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dcf44596d2
* Progress on various files * gfxprint stuff * split some rodata, add iconv for rodata string parsing * z_std_dma rodata * 2 nonmatchings in gfxprint * mtxuty-cvt ok * more * match a function in idle.c * progress * Cleanup * Rename BgPolygon to CollisionPoly * progress * some effect stuff * more effect progress * updates * made suggested changes * z_effect_soft_sprite_old_init mostly ok * remove old effects enum * gamealloc.c OK * added more files * motor.c almost done * motor.c OK * updates * migration of two files * listalloc.c oK * z_fcurve_data_skelanime split * z_fcurve_data_skelanime.c decompiled * more files split * z_malloc.c OK * contpfs.c OK * fault.c rodata migrated * migrated fault_drawer rodata * update * update preprocess.py * renamed functions in z_skelanime * started z_skelanime cleanup * like halfway through fixing z_skelanime * animation system updated to meet oot standards * remove unused animation structs * rename matrix structs to fit oot * Add -woff 712 * fix diff_settings.py because i accidentally broke it before * fixed merge conflict, doesn't match though * It matches now * Updates * Fixed warnings...added gcc code syntax checking * Remove gcc check, added in Tharo's PR * warnings fixed (i think) * fixed all warnings i think * ok * not sure what to do * Fix all warnings i think (z_en_a_keep needs some file cleanup thouguh) * it matches if i do this * remove comment * accidentally put osPfsFreeBlocks in epilinkhandle.c * memcmp -> bcmp * change u32 size to size_t size, delete string.h because it caused unnecessary confusion with defining size_t twice * format.sh * MTXMODE_NEW and MTXMODE_APPLY to matrix functions * Made suggested changes * pragma sFaultDrawerFont instead of including in repo * add some functions to functions.h * Bss reordering fixed in z_collision_check...added hack to disasm.py * Updated z_en_a_keep.c * Missed suggestion in EnAObj_Destroy * . * update z_fcurve_Data_skelanime and z_skelanime with suggestions * devmgr.c ok * minor changes * Addressed comments * remove redundant file * gfxp -> dlist in game.c * updated actorfixer.py * fixed warnings in z_malloc * Change void* back to Actor* * format * Add the soft_sprit comments back * Rename SV->Flex * remove .common * run format * Update src/code/z_skelanime.c * u32 channel Co-authored-by: Lucas Shaw <lucas.shaw1123@gmail.com> Co-authored-by: angie <angheloalf95@gmail.com> Co-authored-by: Kenix3 <kenixwhisperwind@gmail.com>
150 lines
3.7 KiB
C
150 lines
3.7 KiB
C
#ifndef _CONTROLLER_H_
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#define _CONTROLLER_H_
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#include "PR/ultratypes.h"
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#include "PR/pfs.h"
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#define SIAccessQueueSize 2
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#define BLOCKSIZE 32
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#define MAXCONTROLLERS 4
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#define PFS_ONE_PAGE 8
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#define PFS_PAGE_SIZE (BLOCKSIZE*PFS_ONE_PAGE)
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#define CONT_CMD_REQUEST_STATUS 0
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#define CONT_CMD_READ_BUTTON 1
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#define CONT_CMD_READ_MEMPACK 2
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#define CONT_CMD_WRITE_MEMPACK 3
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#define CONT_CMD_READ_EEPROM 4
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#define CONT_CMD_WRITE_EEPROM 5
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#define CONT_CMD_RESET 0xFF
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#define CONT_CMD_REQUEST_STATUS_TX 1
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#define CONT_CMD_READ_BUTTON_TX 1
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#define CONT_CMD_READ_MEMPACK_TX 3
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#define CONT_CMD_WRITE_MEMPACK_TX 35
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#define CONT_CMD_READ_EEPROM_TX 2
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#define CONT_CMD_WRITE_EEPROM_TX 10
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#define CONT_CMD_RESET_TX 1
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#define CONT_CMD_REQUEST_STATUS_RX 3
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#define CONT_CMD_READ_BUTTON_RX 4
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#define CONT_CMD_READ_MEMPACK_RX 33
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#define CONT_CMD_WRITE_MEMPACK_RX 1
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#define CONT_CMD_READ_EEPROM_RX 8
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#define CONT_CMD_WRITE_EEPROM_RX 1
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#define CONT_CMD_RESET_RX 3
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#define CONT_CMD_NOP 0xFF
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#define CONT_CMD_END 0xFE // Indicates end of a command
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#define CONT_CMD_EXE 1 // Set pif ram status byte to this to do a command
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#define CONT_ERR_NO_CONTROLLER PFS_ERR_NOPACK /* 1 */
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#define CONT_ERR_CONTRFAIL CONT_OVERRUN_ERROR /* 4 */
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#define CONT_ERR_INVALID PFS_ERR_INVALID /* 5 */
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#define CONT_ERR_DEVICE PFS_ERR_DEVICE /* 11 */
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#define CONT_ERR_NOT_READY 12
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#define CONT_ERR_VOICE_MEMORY 13
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#define CONT_ERR_VOICE_WORD 14
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#define CONT_ERR_VOICE_NO_RESPONSE 15
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#define DIR_STATUS_EMPTY 0
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#define DIR_STATUS_UNKNOWN 1
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#define DIR_STATUS_OCCUPIED 2
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#define PFS_FORCE 1
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#define PFS_DELETE 1
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#define PFS_LABEL_AREA 7
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#define PFS_ERR_NOPACK 1
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/* controller errors */
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#define CONT_NO_RESPONSE_ERROR 0x8
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#define CONT_OVERRUN_ERROR 0x4
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/* Controller type */
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#define CONT_ABSOLUTE 0x0001
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#define CONT_RELATIVE 0x0002
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#define CONT_JOYPORT 0x0004
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#define CONT_EEPROM 0x8000
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#define CONT_EEP16K 0x4000
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#define CONT_TYPE_MASK 0x1F07
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#define CONT_TYPE_NORMAL 0x0005
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#define CONT_TYPE_MOUSE 0x0002
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#define CONT_TYPE_VOICE 0x0100
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/* Controller status */
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#define CONT_CARD_ON 0x01
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#define CONT_CARD_PULL 0x02
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#define CONT_ADDR_CRC_ER 0x04
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#define CONT_EEPROM_BUSY 0x80
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/* Buttons */
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#define BTN_CRIGHT 0x0001
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#define BTN_CLEFT 0x0002
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#define BTN_CDOWN 0x0004
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#define BTN_CUP 0x0008
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#define BTN_R 0x0010
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#define BTN_L 0x0020
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#define BTN_DRIGHT 0x0100
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#define BTN_DLEFT 0x0200
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#define BTN_DDOWN 0x0400
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#define BTN_DUP 0x0800
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#define BTN_START 0x1000
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#define BTN_Z 0x2000
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#define BTN_B 0x4000
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#define BTN_A 0x8000
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typedef struct {
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/* 0x00 */ u32 ramarray[15];
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/* 0x3C */ u32 pifstatus;
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} OSPifRam;
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typedef struct {
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/* 0x0 */ u8 dummy;
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/* 0x1 */ u8 txsize;
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/* 0x2 */ u8 rxsize;
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/* 0x3 */ u8 cmd;
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/* 0x4 */ u16 button;
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/* 0x6 */ s8 stick_x;
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/* 0x7 */ s8 stick_y;
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} __OSContReadFormat;
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typedef struct {
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/* 0x0 */ u8 dummy;
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/* 0x1 */ u8 txsize;
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/* 0x2 */ u8 rxsize;
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/* 0x3 */ u8 cmd;
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/* 0x4 */ u8 typeh;
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/* 0x5 */ u8 typel;
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/* 0x6 */ u8 status;
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/* 0x7 */ u8 dummy1;
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} __OSContRequesFormat;
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typedef struct {
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/* 0x00 */ u8 txsize;
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/* 0x01 */ u8 rxsize;
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/* 0x02 */ u8 poll;
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/* 0x03 */ u8 typeh;
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/* 0x04 */ u8 typel;
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/* 0x05 */ u8 status;
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} __OSContRequestHeaderAligned; // size = 0x6
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typedef struct {
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/* 0x00 */ u8 dummy;
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/* 0x01 */ u8 txsize;
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/* 0x02 */ u8 rxsize;
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/* 0x03 */ u8 cmd;
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/* 0x04 */ u8 hi;
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/* 0x05 */ u8 lo;
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/* 0x06 */ u8 data[32];
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/* 0x26 */ u8 datacrc;
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} __OSContRamReadFormat;
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#endif
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