Files
mm/src/code/object_table.c
T
engineer124 e810559391 Object Cleanup (#1410)
* object cleanup

* namefixer

* objectPtr

* PR Review

* PR Review

* more uses of macro

* missed another one
2023-10-05 17:37:52 -03:00

25 lines
757 B
C

#include "global.h"
s16 gPlayerFormObjectIds[PLAYER_FORM_MAX] = {
OBJECT_LINK_BOY, // PLAYER_FORM_FIERCE_DEITY
OBJECT_LINK_GORON, // PLAYER_FORM_GORON
OBJECT_LINK_ZORA, // PLAYER_FORM_ZORA
OBJECT_LINK_NUTS, // PLAYER_FORM_DEKU
OBJECT_LINK_CHILD, // PLAYER_FORM_HUMAN
};
ObjectId gObjectTableSize = OBJECT_ID_MAX;
// Object Table definition
#define DEFINE_OBJECT(name, _enumValue) { SEGMENT_ROM_START(name), SEGMENT_ROM_END(name) },
#define DEFINE_OBJECT_UNSET(_enumValue) { 0, 0 },
#define DEFINE_OBJECT_SIZE_ZERO(name, _enumValue) { SEGMENT_ROM_START(name), SEGMENT_ROM_START(name) },
RomFile gObjectTable[] = {
#include "tables/object_table.h"
};
#undef DEFINE_OBJECT
#undef DEFINE_OBJECT_UNSET
#undef DEFINE_OBJECT_SIZE_ZERO