Files
mm/src/boot_O2_g3/yaz0.c
T
Tharo 7743e5a2c4 Overhaul the build system (#234)
* wip

* fix

* add disassembler

* Disasm builds OK

* Variable addends

* More wip

* Rodata migration implemented

* Cleanup old tools

* Try fix submodule -> subrepo merge

* git subrepo pull --force --remote=https://github.com/zeldaret/ZAPD.git tools/ZAPD

subrepo:
  subdir:   "tools/ZAPD"
  merged:   "602e609"
upstream:
  origin:   "https://github.com/zeldaret/ZAPD.git"
  branch:   "master"
  commit:   "602e609"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

* Builds again but assets are totally broken

* git subrepo pull --force tools/asm-processor

subrepo:
  subdir:   "tools/asm-processor"
  merged:   "1ffdb08a"
upstream:
  origin:   "https://github.com/simonlindholm/asm-processor.git"
  branch:   "master"
  commit:   "1ffdb08a"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

* More cleanup, move functions.txt and variables.txt to tools/disasm and rm tables

* rm z64compress in preparation for subrepo

* git subrepo clone (merge) https://github.com/z64me/z64compress.git tools/z64compress

subrepo:
  subdir:   "tools/z64compress"
  merged:   "eb11085c"
upstream:
  origin:   "https://github.com/z64me/z64compress.git"
  branch:   "main"
  commit:   "eb11085c"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

* Fix asset extraction

* Fix diff-init make rule

* Split code bss

* Split assumed linker bug padding from assembly files

* add filelists for mm.us.rev1

* Maybe working, but I'm not sure

* add overlays to spec

* Add rodata to actos

* Everything compiles

* Make a lot of C files for code

* Add almost every file in code to spec

* whoops

* 3 code files left

* add scenes to spec

* More progress on progress.py

* Fix skelanime in spec

* audio files!

* Fix merge issues

* Fix some C files in code

* Fix remaining code files

* Use existing O1 C files in spec

* reorder boot order in spec

* update spec

* fault.c

* Convert relocs on completed actors, fixbaserom uses current rom name

* more boot files

* Add VT macros and script

* finish already existing boot files

* most of  libultra

* fix 64bits libultra files

* Use C files for libultra, wrap some functions in NON_MATCHING

* Remove duplicate of OS_CLOCK_RATE from fault.c

* C files for fbdemos

* delete dumb files

* bootstrap C files, still need to add them to the spec

* update fixbaserom

* boot OK?

* I forgot to commit the spec

* C for gamestates

* C for kaleido

* Change all includes to ""

* copy actor sizes script from oot

* I forgot to delete those files

* Basic C files for effects

* Add effects initvars names

* Remove mislabelled boot functions from header/txt

* Begin porting bootstrap_fx, some sizes

* Fix <>

* Fix enum

* Fix diff.py

* fix libultra stuff

* update regconvert

* update setup warnings

* add some missing ;

* Fix some makefile stuff and other fixes on some non_matching functions

* add executable flag in extract_baserom and fixbaserom

* fix relative path

* copy assist from oot

* fix map path

* another assist path fix

* Delete C files for handwritten files

* add code_801A51F0 to spec

* add gfxbuffers to spec

* Move rodata to top of each file when possible

* UNK_TYPEs for func_801A51F0

* Remove kaleido rodata from spec

* Update spec and undefined_syms for recent merge

* GCC warnings and fix errors in nonmatchings,

* round percentage numbers

* progress script: format changes

* progress: error on non-existing files

* fix warning in z_scene_table

* Match 2 nonmatchings in z_actor

* Warnings in lightswitch and invadepoh

* Fix warning in z_actor_dlftbls

* I though I fixed this one

* whoops

* Comment out CC_CHECK

* Removed redundant ultra64.h includes

* Update asm_processor, sorted boot_O1 into other folders, completed the fbdemo bootstrap, cleaned up undefined_syms

* Completed gamestates bootstrap

* Split kaleido_scope

* Remove section.h and segment.h, move keep object externs to a common location in variables.h

* Completed effects bootstrap

* Segmented address externs for effects, fbdemos, gamestates and kaleido

* Move actor data externs out of the if 0

* Segmented address externs for actors

* Prepare actionfunc detection

* fix script, how did it even work before

* Fix actionfunc script again, re-introduce some more intermediate prints to the disassembler

* Automated actionFunc detection in actors

* Segmented addresses from player .text

* rm old segment addrs script and fix build

* Move sizes folder to tools

* Make build.py executable

* New Jenkinsfile Prayge

* Remove numpy dependencies

* Add warnings_disasm_current.txt

* my bad

* Update spec and undefined_syms

* Add z_eff_ss_hahen to pametfrog

* git subrepo pull (merge) --force tools/z64compress

subrepo:
  subdir:   "tools/z64compress"
  merged:   "163ca2af"
upstream:
  origin:   "https://github.com/z64me/z64compress.git"
  branch:   "main"
  commit:   "163ca2af"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

* Make z64compress print to stdout

* sneeky commit to update warnings tooling

* test

* Another test

* Mark fixing overlay reloc generating as a TODO

* Update warnings stuff

* Communicate the return code from running z64compress back to the Makefile through the wrapper

* Run formatter, remove extra commented copy of function

* Re-fix some includes

* Convert atan to hex to conform to decided style

* Some tidying up, remove c for fp and the other two handwritten code files

* BSS in z_collision_check & z_scene_proc

* add static back in

* Fix timerintr bss, add file to spec, some cleanup

* Remove externs

* Newline

* Readd enums

* Typo

* Colours

* Comments for hitmark enum values

Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com>

* Improvements and suggestions

* Organize and remove unused imports and use env for python3 scripts, delete unused overlay.py

Co-authored-by: angie <angheloalf95@gmail.com>
Co-authored-by: Elliptic Ellipsis <elliptic.ellipsis@gmail.com>
Co-authored-by: engineer124 <engineer124engineer124@gmail.com>
Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com>
2021-08-03 23:21:31 -04:00

150 lines
3.6 KiB
C

#include "global.h"
u8 sYaz0DataBuffer[0x400];
u8* sYaz0CurDataEnd;
u32 sYaz0CurRomStart;
u32 sYaz0CurSize;
u8* sYaz0MaxPtr;
u8* D_8009BE20;
void* Yaz0_FirstDMA() {
u32 pad0;
u32 dmaSize;
u32 curSize;
sYaz0MaxPtr = sYaz0CurDataEnd - 0x19;
curSize = (u32)sYaz0CurDataEnd - (u32)sYaz0DataBuffer;
dmaSize = (curSize > sYaz0CurSize) ? sYaz0CurSize : curSize;
DmaMgr_DMARomToRam(sYaz0CurRomStart, sYaz0DataBuffer, dmaSize);
sYaz0CurRomStart += dmaSize;
sYaz0CurSize -= dmaSize;
return sYaz0DataBuffer;
}
void* Yaz0_NextDMA(void* curSrcPos) {
u8* dst;
u32 restSize;
u32 dmaSize;
OSPri oldPri;
restSize = (u32)sYaz0CurDataEnd - (u32)curSrcPos;
dst = (restSize & 7) ? (sYaz0DataBuffer - (restSize & 7)) + 8 : sYaz0DataBuffer;
bcopy(curSrcPos, dst, restSize);
dmaSize = ((u32)sYaz0CurDataEnd - (u32)dst) - restSize;
if (sYaz0CurSize < dmaSize) {
dmaSize = sYaz0CurSize;
}
if (dmaSize != 0) {
DmaMgr_DMARomToRam(sYaz0CurRomStart, dst + restSize, dmaSize);
sYaz0CurRomStart += dmaSize;
sYaz0CurSize -= dmaSize;
if (!sYaz0CurSize) {
sYaz0MaxPtr = dst + restSize + dmaSize;
}
} else {
oldPri = osGetThreadPri(NULL);
osSetThreadPri(NULL, 0x7F);
osSyncPrintf("圧縮展開異常\n");
osSetThreadPri(NULL, oldPri);
}
return dst;
}
typedef struct {
/* 0x00 */ u32 magic; // Yaz0
/* 0x04 */ u32 decSize;
/* 0x08 */ u32 compInfoOffset; // only used in mio0
/* 0x0C */ u32 uncompDataOffset; // only used in mio0
} Yaz0Header; // size = 0x10
#define YAZ0_MAGIC 0x59617A30 // "Yaz0"
s32 Yaz0_DecompressImpl(u8* src, u8* dst) {
u32 bitIdx = 0;
u8* dstEnd;
u32 chunkHeader = 0;
u32 nibble;
u8* backPtr;
s32 chunkSize;
u32 off;
u32 magic;
magic = ((Yaz0Header*)src)->magic;
if (magic != YAZ0_MAGIC) {
return -1;
}
dstEnd = dst + ((Yaz0Header*)src)->decSize;
src = src + sizeof(Yaz0Header);
do {
if (bitIdx == 0) {
if ((sYaz0MaxPtr < src) && (sYaz0CurSize != 0)) {
src = Yaz0_NextDMA(src);
}
chunkHeader = *src++;
bitIdx = 8;
}
if (chunkHeader & (1 << 7)) { // uncompressed
*dst = *src;
dst++;
src++;
} else { // compressed
off = ((*src & 0xF) << 8 | *(src + 1));
nibble = *src >> 4;
backPtr = dst - off;
src += 2;
chunkSize = (nibble == 0) // N = chunkSize; B = back offset
? *src++ + 0x12 // 3 bytes 0B BB NN
: nibble + 2; // 2 bytes NB BB
do {
*dst++ = *(backPtr++ - 1);
chunkSize--;
} while (chunkSize != 0);
}
chunkHeader <<= 1;
bitIdx--;
} while (dst != dstEnd);
D_8009BE20 = dstEnd;
return 0;
}
void Yaz0_Decompress(u32 romStart, void* dst, u32 size) {
s32 status;
u32 pad;
u8 sp80[0x50];
u8 sp30[0x50];
if (sYaz0CurDataEnd != NULL) {
while (sYaz0CurDataEnd != NULL) {
Sleep_Usec(10);
}
}
sYaz0CurDataEnd = sYaz0DataBuffer + sizeof(sYaz0DataBuffer);
sYaz0CurRomStart = romStart;
sYaz0CurSize = size;
status = Yaz0_DecompressImpl(Yaz0_FirstDMA(), dst);
if (status != 0) {
sprintf(sp80, "slidma slidstart_szs ret=%d", status);
sprintf(sp30, "src:%08lx dst:%08lx siz:%08lx", romStart, dst, size);
Fault_AddHungupAndCrashImpl(sp80, sp30);
}
sYaz0CurDataEnd = NULL;
}