Files
mm/assets/xml/objects/object_po_composer.xml
T
Tharo d62fb2b689 Initial object file xmls (#312)
* git subrepo pull --force tools/ZAPD

subrepo:
  subdir:   "tools/ZAPD"
  merged:   "3c00dcb3"
upstream:
  origin:   "https://github.com/zeldaret/ZAPD.git"
  branch:   "master"
  commit:   "3c00dcb3"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

* Object xmls

* Fix bss reordering

* Setup has warnings now

* Fix object_gi_reserve01 dlist names

* rm xml -> c make rule

* git subrepo pull --force tools/ZAPD

subrepo:
  subdir:   "tools/ZAPD"
  merged:   "ba947126"
upstream:
  origin:   "https://github.com/zeldaret/ZAPD.git"
  branch:   "master"
  commit:   "ba947126"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

* SPBranchList related warnings gone

* Remove some mis-detected animations

* git subrepo pull --force tools/ZAPD

subrepo:
  subdir:   "tools/ZAPD"
  merged:   "405fc13e"
upstream:
  origin:   "https://github.com/zeldaret/ZAPD.git"
  branch:   "master"
  commit:   "405fc13e"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

* scene related setup warning gone

* Fix

* Newlines
2021-12-18 14:37:05 -05:00

59 lines
4.9 KiB
XML

<Root>
<File Name="object_po_composer" Segment="6">
<Animation Name="object_po_composer_Anim_00020C" Offset="0x20C" />
<Animation Name="object_po_composer_Anim_000570" Offset="0x570" />
<Animation Name="object_po_composer_Anim_000A58" Offset="0xA58" />
<Animation Name="object_po_composer_Anim_001420" Offset="0x1420" />
<Animation Name="object_po_composer_Anim_0015B8" Offset="0x15B8" />
<Animation Name="object_po_composer_Anim_00188C" Offset="0x188C" />
<Animation Name="object_po_composer_Anim_001F44" Offset="0x1F44" />
<Animation Name="object_po_composer_Anim_0023E8" Offset="0x23E8" />
<Animation Name="object_po_composer_Anim_002AE0" Offset="0x2AE0" />
<Animation Name="object_po_composer_Anim_003024" Offset="0x3024" />
<Animation Name="object_po_composer_Anim_00334C" Offset="0x334C" />
<Animation Name="object_po_composer_Anim_003954" Offset="0x3954" />
<Animation Name="object_po_composer_Anim_003DB0" Offset="0x3DB0" />
<Texture Name="object_po_composer_Tex_003DC0" OutName="tex_003DC0" Format="i8" Width="32" Height="64" Offset="0x3DC0" />
<DList Name="object_po_composer_DL_004600" Offset="0x4600" />
<DList Name="object_po_composer_DL_0052E0" Offset="0x52E0" />
<DList Name="object_po_composer_DL_0054E0" Offset="0x54E0" />
<DList Name="object_po_composer_DL_0055D0" Offset="0x55D0" />
<DList Name="object_po_composer_DL_005898" Offset="0x5898" />
<DList Name="object_po_composer_DL_005948" Offset="0x5948" />
<DList Name="object_po_composer_DL_005A00" Offset="0x5A00" />
<DList Name="object_po_composer_DL_005CB8" Offset="0x5CB8" />
<DList Name="object_po_composer_DL_005D68" Offset="0x5D68" />
<DList Name="object_po_composer_DL_006A70" Offset="0x6A70" />
<DList Name="object_po_composer_DL_006D80" Offset="0x6D80" />
<DList Name="object_po_composer_DL_006E08" Offset="0x6E08" />
<DList Name="object_po_composer_DL_006EA8" Offset="0x6EA8" />
<DList Name="object_po_composer_DL_006F38" Offset="0x6F38" />
<DList Name="object_po_composer_DL_006FD8" Offset="0x6FD8" />
<DList Name="object_po_composer_DL_007BC0" Offset="0x7BC0" />
<Texture Name="object_po_composer_Tex_007E80" OutName="tex_007E80" Format="rgba16" Width="16" Height="16" Offset="0x7E80" />
<Texture Name="object_po_composer_Tex_008080" OutName="tex_008080" Format="rgba16" Width="16" Height="16" Offset="0x8080" />
<Texture Name="object_po_composer_Tex_008280" OutName="tex_008280" Format="rgba16" Width="16" Height="16" Offset="0x8280" />
<Texture Name="object_po_composer_Tex_008480" OutName="tex_008480" Format="rgba16" Width="16" Height="16" Offset="0x8480" />
<Texture Name="object_po_composer_Tex_008680" OutName="tex_008680" Format="rgba16" Width="16" Height="32" Offset="0x8680" />
<Texture Name="object_po_composer_Tex_008A80" OutName="tex_008A80" Format="rgba16" Width="16" Height="16" Offset="0x8A80" />
<Texture Name="object_po_composer_Tex_008C80" OutName="tex_008C80" Format="rgba16" Width="16" Height="16" Offset="0x8C80" />
<Texture Name="object_po_composer_Tex_008E80" OutName="tex_008E80" Format="rgba16" Width="16" Height="16" Offset="0x8E80" />
<Texture Name="object_po_composer_Tex_009080" OutName="tex_009080" Format="rgba16" Width="16" Height="16" Offset="0x9080" />
<Texture Name="object_po_composer_Tex_009280" OutName="tex_009280" Format="rgba16" Width="16" Height="16" Offset="0x9280" />
<Texture Name="object_po_composer_Tex_009480" OutName="tex_009480" Format="rgba16" Width="16" Height="16" Offset="0x9480" />
<Texture Name="object_po_composer_Tex_009680" OutName="tex_009680" Format="rgba16" Width="16" Height="16" Offset="0x9680" />
<Limb Name="object_po_composer_Standardlimb_009880" Type="Standard" Offset="0x9880" />
<Limb Name="object_po_composer_Standardlimb_00988C" Type="Standard" Offset="0x988C" />
<Limb Name="object_po_composer_Standardlimb_009898" Type="Standard" Offset="0x9898" />
<Limb Name="object_po_composer_Standardlimb_0098A4" Type="Standard" Offset="0x98A4" />
<Limb Name="object_po_composer_Standardlimb_0098B0" Type="Standard" Offset="0x98B0" />
<Limb Name="object_po_composer_Standardlimb_0098BC" Type="Standard" Offset="0x98BC" />
<Limb Name="object_po_composer_Standardlimb_0098C8" Type="Standard" Offset="0x98C8" />
<Limb Name="object_po_composer_Standardlimb_0098D4" Type="Standard" Offset="0x98D4" />
<Limb Name="object_po_composer_Standardlimb_0098E0" Type="Standard" Offset="0x98E0" />
<Limb Name="object_po_composer_Standardlimb_0098EC" Type="Standard" Offset="0x98EC" />
<Limb Name="object_po_composer_Standardlimb_0098F8" Type="Standard" Offset="0x98F8" />
<Skeleton Name="object_po_composer_Skel_009930" Type="Flex" LimbType="Standard" Offset="0x9930" />
</File>
</Root>