Files
mm/include/os.h
T
Tharo 7743e5a2c4 Overhaul the build system (#234)
* wip

* fix

* add disassembler

* Disasm builds OK

* Variable addends

* More wip

* Rodata migration implemented

* Cleanup old tools

* Try fix submodule -> subrepo merge

* git subrepo pull --force --remote=https://github.com/zeldaret/ZAPD.git tools/ZAPD

subrepo:
  subdir:   "tools/ZAPD"
  merged:   "602e609"
upstream:
  origin:   "https://github.com/zeldaret/ZAPD.git"
  branch:   "master"
  commit:   "602e609"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

* Builds again but assets are totally broken

* git subrepo pull --force tools/asm-processor

subrepo:
  subdir:   "tools/asm-processor"
  merged:   "1ffdb08a"
upstream:
  origin:   "https://github.com/simonlindholm/asm-processor.git"
  branch:   "master"
  commit:   "1ffdb08a"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

* More cleanup, move functions.txt and variables.txt to tools/disasm and rm tables

* rm z64compress in preparation for subrepo

* git subrepo clone (merge) https://github.com/z64me/z64compress.git tools/z64compress

subrepo:
  subdir:   "tools/z64compress"
  merged:   "eb11085c"
upstream:
  origin:   "https://github.com/z64me/z64compress.git"
  branch:   "main"
  commit:   "eb11085c"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

* Fix asset extraction

* Fix diff-init make rule

* Split code bss

* Split assumed linker bug padding from assembly files

* add filelists for mm.us.rev1

* Maybe working, but I'm not sure

* add overlays to spec

* Add rodata to actos

* Everything compiles

* Make a lot of C files for code

* Add almost every file in code to spec

* whoops

* 3 code files left

* add scenes to spec

* More progress on progress.py

* Fix skelanime in spec

* audio files!

* Fix merge issues

* Fix some C files in code

* Fix remaining code files

* Use existing O1 C files in spec

* reorder boot order in spec

* update spec

* fault.c

* Convert relocs on completed actors, fixbaserom uses current rom name

* more boot files

* Add VT macros and script

* finish already existing boot files

* most of  libultra

* fix 64bits libultra files

* Use C files for libultra, wrap some functions in NON_MATCHING

* Remove duplicate of OS_CLOCK_RATE from fault.c

* C files for fbdemos

* delete dumb files

* bootstrap C files, still need to add them to the spec

* update fixbaserom

* boot OK?

* I forgot to commit the spec

* C for gamestates

* C for kaleido

* Change all includes to ""

* copy actor sizes script from oot

* I forgot to delete those files

* Basic C files for effects

* Add effects initvars names

* Remove mislabelled boot functions from header/txt

* Begin porting bootstrap_fx, some sizes

* Fix <>

* Fix enum

* Fix diff.py

* fix libultra stuff

* update regconvert

* update setup warnings

* add some missing ;

* Fix some makefile stuff and other fixes on some non_matching functions

* add executable flag in extract_baserom and fixbaserom

* fix relative path

* copy assist from oot

* fix map path

* another assist path fix

* Delete C files for handwritten files

* add code_801A51F0 to spec

* add gfxbuffers to spec

* Move rodata to top of each file when possible

* UNK_TYPEs for func_801A51F0

* Remove kaleido rodata from spec

* Update spec and undefined_syms for recent merge

* GCC warnings and fix errors in nonmatchings,

* round percentage numbers

* progress script: format changes

* progress: error on non-existing files

* fix warning in z_scene_table

* Match 2 nonmatchings in z_actor

* Warnings in lightswitch and invadepoh

* Fix warning in z_actor_dlftbls

* I though I fixed this one

* whoops

* Comment out CC_CHECK

* Removed redundant ultra64.h includes

* Update asm_processor, sorted boot_O1 into other folders, completed the fbdemo bootstrap, cleaned up undefined_syms

* Completed gamestates bootstrap

* Split kaleido_scope

* Remove section.h and segment.h, move keep object externs to a common location in variables.h

* Completed effects bootstrap

* Segmented address externs for effects, fbdemos, gamestates and kaleido

* Move actor data externs out of the if 0

* Segmented address externs for actors

* Prepare actionfunc detection

* fix script, how did it even work before

* Fix actionfunc script again, re-introduce some more intermediate prints to the disassembler

* Automated actionFunc detection in actors

* Segmented addresses from player .text

* rm old segment addrs script and fix build

* Move sizes folder to tools

* Make build.py executable

* New Jenkinsfile Prayge

* Remove numpy dependencies

* Add warnings_disasm_current.txt

* my bad

* Update spec and undefined_syms

* Add z_eff_ss_hahen to pametfrog

* git subrepo pull (merge) --force tools/z64compress

subrepo:
  subdir:   "tools/z64compress"
  merged:   "163ca2af"
upstream:
  origin:   "https://github.com/z64me/z64compress.git"
  branch:   "main"
  commit:   "163ca2af"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

* Make z64compress print to stdout

* sneeky commit to update warnings tooling

* test

* Another test

* Mark fixing overlay reloc generating as a TODO

* Update warnings stuff

* Communicate the return code from running z64compress back to the Makefile through the wrapper

* Run formatter, remove extra commented copy of function

* Re-fix some includes

* Convert atan to hex to conform to decided style

* Some tidying up, remove c for fp and the other two handwritten code files

* BSS in z_collision_check & z_scene_proc

* add static back in

* Fix timerintr bss, add file to spec, some cleanup

* Remove externs

* Newline

* Readd enums

* Typo

* Colours

* Comments for hitmark enum values

Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com>

* Improvements and suggestions

* Organize and remove unused imports and use env for python3 scripts, delete unused overlay.py

Co-authored-by: angie <angheloalf95@gmail.com>
Co-authored-by: Elliptic Ellipsis <elliptic.ellipsis@gmail.com>
Co-authored-by: engineer124 <engineer124engineer124@gmail.com>
Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com>
2021-08-03 23:21:31 -04:00

261 lines
5.4 KiB
C

#ifndef _OS_H_
#define _OS_H_
#include "PR/ultratypes.h"
typedef s32 OSPri;
typedef s32 OSId;
#define OS_READ 0
#define OS_WRITE 1
typedef union {
/* 0x0 */ struct {
/* 0x0 */ f32 f_odd;
/* 0x4 */ f32 f_even;
} f;
/* 0x0 */ f64 d;
} __OSfp;
typedef struct {
/* 0x0 */ u64 at;
/* 0x8 */ u64 v0;
/* 0x10 */ u64 v1;
/* 0x18 */ u64 a0;
/* 0x20 */ u64 a1;
/* 0x28 */ u64 a2;
/* 0x30 */ u64 a3;
/* 0x38 */ u64 t0;
/* 0x40 */ u64 t1;
/* 0x48 */ u64 t2;
/* 0x50 */ u64 t3;
/* 0x58 */ u64 t4;
/* 0x60 */ u64 t5;
/* 0x68 */ u64 t6;
/* 0x70 */ u64 t7;
/* 0x78 */ u64 s0;
/* 0x80 */ u64 s1;
/* 0x88 */ u64 s2;
/* 0x90 */ u64 s3;
/* 0x98 */ u64 s4;
/* 0xA0 */ u64 s5;
/* 0xA8 */ u64 s6;
/* 0xB0 */ u64 s7;
/* 0xB8 */ u64 t8;
/* 0xC0 */ u64 t9;
/* 0xC8 */ u64 gp;
/* 0xD0 */ u64 sp;
/* 0xD8 */ u64 s8;
/* 0xE0 */ u64 ra;
/* 0xE8 */ u64 lo;
/* 0xF0 */ u64 hi;
/* 0xF8 */ u32 sr;
/* 0xFC */ u32 pc;
/* 0x100 */ u32 cause;
/* 0x104 */ u32 badvaddr;
/* 0x108 */ u32 rcp;
/* 0x10C */ u32 fpcsr;
/* 0x110 */ __OSfp fp0;
/* 0x118 */ __OSfp fp2;
/* 0x120 */ __OSfp fp4;
/* 0x128 */ __OSfp fp6;
/* 0x130 */ __OSfp fp8;
/* 0x138 */ __OSfp fp10;
/* 0x140 */ __OSfp fp12;
/* 0x148 */ __OSfp fp14;
/* 0x150 */ __OSfp fp16;
/* 0x158 */ __OSfp fp18;
/* 0x160 */ __OSfp fp20;
/* 0x168 */ __OSfp fp22;
/* 0x170 */ __OSfp fp24;
/* 0x178 */ __OSfp fp26;
/* 0x180 */ __OSfp fp28;
/* 0x188 */ __OSfp fp30;
} __OSThreadContext;
typedef struct OSThread_s {
/* 0x0 */ struct OSThread_s* next;
/* 0x4 */ OSPri priority;
/* 0x8 */ struct OSThread_s** queue;
/* 0xC */ struct OSThread_s* tlnext;
/* 0x10 */ u16 state;
/* 0x12 */ u16 flags;
/* 0x14 */ OSId id;
/* 0x18 */ int fp;
/* 0x20 */ __OSThreadContext context;
} OSThread;
typedef u32 OSEvent;
typedef u32 OSIntMask;
typedef u32 OSPageMask;
#define OS_MESG_NOBLOCK 0
#define OS_MESG_BLOCK 1
typedef void* OSMesg;
typedef struct {
/* 0x00 */ OSThread* mtqueue;
/* 0x04 */ OSThread* fullqueue;
/* 0x08 */ s32 validCount;
/* 0x0C */ s32 first;
/* 0x10 */ s32 msgCount;
/* 0x14 */ OSMesg* msg;
} OSMesgQueue; // size = 0x20
typedef struct {
/* 0x00 */ u32 errStatus;
/* 0x04 */ void* dramAddr;
/* 0x08 */ void* C2Addr;
/* 0x0C */ u32 sectorSize;
/* 0x10 */ u32 C1ErrNum;
/* 0x14 */ u32 C1ErrSector[4];
} __OSBlockInfo;
typedef struct {
/* 0x00 */ u32 cmdType;
/* 0x04 */ u16 transferMode;
/* 0x06 */ u16 blockNum;
/* 0x08 */ s32 sectorNum;
/* 0x0C */ u32 devAddr;
/* 0x10 */ u32 bmCtlShadow;
/* 0x14 */ u32 seqCtlShadow;
/* 0x18 */ __OSBlockInfo block[2];
} __OSTranxInfo;
typedef struct OSPiHandle_s {
/* 0x00 */ struct OSPiHandle_s* next;
/* 0x04 */ u8 type;
/* 0x05 */ u8 latency;
/* 0x06 */ u8 pageSize;
/* 0x07 */ u8 relDuration;
/* 0x08 */ u8 pulse;
/* 0x09 */ u8 domain;
/* 0x0C */ u32 baseAddress;
/* 0x10 */ u32 speed;
/* 0x14 */ __OSTranxInfo transferInfo;
} OSPiHandle;
typedef struct {
/* 0x0 */ u8 type;
/* 0x4 */ u32 address;
} OSPiInfo;
typedef struct {
/* 0x0 */ u16 type;
/* 0x2 */ u8 pri;
/* 0x3 */ u8 status;
/* 0x4 */ OSMesgQueue* retQueue;
} OSIoMesgHdr;
typedef struct {
/* 0x00 */ OSIoMesgHdr hdr;
/* 0x08 */ void* dramAddr;
/* 0x0C */ u32 devAddr;
/* 0x10 */ u32 size;
/* 0x14 */ OSPiHandle* piHandle;
} OSIoMesg;
typedef struct {
/* 0x00 */ s32 active;
/* 0x04 */ OSThread* thread;
/* 0x08 */ OSMesgQueue* cmdQueue;
/* 0x0C */ OSMesgQueue* evtQueue;
/* 0x10 */ OSMesgQueue* acsQueue;
/* 0x14 */ s32 (*dma)(void);
/* 0x18 */ s32 (*unk18)(void);
} OSDevMgr;
typedef struct {
/* 0x00 */ u32 ctrl;
/* 0x04 */ u32 width;
/* 0x08 */ u32 burst;
/* 0x0C */ u32 vSync;
/* 0x10 */ u32 hSync;
/* 0x14 */ u32 leap;
/* 0x18 */ u32 hStart;
/* 0x1C */ u32 xScale;
/* 0x20 */ u32 vCurrent;
} OSViCommonRegs;
typedef struct {
/* 0x00 */ u32 origin;
/* 0x04 */ u32 yScale;
/* 0x08 */ u32 vStart;
/* 0x0C */ u32 vBurst;
/* 0x10 */ u32 vIntr;
} OSViFieldRegs;
typedef struct {
/* 0x00 */ u8 type;
/* 0x04 */ OSViCommonRegs comRegs;
/* 0x28 */ OSViFieldRegs fldRegs[2];
} OSViMode;
typedef u64 OSTime;
typedef struct OSTimer_s {
/* 0x00 */ struct OSTimer_s* next;
/* 0x04 */ struct OSTimer_s* prev;
/* 0x08 */ OSTime interval;
/* 0x10 */ OSTime value;
/* 0x18 */ OSMesgQueue* mq;
/* 0x1C */ OSMesg msg;
} OSTimer;
typedef struct {
/* 0x0 */ u16 type;
/* 0x2 */ u8 status;
/* 0x3 */ u8 errno;
} OSContStatus;
typedef struct {
/* 0x0 */ u16 button;
/* 0x2 */ s8 stick_x;
/* 0x3 */ s8 stick_y;
/* 0x4 */ u8 errno;
} OSContPad;
typedef struct {
/* 0x00 */ void* address;
/* 0x04 */ u8 databuffer[32];
/* 0x24 */ u8 addressCrc;
/* 0x25 */ u8 dataCrc;
/* 0x26 */ u8 errno;
} OSContRamIo;
typedef struct {
/* 0x0 */ u16* histo_base;
/* 0x4 */ u32 histo_size;
/* 0x8 */ u32* text_start;
/* 0xC */ u32* text_end;
} OSProf;
typedef struct {
/* 0x0 */ OSMesgQueue* mq;
/* 0x4 */ s32 port; /* Controller port */
/* 0x8 */ s32 mode;
/* 0xC */ u8 status;
} OSVoiceHandle; // size = 0x10
#endif