Files
mm/assets/xml/objects/object_secom_obj.xml
T
Tharo d62fb2b689 Initial object file xmls (#312)
* git subrepo pull --force tools/ZAPD

subrepo:
  subdir:   "tools/ZAPD"
  merged:   "3c00dcb3"
upstream:
  origin:   "https://github.com/zeldaret/ZAPD.git"
  branch:   "master"
  commit:   "3c00dcb3"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

* Object xmls

* Fix bss reordering

* Setup has warnings now

* Fix object_gi_reserve01 dlist names

* rm xml -> c make rule

* git subrepo pull --force tools/ZAPD

subrepo:
  subdir:   "tools/ZAPD"
  merged:   "ba947126"
upstream:
  origin:   "https://github.com/zeldaret/ZAPD.git"
  branch:   "master"
  commit:   "ba947126"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

* SPBranchList related warnings gone

* Remove some mis-detected animations

* git subrepo pull --force tools/ZAPD

subrepo:
  subdir:   "tools/ZAPD"
  merged:   "405fc13e"
upstream:
  origin:   "https://github.com/zeldaret/ZAPD.git"
  branch:   "master"
  commit:   "405fc13e"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

* scene related setup warning gone

* Fix

* Newlines
2021-12-18 14:37:05 -05:00

16 lines
1.1 KiB
XML

<Root>
<File Name="object_secom_obj" Segment="6">
<DList Name="object_secom_obj_DL_000080" Offset="0x80" />
<Collision Name="object_secom_obj_Colheader_0001C0" Offset="0x1C0" />
<Texture Name="object_secom_obj_Tex_0001F0" OutName="tex_0001F0" Format="rgba16" Width="32" Height="64" Offset="0x1F0" />
<DList Name="object_secom_obj_DL_001230" Offset="0x1230" />
<DList Name="object_secom_obj_DL_001300" Offset="0x1300" />
<Texture Name="object_secom_obj_Tex_001390" OutName="tex_001390" Format="rgba16" Width="15" Height="32" Offset="0x1390" />
<Texture Name="object_secom_obj_Tex_001750" OutName="tex_001750" Format="rgba16" Width="16" Height="16" Offset="0x1750" />
<DList Name="object_secom_obj_DL_001A50" Offset="0x1A50" />
<DList Name="object_secom_obj_DL_001A58" Offset="0x1A58" />
<Texture Name="object_secom_obj_Tex_001B08" OutName="tex_001B08" Format="rgba16" Width="32" Height="64" Offset="0x1B08" />
<Collision Name="object_secom_obj_Colheader_002CB8" Offset="0x2CB8" />
</File>
</Root>