Files
mm/assets/xml/objects/object_ds2.xml
T
Tharo d62fb2b689 Initial object file xmls (#312)
* git subrepo pull --force tools/ZAPD

subrepo:
  subdir:   "tools/ZAPD"
  merged:   "3c00dcb3"
upstream:
  origin:   "https://github.com/zeldaret/ZAPD.git"
  branch:   "master"
  commit:   "3c00dcb3"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

* Object xmls

* Fix bss reordering

* Setup has warnings now

* Fix object_gi_reserve01 dlist names

* rm xml -> c make rule

* git subrepo pull --force tools/ZAPD

subrepo:
  subdir:   "tools/ZAPD"
  merged:   "ba947126"
upstream:
  origin:   "https://github.com/zeldaret/ZAPD.git"
  branch:   "master"
  commit:   "ba947126"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

* SPBranchList related warnings gone

* Remove some mis-detected animations

* git subrepo pull --force tools/ZAPD

subrepo:
  subdir:   "tools/ZAPD"
  merged:   "405fc13e"
upstream:
  origin:   "https://github.com/zeldaret/ZAPD.git"
  branch:   "master"
  commit:   "405fc13e"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

* scene related setup warning gone

* Fix

* Newlines
2021-12-18 14:37:05 -05:00

33 lines
2.6 KiB
XML

<Root>
<File Name="object_ds2" Segment="6">
<Animation Name="object_ds2_Anim_0002E4" Offset="0x2E4" />
<DList Name="object_ds2_DL_001990" Offset="0x1990" />
<DList Name="object_ds2_DL_001C98" Offset="0x1C98" />
<DList Name="object_ds2_DL_002188" Offset="0x2188" />
<DList Name="object_ds2_DL_0022B0" Offset="0x22B0" />
<DList Name="object_ds2_DL_002480" Offset="0x2480" />
<DList Name="object_ds2_DL_002610" Offset="0x2610" />
<DList Name="object_ds2_DL_002738" Offset="0x2738" />
<DList Name="object_ds2_DL_002908" Offset="0x2908" />
<Texture Name="object_ds2_TLUT_002A98" OutName="tlut_002A98" Format="rgba16" Width="16" Height="16" Offset="0x2A98" />
<Texture Name="object_ds2_Tex_002C98" OutName="tex_002C98" Format="ci8" Width="16" Height="16" Offset="0x2C98" />
<Texture Name="object_ds2_Tex_002D98" OutName="tex_002D98" Format="ci8" Width="8" Height="8" Offset="0x2D98" />
<Texture Name="object_ds2_Tex_002DD8" OutName="tex_002DD8" Format="ci8" Width="16" Height="16" Offset="0x2DD8" />
<Texture Name="object_ds2_Tex_002ED8" OutName="tex_002ED8" Format="ci8" Width="32" Height="16" Offset="0x2ED8" />
<!-- <Blob Name="object_ds2_Blob_0030D8" Size="0xC00" Offset="0x30D8" /> -->
<Texture Name="object_ds2_Tex_003CD8" OutName="tex_003CD8" Format="ci8" Width="16" Height="16" Offset="0x3CD8" />
<Texture Name="object_ds2_Tex_003DD8" OutName="tex_003DD8" Format="ci8" Width="16" Height="16" Offset="0x3DD8" />
<Texture Name="object_ds2_Tex_003ED8" OutName="tex_003ED8" Format="ci8" Width="16" Height="16" Offset="0x3ED8" />
<Texture Name="object_ds2_Tex_003FD8" OutName="tex_003FD8" Format="ci8" Width="16" Height="32" Offset="0x3FD8" />
<Limb Name="object_ds2_Standardlimb_0041D8" Type="Standard" Offset="0x41D8" />
<Limb Name="object_ds2_Standardlimb_0041E4" Type="Standard" Offset="0x41E4" />
<Limb Name="object_ds2_Standardlimb_0041F0" Type="Standard" Offset="0x41F0" />
<Limb Name="object_ds2_Standardlimb_0041FC" Type="Standard" Offset="0x41FC" />
<Limb Name="object_ds2_Standardlimb_004208" Type="Standard" Offset="0x4208" />
<Limb Name="object_ds2_Standardlimb_004214" Type="Standard" Offset="0x4214" />
<Limb Name="object_ds2_Standardlimb_004220" Type="Standard" Offset="0x4220" />
<Limb Name="object_ds2_Standardlimb_00422C" Type="Standard" Offset="0x422C" />
<Skeleton Name="object_ds2_Skel_004258" Type="Flex" LimbType="Standard" Offset="0x4258" />
</File>
</Root>