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* Rename Player, name some of its struct vars, add collision flag macros to actors missing them * Name Player_GetMask/RemoveMask, add a few macros * Format * Update include/functions.h Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com> * Fix unk_14B in a non-matching Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>