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f3f147cc3d
* Import data for z_draw * Match z_draw * cleanup * rupees * Some object gi docs * More documents * Add explanation on function names * more cleanup * Fixed some things * More docs * Object docs WIP, still not done. I'll continue tomorrow * More WIP, should just be mask gi objects left now * Some masks done, many more to go * cleanup * Last masks finish * Shield Stolen * cleanup * Apply various dicussions * remove casts * PR Suggestions * Sync PowderKeg
16 lines
903 B
XML
16 lines
903 B
XML
<Root>
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<!-- Get Item Draw: Mirror Shield -->
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<File Name="object_gi_shield_3" Segment="6">
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<!-- Mirror Shield Display Lists -->
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<DList Name="gGiMirrorShieldDL" Offset="0x770" />
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<DList Name="gGiMirrorShieldEmptyDL" Offset="0xBF8" />
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<!-- Mirror Shield Textures -->
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<Texture Name="gGiMirrorShieldHandleTex" OutName="gi_mirror_shield_handle" Format="i4" Width="32" Height="32" Offset="0xC00" />
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<Texture Name="gGiMirrorShieldFaceSymbolTex" OutName="gi_mirror_shield_face_symbol" Format="i8" Width="32" Height="64" Offset="0xE00" />
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<Texture Name="gGiMirrorShieldFaceBackgroundTex" OutName="gi_mirror_shield_face_background" Format="i8" Width="32" Height="32" Offset="0x1600" />
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<Texture Name="gGiMirrorShieldPatternTex" OutName="gi_mirror_shield_pattern" Format="i4" Width="32" Height="32" Offset="0x1A00" />
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</File>
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</Root>
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