mirror of
https://github.com/zeldaret/mm.git
synced 2026-05-28 00:15:47 -04:00
7743e5a2c4
* wip * fix * add disassembler * Disasm builds OK * Variable addends * More wip * Rodata migration implemented * Cleanup old tools * Try fix submodule -> subrepo merge * git subrepo pull --force --remote=https://github.com/zeldaret/ZAPD.git tools/ZAPD subrepo: subdir: "tools/ZAPD" merged: "602e609" upstream: origin: "https://github.com/zeldaret/ZAPD.git" branch: "master" commit: "602e609" git-subrepo: version: "0.4.3" origin: "https://github.com/ingydotnet/git-subrepo" commit: "2f68596" * Builds again but assets are totally broken * git subrepo pull --force tools/asm-processor subrepo: subdir: "tools/asm-processor" merged: "1ffdb08a" upstream: origin: "https://github.com/simonlindholm/asm-processor.git" branch: "master" commit: "1ffdb08a" git-subrepo: version: "0.4.3" origin: "https://github.com/ingydotnet/git-subrepo" commit: "2f68596" * More cleanup, move functions.txt and variables.txt to tools/disasm and rm tables * rm z64compress in preparation for subrepo * git subrepo clone (merge) https://github.com/z64me/z64compress.git tools/z64compress subrepo: subdir: "tools/z64compress" merged: "eb11085c" upstream: origin: "https://github.com/z64me/z64compress.git" branch: "main" commit: "eb11085c" git-subrepo: version: "0.4.3" origin: "https://github.com/ingydotnet/git-subrepo" commit: "2f68596" * Fix asset extraction * Fix diff-init make rule * Split code bss * Split assumed linker bug padding from assembly files * add filelists for mm.us.rev1 * Maybe working, but I'm not sure * add overlays to spec * Add rodata to actos * Everything compiles * Make a lot of C files for code * Add almost every file in code to spec * whoops * 3 code files left * add scenes to spec * More progress on progress.py * Fix skelanime in spec * audio files! * Fix merge issues * Fix some C files in code * Fix remaining code files * Use existing O1 C files in spec * reorder boot order in spec * update spec * fault.c * Convert relocs on completed actors, fixbaserom uses current rom name * more boot files * Add VT macros and script * finish already existing boot files * most of libultra * fix 64bits libultra files * Use C files for libultra, wrap some functions in NON_MATCHING * Remove duplicate of OS_CLOCK_RATE from fault.c * C files for fbdemos * delete dumb files * bootstrap C files, still need to add them to the spec * update fixbaserom * boot OK? * I forgot to commit the spec * C for gamestates * C for kaleido * Change all includes to "" * copy actor sizes script from oot * I forgot to delete those files * Basic C files for effects * Add effects initvars names * Remove mislabelled boot functions from header/txt * Begin porting bootstrap_fx, some sizes * Fix <> * Fix enum * Fix diff.py * fix libultra stuff * update regconvert * update setup warnings * add some missing ; * Fix some makefile stuff and other fixes on some non_matching functions * add executable flag in extract_baserom and fixbaserom * fix relative path * copy assist from oot * fix map path * another assist path fix * Delete C files for handwritten files * add code_801A51F0 to spec * add gfxbuffers to spec * Move rodata to top of each file when possible * UNK_TYPEs for func_801A51F0 * Remove kaleido rodata from spec * Update spec and undefined_syms for recent merge * GCC warnings and fix errors in nonmatchings, * round percentage numbers * progress script: format changes * progress: error on non-existing files * fix warning in z_scene_table * Match 2 nonmatchings in z_actor * Warnings in lightswitch and invadepoh * Fix warning in z_actor_dlftbls * I though I fixed this one * whoops * Comment out CC_CHECK * Removed redundant ultra64.h includes * Update asm_processor, sorted boot_O1 into other folders, completed the fbdemo bootstrap, cleaned up undefined_syms * Completed gamestates bootstrap * Split kaleido_scope * Remove section.h and segment.h, move keep object externs to a common location in variables.h * Completed effects bootstrap * Segmented address externs for effects, fbdemos, gamestates and kaleido * Move actor data externs out of the if 0 * Segmented address externs for actors * Prepare actionfunc detection * fix script, how did it even work before * Fix actionfunc script again, re-introduce some more intermediate prints to the disassembler * Automated actionFunc detection in actors * Segmented addresses from player .text * rm old segment addrs script and fix build * Move sizes folder to tools * Make build.py executable * New Jenkinsfile Prayge * Remove numpy dependencies * Add warnings_disasm_current.txt * my bad * Update spec and undefined_syms * Add z_eff_ss_hahen to pametfrog * git subrepo pull (merge) --force tools/z64compress subrepo: subdir: "tools/z64compress" merged: "163ca2af" upstream: origin: "https://github.com/z64me/z64compress.git" branch: "main" commit: "163ca2af" git-subrepo: version: "0.4.3" origin: "https://github.com/ingydotnet/git-subrepo" commit: "2f68596" * Make z64compress print to stdout * sneeky commit to update warnings tooling * test * Another test * Mark fixing overlay reloc generating as a TODO * Update warnings stuff * Communicate the return code from running z64compress back to the Makefile through the wrapper * Run formatter, remove extra commented copy of function * Re-fix some includes * Convert atan to hex to conform to decided style * Some tidying up, remove c for fp and the other two handwritten code files * BSS in z_collision_check & z_scene_proc * add static back in * Fix timerintr bss, add file to spec, some cleanup * Remove externs * Newline * Readd enums * Typo * Colours * Comments for hitmark enum values Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com> * Improvements and suggestions * Organize and remove unused imports and use env for python3 scripts, delete unused overlay.py Co-authored-by: angie <angheloalf95@gmail.com> Co-authored-by: Elliptic Ellipsis <elliptic.ellipsis@gmail.com> Co-authored-by: engineer124 <engineer124engineer124@gmail.com> Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com>
433 lines
15 KiB
C
433 lines
15 KiB
C
#include "global.h"
|
|
|
|
void BgCheck_PolygonLinkedListNodeInit(SSNode* node, s16* polyIndex, u16 next) {
|
|
node->polyId = *polyIndex;
|
|
node->next = next;
|
|
}
|
|
|
|
void BgCheck_PolygonLinkedListResetHead(u16* head) {
|
|
*head = 0xFFFF;
|
|
}
|
|
|
|
void BgCheck_ScenePolygonListsNodeInsert(SSNodeList* list, u16* head, s16* polyIndex) {
|
|
u16 index;
|
|
|
|
index = BgCheck_ScenePolygonListsReserveNode(list);
|
|
BgCheck_PolygonLinkedListNodeInit(&list->tbl[index], polyIndex, *head);
|
|
*head = index;
|
|
}
|
|
|
|
void BgCheck_PolygonLinkedListNodeInsert(DynaSSNodeList* list, u16* head, s16* polyIndex) {
|
|
u16 index;
|
|
|
|
index = BgCheck_AllocPolygonLinkedListNode(list);
|
|
BgCheck_PolygonLinkedListNodeInit(&list->tbl[index], polyIndex, *head);
|
|
*head = index;
|
|
}
|
|
|
|
void BgCheck_PolygonLinkedListInit(GlobalContext* globalCtx, DynaSSNodeList* list) {
|
|
list->tbl = NULL;
|
|
list->count = 0;
|
|
}
|
|
|
|
void BgCheck_PolygonLinkedListAlloc(GlobalContext* globalCtx, DynaSSNodeList* list, u32 numNodes) {
|
|
list->tbl = (SSNode*)THA_AllocEndAlign(&globalCtx->state.heap, numNodes << 2, 0xfffffffe);
|
|
list->max = numNodes;
|
|
list->count = 0;
|
|
}
|
|
|
|
void BgCheck_PolygonLinkedListReset(DynaSSNodeList* list) {
|
|
list->count = 0;
|
|
}
|
|
|
|
u16 BgCheck_AllocPolygonLinkedListNode(DynaSSNodeList* list) {
|
|
u16 index;
|
|
|
|
index = list->count++;
|
|
if (list->max <= index) {
|
|
return 0xffff;
|
|
}
|
|
|
|
return index;
|
|
}
|
|
|
|
void BgCheck_CreateVec3fFromVertex(Vec3s* vertex, Vec3f* vector) {
|
|
vector->x = vertex->x;
|
|
vector->y = vertex->y;
|
|
vector->z = vertex->z;
|
|
}
|
|
|
|
void BgCheck_CreateVertexFromVec3f(Vec3s* vertex, Vec3f* vector) {
|
|
vertex->x = vector->x;
|
|
vertex->y = vector->y;
|
|
vertex->z = vector->z;
|
|
}
|
|
|
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/func_800BFD84.s")
|
|
|
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/func_800BFDEC.s")
|
|
|
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/BgCheck_PolygonGetMinY.s")
|
|
|
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/BgCheck_PolygonGetNormal.s")
|
|
|
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/func_800C0094.s")
|
|
|
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/func_800C01B8.s")
|
|
|
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/BgCheck_CreateTriNormFromPolygon.s")
|
|
|
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/func_800C02C0.s")
|
|
|
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/func_800C0340.s")
|
|
|
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/func_800C0474.s")
|
|
|
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/func_800C0668.s")
|
|
|
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/func_800C06A8.s")
|
|
|
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/func_800C074C.s")
|
|
|
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/func_800C07F0.s")
|
|
|
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/BgCheck_PolygonCollidesWithSphere.s")
|
|
|
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/BgCheck_ScenePolygonListsInsertSorted.s")
|
|
|
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/BgCheck_ScenePolygonListsInsert.s")
|
|
|
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/func_800C0E74.s")
|
|
|
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/func_800C10FC.s")
|
|
|
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/func_800C1238.s")
|
|
|
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/func_800C12A4.s")
|
|
|
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/func_800C1B68.s")
|
|
|
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/func_800C1D7C.s")
|
|
|
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/func_800C2008.s")
|
|
|
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/func_800C20F4.s")
|
|
|
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/func_800C2310.s")
|
|
|
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/func_800C2460.s")
|
|
|
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/func_800C2514.s")
|
|
|
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/func_800C25E0.s")
|
|
|
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/BgCheck_GetPolyMinSubdivisions.s")
|
|
|
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/BgCheck_GetPolyMaxSubdivisions.s")
|
|
|
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/BgCheck_GetPolyMinMaxSubdivisions.s")
|
|
|
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/func_800C2BE0.s")
|
|
|
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/BgCheck_SplitScenePolygonsIntoSubdivisions.s")
|
|
|
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/BgCheck_GetIsDefaultSpecialScene.s")
|
|
|
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/BgCheck_GetSpecialSceneMaxMemory.s")
|
|
|
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/BgCheck_CalcSubdivisionSize.s")
|
|
|
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/BgCheck_GetSpecialSceneMaxObjects.s")
|
|
|
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/BgCheck_Init.s")
|
|
|
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/func_800C3C00.s")
|
|
|
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/func_800C3C14.s")
|
|
|
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/BgCheck_GetActorMeshHeader.s")
|
|
|
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/func_800C3C94.s")
|
|
|
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/func_800C3D50.s")
|
|
|
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/func_800C3F40.s")
|
|
|
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/func_800C3FA0.s")
|
|
|
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/func_800C4000.s")
|
|
|
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/func_800C4058.s")
|
|
|
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/func_800C40B4.s")
|
|
|
|
f32 func_800C411C(CollisionContext* colCtx, CollisionPoly** arg1, s32* arg2, Actor* actor, Vec3f* pos) {
|
|
return func_800C3D50(0, colCtx, 2, arg1, arg2, pos, actor, 28, 1.0f, 0);
|
|
}
|
|
|
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/func_800C4188.s")
|
|
|
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/func_800C41E4.s")
|
|
|
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/func_800C4240.s")
|
|
|
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/func_800C42A8.s")
|
|
|
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/func_800C4314.s")
|
|
|
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/func_800C43CC.s")
|
|
|
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/func_800C4488.s")
|
|
|
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/func_800C44F0.s")
|
|
|
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/func_800C455C.s")
|
|
|
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/func_800C45C4.s")
|
|
|
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/func_800C4C74.s")
|
|
|
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/func_800C4CD8.s")
|
|
|
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/func_800C4D3C.s")
|
|
|
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/func_800C4DA4.s")
|
|
|
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/func_800C4E10.s")
|
|
|
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/func_800C4F38.s")
|
|
|
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/func_800C4F84.s")
|
|
|
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/func_800C4FD4.s")
|
|
|
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/func_800C5464.s")
|
|
|
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/func_800C54AC.s")
|
|
|
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/func_800C5538.s")
|
|
|
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/func_800C55C4.s")
|
|
|
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/func_800C5650.s")
|
|
|
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/func_800C56E0.s")
|
|
|
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/func_800C576C.s")
|
|
|
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/func_800C57F8.s")
|
|
|
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/func_800C583C.s")
|
|
|
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/func_800C58C8.s")
|
|
|
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/func_800C5954.s")
|
|
|
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/func_800C5A20.s")
|
|
|
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/func_800C5A64.s")
|
|
|
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/BgCheck_ScenePolygonListsInit.s")
|
|
|
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/BgCheck_ScenePolygonListsAlloc.s")
|
|
|
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/func_800C5B80.s")
|
|
|
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/BgCheck_ScenePolygonListsReserveNode.s")
|
|
|
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/BgCheck_ActorMeshParamsInit.s")
|
|
|
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/BgCheck_SetActorMeshParams.s")
|
|
|
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/BgCheck_AreActorMeshParamsEqual.s")
|
|
|
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/BgCheck_ActorMeshPolyListsHeadsInit.s")
|
|
|
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/BgCheck_ActorMeshPolyListsInit.s")
|
|
|
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/BgCheck_ActorMeshVerticesIndexInit.s")
|
|
|
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/BgCheck_ActorMeshWaterboxesIndexInit.s")
|
|
|
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/BgCheck_ActorMeshInit.s")
|
|
|
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/BgCheck_ActorMeshInitFromActor.s")
|
|
|
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/BgCheck_HasActorMeshChanged.s")
|
|
|
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/BgCheck_PolygonsInit.s")
|
|
|
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/BgCheck_PolygonsAlloc.s")
|
|
|
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/BgCheck_VerticesInit.s")
|
|
|
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/BgCheck_VerticesListAlloc.s")
|
|
|
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/BgCheck_WaterboxListInit.s")
|
|
|
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/BgCheck_WaterboxListAlloc.s")
|
|
|
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/BgCheck_ActorMeshUpdateParams.s")
|
|
|
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/BgCheck_IsActorMeshIndexValid.s")
|
|
|
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/BgCheck_DynaInit.s")
|
|
|
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/BgCheck_DynaAlloc.s")
|
|
|
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/BgCheck_AddActorMesh.s")
|
|
|
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/BgCheck_GetActorOfMesh.s")
|
|
|
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/func_800C62BC.s")
|
|
|
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/func_800C6314.s")
|
|
|
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/func_800C636C.s")
|
|
|
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/func_800C63C4.s")
|
|
|
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/func_800C641C.s")
|
|
|
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/func_800C6474.s")
|
|
|
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/BgCheck_RemoveActorMesh.s")
|
|
|
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/func_800C6554.s")
|
|
|
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/BgCheck_CalcWaterboxDimensions.s")
|
|
|
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/BgCheck_AddActorMeshToLists.s")
|
|
|
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/BgCheck_ResetFlagsIfLoadedActor.s")
|
|
|
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/BgCheck_Update.s")
|
|
|
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/func_800C756C.s")
|
|
|
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/BgCheck_UpdateAllActorMeshes.s")
|
|
|
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/func_800C76EC.s")
|
|
|
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/func_800C7974.s")
|
|
|
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/func_800C7E40.s")
|
|
|
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/func_800C8580.s")
|
|
|
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/func_800C87D0.s")
|
|
|
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/func_800C8A60.s")
|
|
|
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/func_800C8BD0.s")
|
|
|
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/func_800C8DC0.s")
|
|
|
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/func_800C8EEC.s")
|
|
|
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/func_800C90AC.s")
|
|
|
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/func_800C921C.s")
|
|
|
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/func_800C9380.s")
|
|
|
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/BgCheck_RelocateMeshHeaderPointers.s")
|
|
|
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/BgCheck_RelocateMeshHeader.s")
|
|
|
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/BgCheck_RelocateAllMeshHeaders.s")
|
|
|
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/func_800C9640.s")
|
|
|
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/BgCheck_GetPolygonAttributes.s")
|
|
|
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/func_800C9704.s")
|
|
|
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/func_800C9728.s")
|
|
|
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/func_800C9770.s")
|
|
|
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/func_800C97F8.s")
|
|
|
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/func_800C9844.s")
|
|
|
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/func_800C98CC.s")
|
|
|
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/func_800C9924.s")
|
|
|
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/func_800C99AC.s")
|
|
|
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/func_800C99D4.s")
|
|
|
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/func_800C99FC.s")
|
|
|
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/func_800C9A24.s")
|
|
|
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/func_800C9A4C.s")
|
|
|
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/func_800C9A7C.s")
|
|
|
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/func_800C9AB0.s")
|
|
|
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/func_800C9AE4.s")
|
|
|
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/func_800C9B18.s")
|
|
|
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/func_800C9B40.s")
|
|
|
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/func_800C9B68.s")
|
|
|
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/func_800C9B90.s")
|
|
|
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/func_800C9BB8.s")
|
|
|
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/func_800C9BDC.s")
|
|
|
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/func_800C9C24.s")
|
|
|
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/func_800C9C74.s")
|
|
|
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/func_800C9C9C.s")
|
|
|
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/func_800C9CC4.s")
|
|
|
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/func_800C9CEC.s")
|
|
|
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/func_800C9D14.s")
|
|
|
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/func_800C9D50.s")
|
|
|
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/func_800C9D8C.s")
|
|
|
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/func_800C9DDC.s")
|
|
|
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/func_800C9E18.s")
|
|
|
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/func_800C9E40.s")
|
|
|
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/func_800C9E88.s")
|
|
|
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/func_800C9EBC.s")
|
|
|
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/func_800CA1AC.s")
|
|
|
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/func_800CA1E8.s")
|
|
|
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/func_800CA22C.s")
|
|
|
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/func_800CA568.s")
|
|
|
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/func_800CA634.s")
|
|
|
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/func_800CA648.s")
|
|
|
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/func_800CA6B8.s")
|
|
|
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/func_800CA6D8.s")
|
|
|
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/func_800CA6F0.s")
|
|
|
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/func_800CA9D0.s")
|
|
|
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/func_800CAA14.s")
|