Files
mm/assets/xml/objects/object_gi_mask21.xml
T
engineer124 f3f147cc3d z_draw OK and Documented (#900)
* Import data for z_draw

* Match z_draw

* cleanup

* rupees

* Some object gi docs

* More documents

* Add explanation on function names

* more cleanup

* Fixed some things

* More docs

* Object docs WIP, still not done. I'll continue tomorrow

* More WIP, should just be mask gi objects left now

* Some masks done, many more to go

* cleanup

* Last masks finish

* Shield Stolen

* cleanup

* Apply various dicussions

* remove casts

* PR Suggestions

* Sync PowderKeg
2022-07-23 15:25:20 -04:00

14 lines
567 B
XML

<Root>
<!-- Get Item Draw: Blast Mask -->
<File Name="object_gi_mask21" Segment="6">
<!-- Blast Mask Display Lists -->
<DList Name="gGiBlastMaskDL" Offset="0x830" />
<DList Name="gGiBlastMaskEmptyDL" Offset="0xAA8" />
<!-- Blast Mask Textures -->
<Texture Name="gGiBlastMaskSkullTex" OutName="gi_blast_mask_skull" Format="i4" Width="64" Height="64" Offset="0xAB0" />
<Texture Name="gGiBlastMaskBombTex" OutName="gi_blast_mask_bomb" Format="i4" Width="16" Height="32" Offset="0x12B0" />
</File>
</Root>