" Width="32" Height="32" Offset="0x20" />
<Texture Name="object_astr_obj_Tex_000820" OutName="tex_000820" Format="ci4" Width="64" Height="64" Offset="0x820" />
<Texture Name="object_astr_obj_Tex_001020" OutName="tex_001020" Format="ia8" Width="64" Height="64" Offset="0x1020" />
<DList Name="object_astr_obj_DL_002170" Offset="0x2170" />
<DList Name="object_astr_obj_DL_002178" Offset="0x2178" /> <!-- Original name is "z2_tennmondai_hahen_model" ("tennmondai" = "astronomical observatory", "hahen" = "fragment") -->
<DList Name="object_astr_obj_DL_0022E0" Offset="0x22E0" />
<DList Name="object_astr_obj_DL_002380" Offset="0x2380" /> <!-- Original name is "z2_tennmondai_kabe_model" ("tennmondai" = "astronomical observatory", "kabe" = "wall") -->
<Collision Name="object_astr_obj_Colheader_002498" Offset="0x2498" /> <!-- Original name is "z2_tennmondai_kabe_bgdatainfo" -->
</File>
</Root>