Files
mm/include/initvars.h
T
Anghelo Carvajal 8a714af8d0 Introduce actor_table.h (#985)
* Make actor_table.h

* DECLARE_OVERLAY_SEGMENT

* InitVars

* Remove InitVars from actor headers

* format

* Use table for ActorID enum

* Move segment symbols declarations back to segment_symbols.h

* add newline to actor_table.h

* Add effects back to segnt_symbols.h

* Update include/tables/actor_table.h

Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>

* Update src/overlays/actors/ovl_Shot_Sun/z_shot_sun.h

Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com>

* name unused parameters

Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com>

* format

* Revert "name unused parameters"

This reverts commit 14fe63313a.

* Remove `const` from InitVars

* Add underscore to unused parameters

* ActorID -> ActorId

* bss

* missing symbols and bss

* lower diff a bit

Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com>
2022-10-16 20:06:47 -03:00

46 lines
1.9 KiB
C

#ifndef _INITVARS_H_
#define _INITVARS_H_
extern EffectSsInit Effect_Ss_Dust_InitVars;
extern EffectSsInit Effect_Ss_Kirakira_InitVars;
extern EffectSsInit Effect_Ss_Bomb2_InitVars;
extern EffectSsInit Effect_Ss_Blast_InitVars;
extern EffectSsInit Effect_Ss_G_Spk_InitVars;
extern EffectSsInit Effect_Ss_D_Fire_InitVars;
extern EffectSsInit Effect_Ss_Bubble_InitVars;
extern EffectSsInit Effect_Ss_G_Ripple_InitVars;
extern EffectSsInit Effect_Ss_G_Splash_InitVars;
extern EffectSsInit Effect_Ss_G_Fire_InitVars;
extern EffectSsInit Effect_Ss_Lightning_InitVars;
extern EffectSsInit Effect_Ss_Dt_Bubble_InitVars;
extern EffectSsInit Effect_Ss_Hahen_InitVars;
extern EffectSsInit Effect_Ss_Stick_InitVars;
extern EffectSsInit Effect_Ss_Sibuki_InitVars;
extern EffectSsInit Effect_Ss_Stone1_InitVars;
extern EffectSsInit Effect_Ss_Hitmark_InitVars;
extern EffectSsInit Effect_Ss_Fhg_Flash_InitVars;
extern EffectSsInit Effect_Ss_K_Fire_InitVars;
extern EffectSsInit Effect_Ss_Solder_Srch_Ball_InitVars;
extern EffectSsInit Effect_Ss_Kakera_InitVars;
extern EffectSsInit Effect_Ss_Ice_Piece_InitVars;
extern EffectSsInit Effect_Ss_En_Ice_InitVars;
extern EffectSsInit Effect_Ss_Fire_Tail_InitVars;
extern EffectSsInit Effect_Ss_En_Fire_InitVars;
extern EffectSsInit Effect_Ss_Extra_InitVars;
extern EffectSsInit Effect_Ss_Dead_Db_InitVars;
extern EffectSsInit Effect_Ss_Dead_Dd_InitVars;
extern EffectSsInit Effect_Ss_Dead_Ds_InitVars;
extern EffectSsInit Effect_Ss_Ice_Smoke_InitVars;
extern EffectSsInit Effect_En_Ice_Block_InitVars;
extern EffectSsInit Effect_Ss_Sbn_InitVars;
extern TransitionInit TransitionFade_InitVars;
extern TransitionInit TransitionTriforce_InitVars;
extern TransitionInit TransitionWipe1_InitVars;
extern TransitionInit TransitionWipe3_InitVars;
extern TransitionInit TransitionWipe4_InitVars;
extern TransitionInit TransitionCircle_InitVars;
extern TransitionInit TransitionWipe5_InitVars;
#endif