Files
mm/assets/xml/objects/object_obj_chan.xml
T
Tharo d62fb2b689 Initial object file xmls (#312)
* git subrepo pull --force tools/ZAPD

subrepo:
  subdir:   "tools/ZAPD"
  merged:   "3c00dcb3"
upstream:
  origin:   "https://github.com/zeldaret/ZAPD.git"
  branch:   "master"
  commit:   "3c00dcb3"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

* Object xmls

* Fix bss reordering

* Setup has warnings now

* Fix object_gi_reserve01 dlist names

* rm xml -> c make rule

* git subrepo pull --force tools/ZAPD

subrepo:
  subdir:   "tools/ZAPD"
  merged:   "ba947126"
upstream:
  origin:   "https://github.com/zeldaret/ZAPD.git"
  branch:   "master"
  commit:   "ba947126"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

* SPBranchList related warnings gone

* Remove some mis-detected animations

* git subrepo pull --force tools/ZAPD

subrepo:
  subdir:   "tools/ZAPD"
  merged:   "405fc13e"
upstream:
  origin:   "https://github.com/zeldaret/ZAPD.git"
  branch:   "master"
  commit:   "405fc13e"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

* scene related setup warning gone

* Fix

* Newlines
2021-12-18 14:37:05 -05:00

14 lines
983 B
XML

<Root>
<File Name="object_obj_chan" Segment="6">
<DList Name="object_obj_chan_DL_000A10" Offset="0xA10" />
<DList Name="object_obj_chan_DL_000AF0" Offset="0xAF0" />
<Texture Name="object_obj_chan_Tex_000D80" OutName="tex_000D80" Format="rgba16" Width="32" Height="32" Offset="0xD80" />
<Texture Name="object_obj_chan_Tex_001580" OutName="tex_001580" Format="rgba16" Width="32" Height="32" Offset="0x1580" />
<Texture Name="object_obj_chan_Tex_001D80" OutName="tex_001D80" Format="ia4" Width="16" Height="32" Offset="0x1D80" />
<Texture Name="object_obj_chan_Tex_001E80" OutName="tex_001E80" Format="i8" Width="32" Height="8" Offset="0x1E80" />
<DList Name="object_obj_chan_DL_002350" Offset="0x2350" />
<DList Name="object_obj_chan_DL_002358" Offset="0x2358" />
<Texture Name="object_obj_chan_Tex_0024F0" OutName="tex_0024F0" Format="rgba16" Width="32" Height="64" Offset="0x24F0" />
</File>
</Root>