Files
mm/tools/ZAPD/ZAPD/Main.cpp
T
Anghelo Carvajal b6904aa2cc Convert every submodule into subrepo (#170)
* remove ZAPD submodule

* git subrepo clone https://github.com/zeldaret/ZAPD.git tools/ZAPD

subrepo:
  subdir:   "tools/ZAPD"
  merged:   "ca229f19"
upstream:
  origin:   "https://github.com/zeldaret/ZAPD.git"
  branch:   "master"
  commit:   "ca229f19"
git-subrepo:
  version:  "0.4.3"
  origin:   "???"
  commit:   "???"

* git subrepo clone https://github.com/simonlindholm/decomp-permuter.git tools/decomp-permuter

subrepo:
  subdir:   "tools/decomp-permuter"
  merged:   "1e4b85a7"
upstream:
  origin:   "https://github.com/simonlindholm/decomp-permuter.git"
  branch:   "main"
  commit:   "1e4b85a7"
git-subrepo:
  version:  "0.4.3"
  origin:   "???"
  commit:   "???"

* Remove asm-differ

* git subrepo clone https://github.com/simonlindholm/asm-differ.git tools/asm-differ

subrepo:
  subdir:   "tools/asm-differ"
  merged:   "eaf72269"
upstream:
  origin:   "https://github.com/simonlindholm/asm-differ.git"
  branch:   "master"
  commit:   "eaf72269"
git-subrepo:
  version:  "0.4.3"
  origin:   "???"
  commit:   "???"

* remove asm-processor

* git subrepo clone https://github.com/simonlindholm/asm-processor.git tools/asm-processor

subrepo:
  subdir:   "tools/asm-processor"
  merged:   "85288fcd"
upstream:
  origin:   "https://github.com/simonlindholm/asm-processor.git"
  branch:   "master"
  commit:   "85288fcd"
git-subrepo:
  version:  "0.4.3"
  origin:   "???"
  commit:   "???"

* remove .gitmodules file

* Update REAMDE

* Update warnings
2021-06-07 18:31:56 -04:00

418 lines
12 KiB
C++

#include "BuildInfo.h"
#include "Directory.h"
#include "File.h"
#include "Globals.h"
#include "HighLevel/HLAnimationIntermediette.h"
#include "HighLevel/HLModelIntermediette.h"
#include "Overlays/ZOverlay.h"
#include "Path.h"
#include "ZAnimation.h"
#include "ZBackground.h"
#include "ZBlob.h"
#include "ZFile.h"
#include "ZTexture.h"
#if !defined(_MSC_VER) && !defined(__CYGWIN__)
#include <csignal>
#include <cstdlib>
#include <cxxabi.h> // for __cxa_demangle
#include <dlfcn.h> // for dladdr
#include <execinfo.h>
#include <time.h>
#include <unistd.h>
#endif
#include <string>
#include "tinyxml2.h"
using namespace tinyxml2;
bool Parse(const fs::path& xmlFilePath, const fs::path& basePath, const fs::path& outPath,
ZFileMode fileMode);
void BuildAssetTexture(const fs::path& pngFilePath, TextureType texType, const fs::path& outPath);
void BuildAssetBackground(const fs::path& imageFilePath, const fs::path& outPath);
void BuildAssetBlob(const fs::path& blobFilePath, const fs::path& outPath);
void BuildAssetModelIntermediette(const fs::path& outPath);
void BuildAssetAnimationIntermediette(const fs::path& animPath, const fs::path& outPath);
#if !defined(_MSC_VER) && !defined(__CYGWIN__)
#define ARRAY_COUNT(arr) (sizeof(arr) / sizeof(arr[0]))
void ErrorHandler(int sig)
{
void* array[4096];
const size_t nMaxFrames = sizeof(array) / sizeof(array[0]);
size_t size = backtrace(array, nMaxFrames);
char** symbols = backtrace_symbols(array, nMaxFrames);
fprintf(stderr, "\nZAPD crashed. (Signal: %i)\n", sig);
// Feel free to add more crash messages.
const char* crashEasterEgg[] = {
"\tYou've met with a terrible fate, haven't you?",
"\tSEA BEARS FOAM. SLEEP BEARS DREAMS. \n\tBOTH END IN THE SAME WAY: CRASSSH!",
};
srand(time(nullptr));
auto easterIndex = rand() % ARRAY_COUNT(crashEasterEgg);
fprintf(stderr, "\n%s\n\n", crashEasterEgg[easterIndex]);
fprintf(stderr, "Traceback:\n");
for (size_t i = 1; i < size; i++)
{
Dl_info info;
uint32_t gotAddress = dladdr(array[i], &info);
std::string functionName(symbols[i]);
if (gotAddress != 0 && info.dli_sname != nullptr)
{
int32_t status;
char* demangled = abi::__cxa_demangle(info.dli_sname, nullptr, nullptr, &status);
const char* nameFound = info.dli_sname;
if (status == 0)
{
nameFound = demangled;
}
functionName = StringHelper::Sprintf("%s (+0x%X)", nameFound,
(char*)array[i] - (char*)info.dli_saddr);
free(demangled);
}
fprintf(stderr, "%-3zd %s\n", i, functionName.c_str());
}
fprintf(stderr, "\n");
free(symbols);
exit(1);
}
#endif
int main(int argc, char* argv[])
{
// Syntax: ZAPD.out [mode (btex/bovl/e)] (Arbritrary Number of Arguments)
if (argc < 2)
{
printf("ZAPD.out (%s) [mode (btex/bovl/bsf/bblb/bmdlintr/bamnintr/e)] ...\n", gBuildHash);
return 1;
}
for (int i = 1; i < argc; i++)
{
if (!strcmp(argv[i], "--version"))
{
printf("ZAPD.out %s\n", gBuildHash);
return 0;
}
else if (!strcmp(argv[i], "--help") || !strcmp(argv[i], "-h"))
{
printf("Congratulations!\n");
printf("You just found the (unimplemented and undocumented) ZAPD's help message.\n");
printf("Feel free to implement it if you want :D\n");
return 0;
}
}
Globals* g = new Globals();
// Parse File Mode
std::string buildMode = argv[1];
ZFileMode fileMode = ZFileMode::Invalid;
if (buildMode == "btex")
fileMode = ZFileMode::BuildTexture;
else if (buildMode == "bren")
fileMode = ZFileMode::BuildBackground;
else if (buildMode == "bovl")
fileMode = ZFileMode::BuildOverlay;
else if (buildMode == "bsf")
fileMode = ZFileMode::BuildSourceFile;
else if (buildMode == "bblb")
fileMode = ZFileMode::BuildBlob;
else if (buildMode == "bmdlintr")
fileMode = ZFileMode::BuildModelIntermediette;
else if (buildMode == "bamnintr")
fileMode = ZFileMode::BuildAnimationIntermediette;
else if (buildMode == "e")
fileMode = ZFileMode::Extract;
if (fileMode == ZFileMode::Invalid)
{
printf("Error: Invalid file mode '%s'\n", buildMode.c_str());
return 1;
}
// Parse other "commands"
for (int32_t i = 2; i < argc; i++)
{
std::string arg = argv[i];
if (arg == "-o" || arg == "--outputpath") // Set output path
{
Globals::Instance->outputPath = argv[i + 1];
if (Globals::Instance->sourceOutputPath == "")
Globals::Instance->sourceOutputPath = Globals::Instance->outputPath;
i++;
}
else if (arg == "-i" || arg == "--inputpath") // Set input path
{
Globals::Instance->inputPath = argv[i + 1];
i++;
}
else if (arg == "-b" || arg == "--baserompath") // Set baserom path
{
Globals::Instance->baseRomPath = argv[i + 1];
i++;
}
else if (arg == "-osf") // Set source output path
{
Globals::Instance->sourceOutputPath = argv[i + 1];
i++;
}
else if (arg == "-gsf") // Generate source file during extraction
{
Globals::Instance->genSourceFile = std::string(argv[i + 1]) == "1";
i++;
}
else if (arg == "-tm") // Test Mode (enables certain experimental features)
{
Globals::Instance->testMode = std::string(argv[i + 1]) == "1";
i++;
}
else if (arg == "-crc" ||
arg == "--output-crc") // Outputs a CRC file for each extracted texture.
{
Globals::Instance->outputCrc = true;
}
else if (arg == "-ulzdl") // Use Legacy ZDisplay List
{
Globals::Instance->useLegacyZDList = std::string(argv[i + 1]) == "1";
i++;
}
else if (arg == "-profile") // Enable profiling
{
Globals::Instance->profile = std::string(argv[i + 1]) == "1";
i++;
}
else if (arg ==
"-uer") // Split resources into their individual components (enabled by default)
// TODO: We may wish to make this a part of the config file...
{
Globals::Instance->useExternalResources = std::string(argv[i + 1]) == "1";
i++;
}
else if (arg == "-tt") // Set texture type
{
Globals::Instance->texType = ZTexture::GetTextureTypeFromString(argv[i + 1]);
i++;
}
else if (arg == "-cfg") // Set cfg path (for overlays)
// TODO: Change the name of this to something else so it doesn't
// get confused with XML config files.
{
Globals::Instance->cfgPath = argv[i + 1];
i++;
}
else if (arg == "-rconf") // Read Config File
{
Globals::Instance->ReadConfigFile(argv[i + 1]);
i++;
}
else if (arg == "-eh") // Enable Error Handler
{
#if !defined(_MSC_VER) && !defined(__CYGWIN__)
signal(SIGSEGV, ErrorHandler);
signal(SIGABRT, ErrorHandler);
#else
fprintf(stderr,
"Warning: Tried to set error handler, but this build lacks support for one.\n");
#endif
}
else if (arg == "-v") // Verbose
{
Globals::Instance->verbosity = static_cast<VerbosityLevel>(strtol(argv[++i], NULL, 16));
}
else if (arg == "-wu" || arg == "--warn-unaccounted") // Warn unaccounted
{
Globals::Instance->warnUnaccounted = true;
}
}
if (Globals::Instance->verbosity >= VerbosityLevel::VERBOSITY_INFO)
printf("ZAPD: Zelda Asset Processor For Decomp: %s\n", gBuildHash);
if (fileMode == ZFileMode::Extract || fileMode == ZFileMode::BuildSourceFile)
{
bool parseSuccessful = Parse(Globals::Instance->inputPath, Globals::Instance->baseRomPath,
Globals::Instance->outputPath, fileMode);
if (!parseSuccessful)
return 1;
}
else if (fileMode == ZFileMode::BuildTexture)
{
TextureType texType = Globals::Instance->texType;
BuildAssetTexture(Globals::Instance->inputPath, texType, Globals::Instance->outputPath);
}
else if (fileMode == ZFileMode::BuildBackground)
{
BuildAssetBackground(Globals::Instance->inputPath, Globals::Instance->outputPath);
}
else if (fileMode == ZFileMode::BuildBlob)
{
BuildAssetBlob(Globals::Instance->inputPath, Globals::Instance->outputPath);
}
else if (fileMode == ZFileMode::BuildModelIntermediette)
{
BuildAssetModelIntermediette(Globals::Instance->outputPath);
}
else if (fileMode == ZFileMode::BuildAnimationIntermediette)
{
BuildAssetAnimationIntermediette(Globals::Instance->inputPath,
Globals::Instance->outputPath);
}
else if (fileMode == ZFileMode::BuildOverlay)
{
ZOverlay* overlay =
ZOverlay::FromBuild(Path::GetDirectoryName(Globals::Instance->inputPath),
Path::GetDirectoryName(Globals::Instance->cfgPath));
if (overlay)
File::WriteAllText(Globals::Instance->outputPath.string(),
overlay->GetSourceOutputCode(""));
}
delete g;
return 0;
}
bool Parse(const fs::path& xmlFilePath, const fs::path& basePath, const fs::path& outPath,
ZFileMode fileMode)
{
XMLDocument doc;
XMLError eResult = doc.LoadFile(xmlFilePath.string().c_str());
if (eResult != tinyxml2::XML_SUCCESS)
{
fprintf(stderr, "Invalid xml file: '%s'\n", xmlFilePath.c_str());
return false;
}
XMLNode* root = doc.FirstChild();
if (root == nullptr)
{
fprintf(stderr, "Missing Root tag in xml file: '%s'\n", xmlFilePath.c_str());
return false;
}
for (XMLElement* child = root->FirstChildElement(); child != NULL;
child = child->NextSiblingElement())
{
if (std::string(child->Name()) == "File")
{
ZFile* file = new ZFile(fileMode, child, basePath, outPath, "", xmlFilePath, false);
Globals::Instance->files.push_back(file);
}
else
{
throw std::runtime_error(
StringHelper::Sprintf("Parse: Fatal error in '%s'.\n\t Found a resource outside of "
"a File element: '%s'\n",
xmlFilePath.c_str(), child->Name()));
}
}
for (ZFile* file : Globals::Instance->files)
{
if (fileMode == ZFileMode::BuildSourceFile)
file->BuildSourceFile(outPath);
else
file->ExtractResources(outPath);
}
// All done, free files
for (ZFile* file : Globals::Instance->files)
delete file;
Globals::Instance->files.clear();
return true;
}
void BuildAssetTexture(const fs::path& pngFilePath, TextureType texType, const fs::path& outPath)
{
std::string name = outPath.stem().string();
ZTexture tex(nullptr);
tex.FromPNG(pngFilePath, texType);
std::string cfgPath = StringHelper::Split(pngFilePath.string(), ".")[0] + ".cfg";
if (File::Exists(cfgPath))
name = File::ReadAllText(cfgPath);
std::string src = tex.GetBodySourceCode();
File::WriteAllText(outPath.string(), src);
}
void BuildAssetBackground(const fs::path& imageFilePath, const fs::path& outPath)
{
ZBackground background(nullptr);
background.ParseBinaryFile(imageFilePath.string(), false);
File::WriteAllText(outPath.string(), background.GetBodySourceCode());
}
void BuildAssetBlob(const fs::path& blobFilePath, const fs::path& outPath)
{
ZBlob* blob = ZBlob::FromFile(blobFilePath.string());
std::string name = outPath.stem().string(); // filename without extension
std::string src = blob->GetSourceOutputCode(name);
File::WriteAllText(outPath.string(), src);
delete blob;
}
void BuildAssetModelIntermediette(const fs::path& outPath)
{
XMLDocument doc;
HLModelIntermediette* mdl = HLModelIntermediette::FromXML(doc.RootElement());
std::string output = mdl->OutputCode();
File::WriteAllText(outPath.string(), output);
delete mdl;
}
void BuildAssetAnimationIntermediette(const fs::path& animPath, const fs::path& outPath)
{
std::vector<std::string> split = StringHelper::Split(outPath.string(), "/");
ZFile* file = new ZFile("", split[split.size() - 2]);
HLAnimationIntermediette* anim = HLAnimationIntermediette::FromXML(animPath.string());
ZAnimation* zAnim = anim->ToZAnimation();
zAnim->SetName(Path::GetFileNameWithoutExtension(split[split.size() - 1]));
zAnim->parent = file;
zAnim->GetSourceOutputCode(split[split.size() - 2]);
std::string output = "";
output += file->declarations[2]->text + "\n";
output += file->declarations[1]->text + "\n";
output += file->declarations[0]->text + "\n";
File::WriteAllText(outPath.string(), output);
delete zAnim;
delete file;
}