Files
mm/tools
Tom Overton d5e692d0e1 En_Bom_Chu (Bombchu) OK and documented (#679)
* EnBomChu_Init OK

* EnBomChu_Destroy OK

* func_808F7868 OK

* func_808F79D4 OK

* func_808F7E74 OK

* func_808F7FA0 OK

* func_808F77E4 OK

* func_808F75D0 OK

* func_808F7944 OK

* func_808F7A84 OK

* func_808F818C OK

* func_808F8080 OK

* func_808F7FD0 OK

* EnBomChu_Update OK

* EnBomChu_Draw OK

* Drop unnecessary cast in Update

* Import data into C

* Object symbol

* Use generated reloc

* Port over OoT struct var names

* Name all statics

* Misc cleanup

* Name some of the new struct vars introduced in MM

* Port over most OoT function names

* Name movingSpeed based on in-game observation

* Name final param in EnBomChu_SpawnRipplesAndSplashes

* More cleanup and OOT port

* Some more names

* More docs

* Name last function

* Final little cleanup

* First round of review fixes

* Change the name of that one function

* More precise comment
2022-03-24 23:07:59 -03:00
..
2022-01-16 18:30:31 +00:00
2021-10-24 13:04:36 -03:00
2022-01-04 03:20:21 +00:00
2022-03-23 23:40:31 -04:00
2021-12-19 18:34:50 +00:00
2022-01-21 04:40:12 +00:00
2021-02-24 00:50:57 -05:00
2021-08-03 23:21:31 -04:00
2021-11-11 15:03:05 -03:00
2021-08-03 23:21:31 -04:00
2022-01-16 18:20:03 +00:00
2021-08-03 23:21:31 -04:00
2021-12-19 11:52:06 -05:00
2021-08-03 23:21:31 -04:00
2022-01-04 07:28:25 +00:00
2021-07-17 00:04:37 -04:00
2021-08-03 23:21:31 -04:00
2021-12-28 01:07:41 +00:00