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f3f147cc3d
* Import data for z_draw * Match z_draw * cleanup * rupees * Some object gi docs * More documents * Add explanation on function names * more cleanup * Fixed some things * More docs * Object docs WIP, still not done. I'll continue tomorrow * More WIP, should just be mask gi objects left now * Some masks done, many more to go * cleanup * Last masks finish * Shield Stolen * cleanup * Apply various dicussions * remove casts * PR Suggestions * Sync PowderKeg
14 lines
630 B
XML
14 lines
630 B
XML
<Root>
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<!-- Get Item Draw: Bottled Seahorse -->
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<File Name="object_gi_bottle_16" Segment="6">
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<!-- Bottled Seahorse Display Lists -->
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<DList Name="gGiSeahorseBottleGlassAndCorkDL" Offset="0x9A0" />
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<DList Name="gGiSeahorseBottleEmptyDL" Offset="0xD18" />
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<!-- Bottled Seahorse Textures -->
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<Texture Name="gGiSeahorseBottleCorkTex" OutName="gi_seahorse_bottle_cork" Format="i8" Width="32" Height="32" Offset="0xD20" />
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<Texture Name="gGiSeahorseBottleGlassTex" OutName="gi_seahorse_bottle_glass" Format="i4" Width="32" Height="32" Offset="0x1120" />
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</File>
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</Root>
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