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666cb6ad4a
* low hanging fruits on variables.h
* z_actor functions
* Move RomFile to z64object.h
* Revert "z_actor functions"
This reverts commit aa99967d16.
* yeet
* z64actor_dlftbls.h
* Move object segment declarations to object_table.c
* Move Camera functions
* z64nmi_buff.h
* fix merge
* su_mtx.h, sys_cmpdma.h and sys_initial_check.h
* sys_ucode.h
* sys_flashrom.h
* Remove unnecessary includes
* z64kanfont.h
* flg_set.h
* z64DLF.h
* z64lifemeter.h
* z64path.h
* format
* ObjectOverlay
* bss
* Yeet ObjectOverlay
* review
* review
* format
* bss
* z64font.h
126 lines
4.0 KiB
C
126 lines
4.0 KiB
C
#include "z64eff_footmark.h"
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#include "z64.h"
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#include "macros.h"
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#include "assets/code/eff_footmark/eff_footmark.c"
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void EffFootmark_Init(PlayState* play) {
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EffFootmark* footmark;
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s32 i;
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for (footmark = play->footprintInfo, i = 0; i < ARRAY_COUNT(play->footprintInfo); i++, footmark++) {
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footmark->actor = NULL;
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footmark->pos.x = 0;
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footmark->pos.y = 0;
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footmark->pos.z = 0;
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footmark->flags = 0;
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footmark->id = 0;
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footmark->alpha = 0;
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footmark->alphaChange = 0;
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}
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}
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void EffFootmark_Add(PlayState* play, MtxF* mf, Actor* actor, u8 id, Vec3f* pos, u16 size, u8 red, u8 green, u8 blue,
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u16 alpha, u16 alphaChange, u16 fadeOutDelay) {
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s32 i;
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EffFootmark* footmark;
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EffFootmark* destination = NULL;
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EffFootmark* oldest = NULL;
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s32 isNew = true;
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for (footmark = play->footprintInfo, i = 0; i < ARRAY_COUNT(play->footprintInfo); i++, footmark++) {
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if (((actor == footmark->actor) && (footmark->id == id)) && !(footmark->flags & FOOTMARK_FLAG_1)) {
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if (fabsf(footmark->pos.x - pos->x) <= 1) {
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if (fabsf(footmark->pos.z - pos->z) <= 1) {
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isNew = false;
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break;
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}
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}
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// This footmark is being re-added at a new pos. Let's mark this one to start fading out.
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footmark->flags = FOOTMARK_FLAG_1;
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}
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if (footmark->actor == NULL) {
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destination = footmark;
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} else if (destination == NULL) {
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if (((oldest != NULL) && (footmark->age > oldest->age)) || (oldest == NULL)) {
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oldest = footmark;
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}
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}
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}
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if (isNew && ((destination != NULL) || (oldest != NULL))) {
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if (destination == NULL) {
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destination = oldest;
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}
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Matrix_MtxFCopy(&destination->mf, mf);
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destination->actor = actor;
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destination->pos.x = pos->x;
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destination->pos.y = pos->y;
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destination->pos.z = pos->z;
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destination->flags = 0;
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destination->id = id;
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destination->red = red;
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destination->green = green;
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destination->blue = blue;
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destination->alpha = alpha;
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destination->alphaChange = alphaChange;
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destination->size = size;
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destination->fadeOutDelay = fadeOutDelay;
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destination->age = 0;
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}
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}
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void EffFootmark_Update(PlayState* play) {
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EffFootmark* footmark;
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s32 i;
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for (footmark = play->footprintInfo, i = 0; i < ARRAY_COUNT(play->footprintInfo); i++, footmark++) {
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if (footmark->actor == NULL) {
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continue;
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}
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if (CHECK_FLAG_ALL(footmark->flags, FOOTMARK_FLAG_1)) {
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if ((u32)footmark->age < UINT16_MAX) {
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footmark->age++;
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}
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if (footmark->fadeOutDelay == 0) {
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if (footmark->alpha >= footmark->alphaChange + 0x1000) {
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footmark->alpha -= footmark->alphaChange;
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} else {
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footmark->actor = NULL;
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}
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} else if (footmark->fadeOutDelay > 0) {
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footmark->fadeOutDelay--;
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}
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}
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}
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}
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void EffFootmark_Draw(PlayState* play) {
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EffFootmark* footmark;
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s32 i;
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GraphicsContext* gfxCtx = play->state.gfxCtx;
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Gfx_SetupDL44_Xlu(play->state.gfxCtx);
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gSPDisplayList(gfxCtx->polyXlu.p++, gEffFootprintMaterialDL);
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for (footmark = play->footprintInfo, i = 0; i < ARRAY_COUNT(play->footprintInfo); i++, footmark++) {
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if (footmark->actor != NULL) {
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Matrix_Put(&footmark->mf);
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Matrix_Scale(footmark->size * (1.0f / 0x100) * 0.7f, 1, footmark->size * (1.0f / 0x100), MTXMODE_APPLY);
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gSPMatrix(gfxCtx->polyXlu.p++, Matrix_NewMtx(play->state.gfxCtx), G_MTX_NOPUSH | G_MTX_LOAD);
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gDPSetPrimColor(gfxCtx->polyXlu.p++, 0, 0, footmark->red, footmark->green, footmark->blue,
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footmark->alpha >> 8);
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gSPDisplayList(gfxCtx->polyXlu.p++, gEffFootprintModelDL);
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}
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}
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}
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