Files
mm/assets/xml/objects/object_gi_nutsmask.xml
T
engineer124 f3f147cc3d z_draw OK and Documented (#900)
* Import data for z_draw

* Match z_draw

* cleanup

* rupees

* Some object gi docs

* More documents

* Add explanation on function names

* more cleanup

* Fixed some things

* More docs

* Object docs WIP, still not done. I'll continue tomorrow

* More WIP, should just be mask gi objects left now

* Some masks done, many more to go

* cleanup

* Last masks finish

* Shield Stolen

* cleanup

* Apply various dicussions

* remove casts

* PR Suggestions

* Sync PowderKeg
2022-07-23 15:25:20 -04:00

15 lines
682 B
XML

<Root>
<!-- Get Item Draw: Deku Mask -->
<File Name="object_gi_nutsmask" Segment="6">
<!-- Deku Mask Display Lists -->
<DList Name="gGiDekuMaskDL" Offset="0xB50" />
<DList Name="gGiDekuMaskEmptyDL" Offset="0xF20" />
<!-- Deku Mask Textures -->
<Texture Name="gGiDekuMaskHairTex" OutName="gi_deku_mask_hair" Format="i8" Width="32" Height="32" Offset="0xF28" />
<Texture Name="gGiDekuMaskFaceTex" OutName="gi_deku_mask_face" Format="i8" Width="16" Height="16" Offset="0x1328" />
<Texture Name="gGiDekuMaskEyeTex" OutName="gi_deku_mask_eye" Format="ia8" Width="64" Height="32" Offset="0x1428" />
</File>
</Root>