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https://github.com/zeldaret/mm.git
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e77a22e8a9
* copy audio_heap progress from main branch * Add filter bugs * PR Review + Docs * format * typo * Improve audio buffer notes * Add documentation * PR Feedback * PR Suggestions * Fix bss * PR Suggestions * PR typo * Fix warning
1688 lines
59 KiB
C
1688 lines
59 KiB
C
#include "global.h"
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void* AudioHeap_SearchRegularCaches(s32 tableType, s32 cache, s32 id);
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void AudioHeap_InitSampleCaches(size_t persistentSampleCacheSize, size_t temporarySampleCacheSize);
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SampleCacheEntry* AudioHeap_AllocTemporarySampleCacheEntry(size_t size);
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void AudioHeap_DiscardSampleCacheEntry(SampleCacheEntry* entry);
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void AudioHeap_UnapplySampleCache(SampleCacheEntry* entry, SoundFontSample* sample);
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SampleCacheEntry* AudioHeap_AllocPersistentSampleCacheEntry(size_t size);
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void AudioHeap_DiscardSampleCaches(void);
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void AudioHeap_DiscardSampleBank(s32 sampleBankId);
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void AudioHeap_ApplySampleBankCacheInternal(s32 apply, s32 sampleBankId);
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void AudioHeap_DiscardSampleBanks(void);
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void AudioHeap_InitReverb(s32 reverbIndex, ReverbSettings* settings, s32 flags);
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#define gTatumsPerBeat (gAudioTatumInit[1])
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f32 func_8018B0F0(f32 arg0) {
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return 256.0f * gAudioContext.audioBufferParameters.unkUpdatesPerFrameScaled / arg0;
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}
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void func_8018B10C(void) {
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s32 i;
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gAudioContext.unk_3520[255] = func_8018B0F0(0.25f);
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gAudioContext.unk_3520[254] = func_8018B0F0(0.33f);
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gAudioContext.unk_3520[253] = func_8018B0F0(0.5f);
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gAudioContext.unk_3520[252] = func_8018B0F0(0.66f);
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gAudioContext.unk_3520[251] = func_8018B0F0(0.75f);
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for (i = 128; i < 251; i++) {
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gAudioContext.unk_3520[i] = func_8018B0F0(251 - i);
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}
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for (i = 16; i < 128; i++) {
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gAudioContext.unk_3520[i] = func_8018B0F0(4 * (143 - i));
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}
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for (i = 1; i < 16; i++) {
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gAudioContext.unk_3520[i] = func_8018B0F0(60 * (23 - i));
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}
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gAudioContext.unk_3520[0] = 0.0f;
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}
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void AudioHeap_ResetLoadStatus(void) {
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s32 i;
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for (i = 0; i < ARRAY_COUNT(gAudioContext.fontLoadStatus); i++) {
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if (gAudioContext.fontLoadStatus[i] != LOAD_STATUS_5) {
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gAudioContext.fontLoadStatus[i] = LOAD_STATUS_0;
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}
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}
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for (i = 0; i < ARRAY_COUNT(gAudioContext.sampleFontLoadStatus); i++) {
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if (gAudioContext.sampleFontLoadStatus[i] != LOAD_STATUS_5) {
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gAudioContext.sampleFontLoadStatus[i] = LOAD_STATUS_0;
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}
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}
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for (i = 0; i < ARRAY_COUNT(gAudioContext.seqLoadStatus); i++) {
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if (gAudioContext.seqLoadStatus[i] != LOAD_STATUS_5) {
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gAudioContext.seqLoadStatus[i] = LOAD_STATUS_0;
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}
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}
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}
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void AudioHeap_DiscardFont(s32 fontId) {
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s32 i;
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for (i = 0; i < gAudioContext.numNotes; i++) {
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Note* note = &gAudioContext.notes[i];
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if (note->playbackState.fontId == fontId) {
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if ((note->playbackState.unk_04 == 0) && (note->playbackState.priority != 0)) {
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note->playbackState.parentLayer->enabled = false;
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note->playbackState.parentLayer->finished = true;
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}
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AudioPlayback_NoteDisable(note);
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AudioPlayback_AudioListRemove(¬e->listItem);
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AudioSeq_AudioListPushBack(&gAudioContext.noteFreeLists.disabled, ¬e->listItem);
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}
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}
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}
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void AudioHeap_ReleaseNotesForFont(s32 fontId) {
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s32 i;
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for (i = 0; i < gAudioContext.numNotes; i++) {
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Note* note = &gAudioContext.notes[i];
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NotePlaybackState* playbackState = ¬e->playbackState;
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if (playbackState->fontId == fontId) {
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if (playbackState->priority != 0) {
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playbackState->priority = 1;
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playbackState->adsr.fadeOutVel = gAudioContext.audioBufferParameters.updatesPerFrameInv;
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playbackState->adsr.action.s.release = true;
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}
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}
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}
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}
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void AudioHeap_DiscardSequence(s32 seqId) {
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s32 i;
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for (i = 0; i < gAudioContext.audioBufferParameters.numSequencePlayers; i++) {
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if (gAudioContext.seqPlayers[i].enabled && gAudioContext.seqPlayers[i].seqId == seqId) {
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AudioSeq_SequencePlayerDisable(&gAudioContext.seqPlayers[i]);
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}
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}
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}
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/**
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* Perform a writeback from the L1 data cache to the ram.
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*/
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void* AudioHeap_WritebackDCache(void* addr, size_t size) {
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Audio_WritebackDCache(addr, size);
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if (addr) {}
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// KSEG0 to KSEG1 (ensures data is written straight to ram instead of the data cache)
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return OS_PHYSICAL_TO_K1(OS_K0_TO_PHYSICAL(addr));
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}
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/**
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* Attempt to allocated space on an external device. If no external device is available,
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* then allocate space on the pool provided in the argument.
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* Afterwards, zero all data pool the new allocated space
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*/
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void* AudioHeap_AllocZeroedAttemptExternal(AudioAllocPool* pool, size_t size) {
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void* addr = NULL;
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if (gAudioContext.externalPool.startAddr != NULL) {
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addr = AudioHeap_AllocZeroed(&gAudioContext.externalPool, size);
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}
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if (addr == NULL) {
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addr = AudioHeap_AllocZeroed(pool, size);
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}
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return addr;
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}
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/**
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* Attempt to allocated space on an external device. If no external device is available,
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* then allocate space on the pool provided in the argument
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*/
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void* AudioHeap_AllocAttemptExternal(AudioAllocPool* pool, size_t size) {
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void* addr = NULL;
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if (gAudioContext.externalPool.startAddr != NULL) {
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addr = AudioHeap_Alloc(&gAudioContext.externalPool, size);
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}
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if (addr == NULL) {
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addr = AudioHeap_Alloc(pool, size);
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}
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return addr;
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}
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void* AudioHeap_AllocDmaMemory(AudioAllocPool* pool, size_t size) {
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void* addr = AudioHeap_Alloc(pool, size);
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if (addr != NULL) {
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addr = AudioHeap_WritebackDCache(addr, size);
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}
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return addr;
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}
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void* AudioHeap_AllocDmaMemoryZeroed(AudioAllocPool* pool, size_t size) {
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void* addr = AudioHeap_AllocZeroed(pool, size);
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if (addr != NULL) {
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addr = AudioHeap_WritebackDCache(addr, size);
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}
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return addr;
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}
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/**
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* Allocates space on a pool contained withing the heap and sets all the allocated space to 0
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*/
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void* AudioHeap_AllocZeroed(AudioAllocPool* pool, size_t size) {
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u8* addr = AudioHeap_Alloc(pool, size);
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u8* ptr;
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if (addr != NULL) {
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for (ptr = addr; ptr < pool->curAddr; ptr++) {
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*ptr = 0;
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}
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}
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return addr;
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}
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/**
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* Tests the pool to see if the requested allocation would fit without actually allocating space.
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* Returns NULL if there is not enough space on the pool.
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* Else, return the address that would have been allocated
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*/
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void* AudioHeap_TestAlloc(AudioAllocPool* pool, size_t size) {
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u8* oldAddr = pool->curAddr;
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void* addr = AudioHeap_Alloc(pool, size);
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// remove allocation from pool
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if (addr != NULL) {
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pool->curAddr = oldAddr;
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pool->count--;
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}
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return addr;
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}
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/**
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* Allocates space on the pool contained withing the heap. If there is not enough space on the pool, return NULL
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*/
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void* AudioHeap_Alloc(AudioAllocPool* pool, size_t size) {
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size_t alignedSize = ALIGN16(size);
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u8* curAddr = pool->curAddr;
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if ((pool->startAddr + pool->size) >= (pool->curAddr + alignedSize)) {
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pool->curAddr += alignedSize;
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} else {
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return NULL;
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}
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pool->count++;
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return curAddr;
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}
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/**
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* Initialize a pool at the requested address with the requested size.
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* Store the metadata of this pool in AudioAllocPool* pool
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*/
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void AudioHeap_AllocPoolInit(AudioAllocPool* pool, void* addr, size_t size) {
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pool->curAddr = pool->startAddr = (u8*)ALIGN16((uintptr_t)addr);
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pool->size = size - ((uintptr_t)addr & 0xF);
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pool->count = 0;
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}
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void AudioHeap_ClearPersistentCache(AudioPersistentCache* persistent) {
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persistent->pool.count = 0;
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persistent->numEntries = 0;
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persistent->pool.curAddr = persistent->pool.startAddr;
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}
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void AudioHeap_ClearTemporaryCache(AudioTemporaryCache* temporary) {
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temporary->pool.count = 0;
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temporary->pool.curAddr = temporary->pool.startAddr;
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temporary->nextSide = 0;
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temporary->entries[0].addr = temporary->pool.startAddr;
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temporary->entries[1].addr = temporary->pool.startAddr + temporary->pool.size;
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temporary->entries[0].id = -1;
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temporary->entries[1].id = -1;
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}
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void AudioHeap_ResetPool(AudioAllocPool* pool) {
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pool->count = 0;
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pool->curAddr = pool->startAddr;
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}
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void AudioHeap_PopCache(s32 tableType) {
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AudioCache* loadedCache;
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AudioAllocPool* persistentHeap;
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AudioPersistentCache* persistent;
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void* entryAddr;
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u8* loadStatus;
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switch (tableType) {
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case SEQUENCE_TABLE:
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loadedCache = &gAudioContext.seqCache;
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loadStatus = gAudioContext.seqLoadStatus;
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break;
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case FONT_TABLE:
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loadedCache = &gAudioContext.fontCache;
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loadStatus = gAudioContext.fontLoadStatus;
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break;
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case SAMPLE_TABLE:
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loadedCache = &gAudioContext.sampleBankCache;
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loadStatus = gAudioContext.sampleFontLoadStatus;
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break;
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}
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persistent = &loadedCache->persistent;
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persistentHeap = &persistent->pool;
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if (persistent->numEntries == 0) {
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return;
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}
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entryAddr = persistent->entries[persistent->numEntries - 1].addr;
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persistentHeap->curAddr = entryAddr;
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persistentHeap->count--;
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if (tableType == SAMPLE_TABLE) {
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AudioHeap_DiscardSampleBank(persistent->entries[persistent->numEntries - 1].id);
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}
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if (tableType == FONT_TABLE) {
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AudioHeap_DiscardFont(persistent->entries[persistent->numEntries - 1].id);
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}
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loadStatus[persistent->entries[persistent->numEntries - 1].id] = LOAD_STATUS_0;
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persistent->numEntries--;
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}
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void AudioHeap_InitMainPool(size_t mainPoolSplitSize) {
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AudioHeap_AllocPoolInit(&gAudioContext.audioInitPool, gAudioContext.audioHeap, mainPoolSplitSize);
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AudioHeap_AllocPoolInit(&gAudioContext.audioSessionPool, gAudioContext.audioHeap + mainPoolSplitSize,
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gAudioContext.audioHeapSize - mainPoolSplitSize);
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gAudioContext.externalPool.startAddr = NULL;
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}
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void AudioHeap_InitSessionPool(AudioSessionPoolSplit* split) {
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gAudioContext.audioSessionPool.curAddr = gAudioContext.audioSessionPool.startAddr;
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AudioHeap_AllocPoolInit(&gAudioContext.miscPool,
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AudioHeap_Alloc(&gAudioContext.audioSessionPool, split->miscPoolSize), split->miscPoolSize);
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AudioHeap_AllocPoolInit(&gAudioContext.cachePool,
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AudioHeap_Alloc(&gAudioContext.audioSessionPool, split->cachePoolSize),
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split->cachePoolSize);
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}
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void AudioHeap_InitCachePool(AudioCachePoolSplit* split) {
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gAudioContext.cachePool.curAddr = gAudioContext.cachePool.startAddr;
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AudioHeap_AllocPoolInit(&gAudioContext.persistentCommonPool,
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AudioHeap_Alloc(&gAudioContext.cachePool, split->persistentCommonPoolSize),
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split->persistentCommonPoolSize);
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AudioHeap_AllocPoolInit(&gAudioContext.temporaryCommonPool,
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AudioHeap_Alloc(&gAudioContext.cachePool, split->temporaryCommonPoolSize),
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split->temporaryCommonPoolSize);
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}
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void AudioHeap_InitPersistentCache(AudioCommonPoolSplit* split) {
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gAudioContext.persistentCommonPool.curAddr = gAudioContext.persistentCommonPool.startAddr;
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AudioHeap_AllocPoolInit(&gAudioContext.seqCache.persistent.pool,
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AudioHeap_Alloc(&gAudioContext.persistentCommonPool, split->seqCacheSize),
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split->seqCacheSize);
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AudioHeap_AllocPoolInit(&gAudioContext.fontCache.persistent.pool,
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AudioHeap_Alloc(&gAudioContext.persistentCommonPool, split->fontCacheSize),
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split->fontCacheSize);
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AudioHeap_AllocPoolInit(&gAudioContext.sampleBankCache.persistent.pool,
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AudioHeap_Alloc(&gAudioContext.persistentCommonPool, split->sampleBankCacheSize),
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split->sampleBankCacheSize);
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AudioHeap_ClearPersistentCache(&gAudioContext.seqCache.persistent);
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AudioHeap_ClearPersistentCache(&gAudioContext.fontCache.persistent);
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AudioHeap_ClearPersistentCache(&gAudioContext.sampleBankCache.persistent);
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}
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void AudioHeap_InitTemporaryCache(AudioCommonPoolSplit* split) {
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gAudioContext.temporaryCommonPool.curAddr = gAudioContext.temporaryCommonPool.startAddr;
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AudioHeap_AllocPoolInit(&gAudioContext.seqCache.temporary.pool,
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AudioHeap_Alloc(&gAudioContext.temporaryCommonPool, split->seqCacheSize),
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split->seqCacheSize);
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AudioHeap_AllocPoolInit(&gAudioContext.fontCache.temporary.pool,
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AudioHeap_Alloc(&gAudioContext.temporaryCommonPool, split->fontCacheSize),
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split->fontCacheSize);
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AudioHeap_AllocPoolInit(&gAudioContext.sampleBankCache.temporary.pool,
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AudioHeap_Alloc(&gAudioContext.temporaryCommonPool, split->sampleBankCacheSize),
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split->sampleBankCacheSize);
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AudioHeap_ClearTemporaryCache(&gAudioContext.seqCache.temporary);
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AudioHeap_ClearTemporaryCache(&gAudioContext.fontCache.temporary);
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AudioHeap_ClearTemporaryCache(&gAudioContext.sampleBankCache.temporary);
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}
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void* AudioHeap_AllocCached(s32 tableType, size_t size, s32 cache, s32 id) {
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AudioCache* loadedCache;
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AudioTemporaryCache* temporaryCache;
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AudioAllocPool* temporaryPool;
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void* persistentAddr;
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void* temporaryAddr;
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u8 loadStatusEntry0;
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u8 loadStatusEntry1;
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s32 i;
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u8* loadStatus;
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s32 side;
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switch (tableType) {
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case SEQUENCE_TABLE:
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loadedCache = &gAudioContext.seqCache;
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loadStatus = gAudioContext.seqLoadStatus;
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break;
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case FONT_TABLE:
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loadedCache = &gAudioContext.fontCache;
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loadStatus = gAudioContext.fontLoadStatus;
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break;
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case SAMPLE_TABLE:
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loadedCache = &gAudioContext.sampleBankCache;
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loadStatus = gAudioContext.sampleFontLoadStatus;
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break;
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}
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if (cache == CACHE_TEMPORARY) {
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temporaryCache = &loadedCache->temporary;
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temporaryPool = &temporaryCache->pool;
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if ((s32)temporaryPool->size < (s32)size) {
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return NULL;
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}
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loadStatusEntry0 =
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(temporaryCache->entries[0].id == -1) ? LOAD_STATUS_0 : loadStatus[temporaryCache->entries[0].id];
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loadStatusEntry1 =
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(temporaryCache->entries[1].id == -1) ? LOAD_STATUS_0 : loadStatus[temporaryCache->entries[1].id];
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if (tableType == FONT_TABLE) {
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if (loadStatusEntry0 == LOAD_STATUS_4) {
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for (i = 0; i < gAudioContext.numNotes; i++) {
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if ((gAudioContext.notes[i].playbackState.fontId == temporaryCache->entries[0].id) &&
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gAudioContext.notes[i].noteSubEu.bitField0.enabled) {
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break;
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}
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}
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if (i == gAudioContext.numNotes) {
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AudioLoad_SetFontLoadStatus(temporaryCache->entries[0].id, LOAD_STATUS_3);
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loadStatusEntry0 = LOAD_STATUS_3;
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}
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}
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if (loadStatusEntry1 == LOAD_STATUS_4) {
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for (i = 0; i < gAudioContext.numNotes; i++) {
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if ((gAudioContext.notes[i].playbackState.fontId == temporaryCache->entries[1].id) &&
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gAudioContext.notes[i].noteSubEu.bitField0.enabled) {
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break;
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}
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}
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if (i == gAudioContext.numNotes) {
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AudioLoad_SetFontLoadStatus(temporaryCache->entries[1].id, LOAD_STATUS_3);
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loadStatusEntry1 = LOAD_STATUS_3;
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}
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}
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}
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if (loadStatusEntry0 == LOAD_STATUS_0) {
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temporaryCache->nextSide = 0;
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} else if (loadStatusEntry1 == LOAD_STATUS_0) {
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temporaryCache->nextSide = 1;
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} else if ((loadStatusEntry0 == LOAD_STATUS_3) && (loadStatusEntry1 == LOAD_STATUS_3)) {
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// Use the opposite side from last time.
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} else if (loadStatusEntry0 == LOAD_STATUS_3) {
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temporaryCache->nextSide = 0;
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} else if (loadStatusEntry1 == LOAD_STATUS_3) {
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temporaryCache->nextSide = 1;
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} else {
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// Check if there is a side which isn't in active use, if so, evict that one.
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if (tableType == SEQUENCE_TABLE) {
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if (loadStatusEntry0 == LOAD_STATUS_2) {
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for (i = 0; i < gAudioContext.audioBufferParameters.numSequencePlayers; i++) {
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if (gAudioContext.seqPlayers[i].enabled &&
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gAudioContext.seqPlayers[i].seqId == temporaryCache->entries[0].id) {
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break;
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}
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}
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if (i == gAudioContext.audioBufferParameters.numSequencePlayers) {
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temporaryCache->nextSide = 0;
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goto done;
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}
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}
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if (loadStatusEntry1 == LOAD_STATUS_2) {
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for (i = 0; i < gAudioContext.audioBufferParameters.numSequencePlayers; i++) {
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if (gAudioContext.seqPlayers[i].enabled &&
|
|
gAudioContext.seqPlayers[i].seqId == temporaryCache->entries[1].id) {
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (i == gAudioContext.audioBufferParameters.numSequencePlayers) {
|
|
temporaryCache->nextSide = 1;
|
|
goto done;
|
|
}
|
|
}
|
|
} else if (tableType == FONT_TABLE) {
|
|
if (loadStatusEntry0 == LOAD_STATUS_2) {
|
|
for (i = 0; i < gAudioContext.numNotes; i++) {
|
|
if ((gAudioContext.notes[i].playbackState.fontId == temporaryCache->entries[0].id) &&
|
|
gAudioContext.notes[i].noteSubEu.bitField0.enabled) {
|
|
break;
|
|
}
|
|
}
|
|
if (i == gAudioContext.numNotes) {
|
|
temporaryCache->nextSide = 0;
|
|
goto done;
|
|
}
|
|
}
|
|
|
|
if (loadStatusEntry1 == LOAD_STATUS_2) {
|
|
for (i = 0; i < gAudioContext.numNotes; i++) {
|
|
if ((gAudioContext.notes[i].playbackState.fontId == temporaryCache->entries[1].id) &&
|
|
gAudioContext.notes[i].noteSubEu.bitField0.enabled) {
|
|
break;
|
|
}
|
|
}
|
|
if (i == gAudioContext.numNotes) {
|
|
temporaryCache->nextSide = 1;
|
|
goto done;
|
|
}
|
|
}
|
|
}
|
|
|
|
// No such luck. Evict the side that wasn't chosen last time, except
|
|
// if it is being loaded into.
|
|
if (temporaryCache->nextSide == 0) {
|
|
if (loadStatusEntry0 == LOAD_STATUS_1) {
|
|
if (loadStatusEntry1 == LOAD_STATUS_1) {
|
|
goto fail;
|
|
}
|
|
temporaryCache->nextSide = 1;
|
|
}
|
|
} else {
|
|
if (loadStatusEntry1 == LOAD_STATUS_1) {
|
|
if (loadStatusEntry0 == LOAD_STATUS_1) {
|
|
goto fail;
|
|
}
|
|
temporaryCache->nextSide = 0;
|
|
}
|
|
}
|
|
|
|
if (0) {
|
|
fail:
|
|
// Both sides are being loaded into.
|
|
return NULL;
|
|
}
|
|
}
|
|
done:
|
|
|
|
side = temporaryCache->nextSide;
|
|
|
|
if (temporaryCache->entries[side].id != -1) {
|
|
if (tableType == SAMPLE_TABLE) {
|
|
AudioHeap_DiscardSampleBank(temporaryCache->entries[side].id);
|
|
}
|
|
|
|
loadStatus[temporaryCache->entries[side].id] = LOAD_STATUS_0;
|
|
|
|
if (tableType == FONT_TABLE) {
|
|
AudioHeap_DiscardFont(temporaryCache->entries[side].id);
|
|
}
|
|
}
|
|
|
|
switch (side) {
|
|
case 0:
|
|
temporaryCache->entries[0].addr = temporaryPool->startAddr;
|
|
temporaryCache->entries[0].id = id;
|
|
temporaryCache->entries[0].size = size;
|
|
temporaryPool->curAddr = temporaryPool->startAddr + size;
|
|
|
|
if ((temporaryCache->entries[1].id != -1) &&
|
|
(temporaryCache->entries[1].addr < temporaryPool->curAddr)) {
|
|
if (tableType == SAMPLE_TABLE) {
|
|
AudioHeap_DiscardSampleBank(temporaryCache->entries[1].id);
|
|
}
|
|
|
|
loadStatus[temporaryCache->entries[1].id] = LOAD_STATUS_0;
|
|
|
|
switch (tableType) {
|
|
case SEQUENCE_TABLE:
|
|
AudioHeap_DiscardSequence((s32)temporaryCache->entries[1].id);
|
|
break;
|
|
|
|
case FONT_TABLE:
|
|
AudioHeap_DiscardFont((s32)temporaryCache->entries[1].id);
|
|
break;
|
|
}
|
|
|
|
temporaryCache->entries[1].id = -1;
|
|
temporaryCache->entries[1].addr = temporaryPool->startAddr + temporaryPool->size;
|
|
}
|
|
|
|
temporaryAddr = temporaryCache->entries[0].addr;
|
|
break;
|
|
|
|
case 1:
|
|
temporaryCache->entries[1].addr =
|
|
(u8*)((uintptr_t)(temporaryPool->startAddr + temporaryPool->size - size) & ~0xF);
|
|
temporaryCache->entries[1].id = id;
|
|
temporaryCache->entries[1].size = size;
|
|
if ((temporaryCache->entries[0].id != -1) &&
|
|
(temporaryCache->entries[1].addr < temporaryPool->curAddr)) {
|
|
if (tableType == SAMPLE_TABLE) {
|
|
AudioHeap_DiscardSampleBank(temporaryCache->entries[0].id);
|
|
}
|
|
|
|
loadStatus[temporaryCache->entries[0].id] = LOAD_STATUS_0;
|
|
|
|
switch (tableType) {
|
|
case SEQUENCE_TABLE:
|
|
AudioHeap_DiscardSequence(temporaryCache->entries[0].id);
|
|
break;
|
|
|
|
case FONT_TABLE:
|
|
AudioHeap_DiscardFont(temporaryCache->entries[0].id);
|
|
break;
|
|
}
|
|
|
|
temporaryCache->entries[0].id = -1;
|
|
temporaryPool->curAddr = temporaryPool->startAddr;
|
|
}
|
|
|
|
temporaryAddr = temporaryCache->entries[1].addr;
|
|
break;
|
|
|
|
default:
|
|
return NULL;
|
|
}
|
|
|
|
temporaryCache->nextSide ^= 1;
|
|
return temporaryAddr;
|
|
}
|
|
|
|
persistentAddr = AudioHeap_Alloc(&loadedCache->persistent.pool, size);
|
|
loadedCache->persistent.entries[loadedCache->persistent.numEntries].addr = persistentAddr;
|
|
|
|
if (persistentAddr == NULL) {
|
|
switch (cache) {
|
|
case CACHE_EITHER:
|
|
return AudioHeap_AllocCached(tableType, size, CACHE_TEMPORARY, id);
|
|
|
|
case CACHE_TEMPORARY:
|
|
case CACHE_PERSISTENT:
|
|
return NULL;
|
|
}
|
|
}
|
|
|
|
loadedCache->persistent.entries[loadedCache->persistent.numEntries].id = id;
|
|
loadedCache->persistent.entries[loadedCache->persistent.numEntries].size = size;
|
|
|
|
return loadedCache->persistent.entries[loadedCache->persistent.numEntries++].addr;
|
|
}
|
|
|
|
void* AudioHeap_SearchCaches(s32 tableType, s32 cache, s32 id) {
|
|
void* addr;
|
|
|
|
// Always search the permanent cache in addition to the regular ones.
|
|
addr = AudioHeap_SearchPermanentCache(tableType, id);
|
|
if (addr != NULL) {
|
|
return addr;
|
|
}
|
|
if (cache == CACHE_PERMANENT) {
|
|
return NULL;
|
|
}
|
|
return AudioHeap_SearchRegularCaches(tableType, cache, id);
|
|
}
|
|
|
|
void* AudioHeap_SearchRegularCaches(s32 tableType, s32 cache, s32 id) {
|
|
u32 i;
|
|
AudioCache* loadedCache;
|
|
AudioTemporaryCache* temporary;
|
|
AudioPersistentCache* persistent;
|
|
|
|
switch (tableType) {
|
|
case SEQUENCE_TABLE:
|
|
loadedCache = &gAudioContext.seqCache;
|
|
break;
|
|
|
|
case FONT_TABLE:
|
|
loadedCache = &gAudioContext.fontCache;
|
|
break;
|
|
|
|
case SAMPLE_TABLE:
|
|
loadedCache = &gAudioContext.sampleBankCache;
|
|
break;
|
|
}
|
|
|
|
temporary = &loadedCache->temporary;
|
|
|
|
if (cache == CACHE_TEMPORARY) {
|
|
if (temporary->entries[0].id == id) {
|
|
temporary->nextSide = 1;
|
|
return temporary->entries[0].addr;
|
|
} else if (temporary->entries[1].id == id) {
|
|
temporary->nextSide = 0;
|
|
return temporary->entries[1].addr;
|
|
} else {
|
|
return NULL;
|
|
}
|
|
}
|
|
|
|
persistent = &loadedCache->persistent;
|
|
|
|
for (i = 0; i < persistent->numEntries; i++) {
|
|
if (persistent->entries[i].id == id) {
|
|
return persistent->entries[i].addr;
|
|
}
|
|
}
|
|
|
|
if (cache == CACHE_EITHER) {
|
|
return AudioHeap_SearchCaches(tableType, CACHE_TEMPORARY, id);
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
void func_8018C4E4(f32 p, f32 q, u16* out) {
|
|
// With the bug below fixed, this mysterious unused function computes two recurrences
|
|
// out[0..7] = a_i, out[8..15] = b_i, where
|
|
// a_{-2} = b_{-1} = 262159 = 2^18 + 15
|
|
// a_{-1} = b_{-2} = 0
|
|
// a_i = q * a_{i-1} + p * a_{i-2}
|
|
// b_i = q * b_{i-1} + p * b_{i-2}
|
|
// These grow exponentially if p < -1 or p + |q| > 1.
|
|
s32 i;
|
|
f32 tmp[16];
|
|
|
|
tmp[0] = (f32)(q * 262159.0f);
|
|
tmp[8] = (f32)(p * 262159.0f);
|
|
tmp[1] = (f32)((q * p) * 262159.0f);
|
|
tmp[9] = (f32)(((p * p) + q) * 262159.0f);
|
|
|
|
for (i = 2; i < 8; i++) {
|
|
//! @bug value should be stored to tmp[i] and tmp[8 + i], otherwise we read
|
|
//! garbage in later loop iterations.
|
|
out[i] = q * tmp[i - 2] + p * tmp[i - 1];
|
|
out[8 + i] = q * tmp[6 + i] + p * tmp[7 + i];
|
|
}
|
|
|
|
for (i = 0; i < 16; i++) {
|
|
out[i] = tmp[i];
|
|
}
|
|
}
|
|
|
|
void AudioHeap_ClearFilter(s16* filter) {
|
|
s32 i;
|
|
|
|
for (i = 0; i < 8; i++) {
|
|
filter[i] = 0;
|
|
}
|
|
}
|
|
|
|
void AudioHeap_LoadLowPassFilter(s16* filter, s32 cutoff) {
|
|
s32 i;
|
|
s16* ptr = &gLowPassFilterData[8 * cutoff];
|
|
|
|
for (i = 0; i < 8; i++) {
|
|
filter[i] = ptr[i];
|
|
}
|
|
}
|
|
|
|
void AudioHeap_LoadHighPassFilter(s16* filter, s32 cutoff) {
|
|
s32 i;
|
|
s16* ptr = &gHighPassFilterData[8 * (cutoff - 1)];
|
|
|
|
for (i = 0; i < 8; i++) {
|
|
filter[i] = ptr[i];
|
|
}
|
|
}
|
|
|
|
void AudioHeap_LoadFilter(s16* filter, s32 lowPassCutoff, s32 highPassCutoff) {
|
|
s32 i;
|
|
s32 j;
|
|
s32 k;
|
|
s32 cutOff;
|
|
|
|
//! @bug filter is never set if (lowPassCutoff == highPassCutoff) and does not equal 0
|
|
if (lowPassCutoff == 0 && highPassCutoff == 0) {
|
|
// Identity filter
|
|
AudioHeap_LoadLowPassFilter(filter, 0);
|
|
} else if (highPassCutoff == 0) {
|
|
AudioHeap_LoadLowPassFilter(filter, lowPassCutoff);
|
|
} else if (lowPassCutoff == 0) {
|
|
AudioHeap_LoadHighPassFilter(filter, highPassCutoff);
|
|
} else {
|
|
k = 0;
|
|
j = 14;
|
|
|
|
cutOff = lowPassCutoff;
|
|
if (lowPassCutoff < highPassCutoff) {
|
|
|
|
for (i = 1; i < cutOff; i++) {
|
|
k += j;
|
|
j--;
|
|
}
|
|
|
|
k += highPassCutoff - lowPassCutoff - 1;
|
|
for (i = 0; i < 8; i++) {
|
|
//! @bug should be gBandStopFilterData[8 * k + i];
|
|
filter[i] = gBandStopFilterData[k + i];
|
|
}
|
|
} else if (highPassCutoff < lowPassCutoff) {
|
|
|
|
cutOff = highPassCutoff;
|
|
for (i = 1; i < cutOff; i++) {
|
|
k += j;
|
|
j--;
|
|
}
|
|
|
|
k += lowPassCutoff - highPassCutoff - 1;
|
|
for (i = 0; i < 8; i++) {
|
|
//! @bug should be gBandPassFilterData[8 * k + i];
|
|
filter[i] = gBandPassFilterData[k + i];
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void AudioHeap_UpdateReverb(SynthesisReverb* reverb) {
|
|
}
|
|
|
|
void AudioHeap_UpdateReverbs(void) {
|
|
s32 count;
|
|
s32 i;
|
|
s32 j;
|
|
|
|
if (gAudioContext.audioBufferParameters.specUnk4 == 2) {
|
|
count = 2;
|
|
} else {
|
|
count = 1;
|
|
}
|
|
|
|
for (i = 0; i < gAudioContext.numSynthesisReverbs; i++) {
|
|
for (j = 0; j < count; j++) {
|
|
AudioHeap_UpdateReverb(&gAudioContext.synthesisReverbs[i]);
|
|
}
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Clear the Audio Interface Buffers
|
|
*/
|
|
void AudioHeap_ClearAiBuffers(void) {
|
|
s32 curAiBuffferIndex = gAudioContext.curAiBuffferIndex;
|
|
s32 i;
|
|
|
|
gAudioContext.aiBufLengths[curAiBuffferIndex] = gAudioContext.audioBufferParameters.minAiBufferLength;
|
|
|
|
for (i = 0; i < AIBUF_LEN; i++) {
|
|
gAudioContext.aiBuffers[curAiBuffferIndex][i] = 0;
|
|
}
|
|
}
|
|
|
|
s32 AudioHeap_ResetStep(void) {
|
|
s32 i;
|
|
s32 j;
|
|
s32 count;
|
|
|
|
if (gAudioContext.audioBufferParameters.specUnk4 == 2) {
|
|
count = 2;
|
|
} else {
|
|
count = 1;
|
|
}
|
|
|
|
switch (gAudioContext.resetStatus) {
|
|
case 5:
|
|
for (i = 0; i < gAudioContext.audioBufferParameters.numSequencePlayers; i++) {
|
|
AudioSeq_SequencePlayerDisableAsFinished(&gAudioContext.seqPlayers[i]);
|
|
}
|
|
gAudioContext.audioResetFadeOutFramesLeft = 2 / count;
|
|
gAudioContext.resetStatus--;
|
|
break;
|
|
|
|
case 4:
|
|
if (gAudioContext.audioResetFadeOutFramesLeft != 0) {
|
|
gAudioContext.audioResetFadeOutFramesLeft--;
|
|
AudioHeap_UpdateReverbs();
|
|
} else {
|
|
for (i = 0; i < gAudioContext.numNotes; i++) {
|
|
if (gAudioContext.notes[i].noteSubEu.bitField0.enabled &&
|
|
gAudioContext.notes[i].playbackState.adsr.action.s.state != ADSR_STATE_DISABLED) {
|
|
gAudioContext.notes[i].playbackState.adsr.fadeOutVel =
|
|
gAudioContext.audioBufferParameters.updatesPerFrameInv;
|
|
gAudioContext.notes[i].playbackState.adsr.action.s.release = true;
|
|
}
|
|
}
|
|
gAudioContext.audioResetFadeOutFramesLeft = 8 / count;
|
|
gAudioContext.resetStatus--;
|
|
}
|
|
break;
|
|
|
|
case 3:
|
|
if (gAudioContext.audioResetFadeOutFramesLeft != 0) {
|
|
gAudioContext.audioResetFadeOutFramesLeft--;
|
|
AudioHeap_UpdateReverbs();
|
|
} else {
|
|
gAudioContext.audioResetFadeOutFramesLeft = 2 / count;
|
|
gAudioContext.resetStatus--;
|
|
}
|
|
break;
|
|
|
|
case 2:
|
|
AudioHeap_ClearAiBuffers();
|
|
if (gAudioContext.audioResetFadeOutFramesLeft != 0) {
|
|
gAudioContext.audioResetFadeOutFramesLeft--;
|
|
} else {
|
|
gAudioContext.resetStatus--;
|
|
AudioHeap_DiscardSampleCaches();
|
|
AudioHeap_DiscardSampleBanks();
|
|
}
|
|
break;
|
|
|
|
case 1:
|
|
AudioHeap_Init();
|
|
gAudioContext.resetStatus = 0;
|
|
for (i = 0; i < ARRAY_COUNT(gAudioContext.aiBufLengths); i++) {
|
|
gAudioContext.aiBufLengths[i] = gAudioContext.audioBufferParameters.maxAiBufferLength;
|
|
for (j = 0; j < AIBUF_LEN; j++) {
|
|
gAudioContext.aiBuffers[i][j] = 0;
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
|
|
if (gAudioContext.resetStatus < 3) {
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
void AudioHeap_Init(void) {
|
|
s32 pad1[4];
|
|
s16* addr;
|
|
size_t persistentSize;
|
|
size_t temporarySize;
|
|
size_t cachePoolSize;
|
|
size_t miscPoolSize;
|
|
u32 intMask;
|
|
s32 i;
|
|
s32 j;
|
|
s32 pad2;
|
|
AudioSpec* spec = &gAudioSpecs[gAudioContext.audioResetSpecIdToLoad]; // Audio Specifications
|
|
|
|
gAudioContext.sampleDmaCount = 0;
|
|
|
|
// audio buffer parameters
|
|
gAudioContext.audioBufferParameters.samplingFreq = spec->samplingFreq;
|
|
gAudioContext.audioBufferParameters.aiSamplingFreq =
|
|
osAiSetFrequency(gAudioContext.audioBufferParameters.samplingFreq);
|
|
|
|
gAudioContext.audioBufferParameters.samplesPerFrameTarget =
|
|
ALIGN16(gAudioContext.audioBufferParameters.samplingFreq / gAudioContext.refreshRate);
|
|
gAudioContext.audioBufferParameters.minAiBufferLength =
|
|
gAudioContext.audioBufferParameters.samplesPerFrameTarget - 0x10;
|
|
gAudioContext.audioBufferParameters.maxAiBufferLength =
|
|
gAudioContext.audioBufferParameters.samplesPerFrameTarget + 0x10;
|
|
gAudioContext.audioBufferParameters.updatesPerFrame =
|
|
((gAudioContext.audioBufferParameters.samplesPerFrameTarget + 0x10) / 0xD0) + 1;
|
|
gAudioContext.audioBufferParameters.samplesPerUpdate = (gAudioContext.audioBufferParameters.samplesPerFrameTarget /
|
|
gAudioContext.audioBufferParameters.updatesPerFrame) &
|
|
~7;
|
|
gAudioContext.audioBufferParameters.samplesPerUpdateMax = gAudioContext.audioBufferParameters.samplesPerUpdate + 8;
|
|
gAudioContext.audioBufferParameters.samplesPerUpdateMin = gAudioContext.audioBufferParameters.samplesPerUpdate - 8;
|
|
gAudioContext.audioBufferParameters.resampleRate = 32000.0f / (s32)gAudioContext.audioBufferParameters.samplingFreq;
|
|
gAudioContext.audioBufferParameters.unkUpdatesPerFrameScaled =
|
|
(1.0f / 256.0f) / gAudioContext.audioBufferParameters.updatesPerFrame;
|
|
gAudioContext.audioBufferParameters.unk_24 = gAudioContext.audioBufferParameters.updatesPerFrame * 0.25f;
|
|
gAudioContext.audioBufferParameters.updatesPerFrameInv = 1.0f / gAudioContext.audioBufferParameters.updatesPerFrame;
|
|
|
|
// sample dma size
|
|
gAudioContext.sampleDmaBufSize1 = spec->sampleDmaBufSize1;
|
|
gAudioContext.sampleDmaBufSize2 = spec->sampleDmaBufSize2;
|
|
|
|
gAudioContext.numNotes = spec->numNotes;
|
|
gAudioContext.audioBufferParameters.numSequencePlayers = spec->numSequencePlayers;
|
|
|
|
if (gAudioContext.audioBufferParameters.numSequencePlayers > 5) {
|
|
gAudioContext.audioBufferParameters.numSequencePlayers = 5;
|
|
}
|
|
|
|
gAudioContext.unk_29BC = 8;
|
|
gAudioContext.unk_2 = spec->unk_14;
|
|
gAudioContext.tempoInternalToExternal = (u32)(gAudioContext.audioBufferParameters.updatesPerFrame * 2880000.0f /
|
|
gTatumsPerBeat / gAudioContext.unk_2960);
|
|
|
|
gAudioContext.unk_2870 = gAudioContext.refreshRate;
|
|
gAudioContext.unk_2870 *= gAudioContext.audioBufferParameters.updatesPerFrame;
|
|
gAudioContext.unk_2870 /= gAudioContext.audioBufferParameters.aiSamplingFreq;
|
|
gAudioContext.unk_2870 /= gAudioContext.tempoInternalToExternal;
|
|
|
|
gAudioContext.audioBufferParameters.specUnk4 = spec->unk_04;
|
|
gAudioContext.audioBufferParameters.samplesPerFrameTarget *= gAudioContext.audioBufferParameters.specUnk4;
|
|
gAudioContext.audioBufferParameters.maxAiBufferLength *= gAudioContext.audioBufferParameters.specUnk4;
|
|
gAudioContext.audioBufferParameters.minAiBufferLength *= gAudioContext.audioBufferParameters.specUnk4;
|
|
gAudioContext.audioBufferParameters.updatesPerFrame *= gAudioContext.audioBufferParameters.specUnk4;
|
|
|
|
if (gAudioContext.audioBufferParameters.specUnk4 >= 2) {
|
|
gAudioContext.audioBufferParameters.maxAiBufferLength -= 0x10;
|
|
}
|
|
|
|
// Determine the maximum allowable number of audio command list entries for the rsp microcode
|
|
gAudioContext.maxAudioCmds =
|
|
gAudioContext.numNotes * 20 * gAudioContext.audioBufferParameters.updatesPerFrame + spec->numReverbs * 30 + 800;
|
|
|
|
// Calculate sizes for various caches on the audio heap
|
|
persistentSize =
|
|
spec->persistentSeqCacheSize + spec->persistentFontCacheSize + spec->persistentSampleBankCacheSize + 0x10;
|
|
temporarySize =
|
|
spec->temporarySeqCacheSize + spec->temporaryFontCacheSize + spec->temporarySampleBankCacheSize + 0x10;
|
|
cachePoolSize = persistentSize + temporarySize;
|
|
miscPoolSize = gAudioContext.audioSessionPool.size - cachePoolSize - 0x100;
|
|
|
|
if (gAudioContext.externalPool.startAddr != NULL) {
|
|
gAudioContext.externalPool.curAddr = gAudioContext.externalPool.startAddr;
|
|
}
|
|
|
|
// Session Pool Split (split into Cache and Misc heaps)
|
|
gAudioContext.sessionPoolSplit.miscPoolSize = miscPoolSize;
|
|
gAudioContext.sessionPoolSplit.cachePoolSize = cachePoolSize;
|
|
AudioHeap_InitSessionPool(&gAudioContext.sessionPoolSplit);
|
|
|
|
// Cache Pool Split (Split into Persistent and Temporary heaps)
|
|
gAudioContext.cachePoolSplit.persistentCommonPoolSize = persistentSize;
|
|
gAudioContext.cachePoolSplit.temporaryCommonPoolSize = temporarySize;
|
|
AudioHeap_InitCachePool(&gAudioContext.cachePoolSplit);
|
|
|
|
// Persistent Pool Split (Split into Sequences, SoundFonts, Samples)
|
|
gAudioContext.persistentCommonPoolSplit.seqCacheSize = spec->persistentSeqCacheSize;
|
|
gAudioContext.persistentCommonPoolSplit.fontCacheSize = spec->persistentFontCacheSize;
|
|
gAudioContext.persistentCommonPoolSplit.sampleBankCacheSize = spec->persistentSampleBankCacheSize;
|
|
AudioHeap_InitPersistentCache(&gAudioContext.persistentCommonPoolSplit);
|
|
|
|
// Temporary Pool Split (Split into Sequences, SoundFonts, Samples)
|
|
gAudioContext.temporaryCommonPoolSplit.seqCacheSize = spec->temporarySeqCacheSize;
|
|
gAudioContext.temporaryCommonPoolSplit.fontCacheSize = spec->temporaryFontCacheSize;
|
|
gAudioContext.temporaryCommonPoolSplit.sampleBankCacheSize = spec->temporarySampleBankCacheSize;
|
|
AudioHeap_InitTemporaryCache(&gAudioContext.temporaryCommonPoolSplit);
|
|
|
|
AudioHeap_ResetLoadStatus();
|
|
|
|
// Initialize notes
|
|
gAudioContext.notes = AudioHeap_AllocZeroed(&gAudioContext.miscPool, gAudioContext.numNotes * sizeof(Note));
|
|
AudioPlayback_NoteInitAll();
|
|
AudioPlayback_InitNoteFreeList();
|
|
gAudioContext.noteSubsEu =
|
|
AudioHeap_AllocZeroed(&gAudioContext.miscPool, gAudioContext.audioBufferParameters.updatesPerFrame *
|
|
gAudioContext.numNotes * sizeof(NoteSubEu));
|
|
|
|
// Initialize audio binary interface command list buffer
|
|
for (j = 0; j < ARRAY_COUNT(gAudioContext.abiCmdBufs); j++) {
|
|
gAudioContext.abiCmdBufs[j] =
|
|
AudioHeap_AllocDmaMemoryZeroed(&gAudioContext.miscPool, gAudioContext.maxAudioCmds * sizeof(u64));
|
|
}
|
|
|
|
// Initialize unk_3520 (fadeOutVelocities for ADSR)
|
|
gAudioContext.unk_3520 = AudioHeap_Alloc(&gAudioContext.miscPool, 0x100 * sizeof(f32));
|
|
func_8018B10C();
|
|
|
|
// Initialize reverbs
|
|
for (i = 0; i < ARRAY_COUNT(gAudioContext.synthesisReverbs); i++) {
|
|
gAudioContext.synthesisReverbs[i].useReverb = 0;
|
|
}
|
|
|
|
gAudioContext.numSynthesisReverbs = spec->numReverbs;
|
|
for (i = 0; i < gAudioContext.numSynthesisReverbs; i++) {
|
|
AudioHeap_InitReverb(i, &spec->reverbSettings[i], 1);
|
|
}
|
|
|
|
// Initialize sequence players
|
|
AudioSeq_InitSequencePlayers();
|
|
for (j = 0; j < gAudioContext.audioBufferParameters.numSequencePlayers; j++) {
|
|
AudioSeq_InitSequencePlayerChannels(j);
|
|
AudioSeq_ResetSequencePlayer(&gAudioContext.seqPlayers[j]);
|
|
}
|
|
|
|
// Initialize two additional caches on the audio heap to store individual audio samples
|
|
AudioHeap_InitSampleCaches(spec->persistentSampleCacheSize, spec->temporarySampleCacheSize);
|
|
AudioLoad_InitSampleDmaBuffers(gAudioContext.numNotes);
|
|
|
|
// Initalize Loads
|
|
gAudioContext.preloadSampleStackTop = 0;
|
|
AudioLoad_InitSlowLoads();
|
|
AudioLoad_InitScriptLoads();
|
|
AudioLoad_InitAsyncLoads();
|
|
gAudioContext.unk_4 = 0x1000;
|
|
AudioLoad_LoadPermanentSamples();
|
|
|
|
intMask = osSetIntMask(1);
|
|
osWritebackDCacheAll();
|
|
osSetIntMask(intMask);
|
|
}
|
|
|
|
void* AudioHeap_SearchPermanentCache(s32 tableType, s32 id) {
|
|
s32 i;
|
|
|
|
for (i = 0; i < gAudioContext.permanentPool.count; i++) {
|
|
if (gAudioContext.permanentEntries[i].tableType == tableType && gAudioContext.permanentEntries[i].id == id) {
|
|
return gAudioContext.permanentEntries[i].addr;
|
|
}
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
void* AudioHeap_AllocPermanent(s32 tableType, s32 id, size_t size) {
|
|
void* addr;
|
|
s32 index = gAudioContext.permanentPool.count;
|
|
|
|
addr = AudioHeap_Alloc(&gAudioContext.permanentPool, size);
|
|
gAudioContext.permanentEntries[index].addr = addr;
|
|
|
|
if (addr == NULL) {
|
|
return NULL;
|
|
}
|
|
|
|
gAudioContext.permanentEntries[index].tableType = tableType;
|
|
gAudioContext.permanentEntries[index].id = id;
|
|
gAudioContext.permanentEntries[index].size = size;
|
|
//! @bug UB: missing return. "addr" is in v0 at this point, but doing an
|
|
// explicit return uses an additional register.
|
|
// return addr;
|
|
}
|
|
|
|
void* AudioHeap_AllocSampleCache(size_t size, s32 sampleBankId, void* sampleAddr, s8 medium, s32 cache) {
|
|
SampleCacheEntry* entry;
|
|
|
|
if (cache == CACHE_TEMPORARY) {
|
|
entry = AudioHeap_AllocTemporarySampleCacheEntry(size);
|
|
} else {
|
|
entry = AudioHeap_AllocPersistentSampleCacheEntry(size);
|
|
}
|
|
|
|
if (entry != NULL) {
|
|
entry->sampleBankId = sampleBankId;
|
|
entry->sampleAddr = sampleAddr;
|
|
entry->origMedium = medium;
|
|
return entry->allocatedAddr;
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
/**
|
|
* Initializes the persistent and temporary caches used for individual samples. Will attempt to use heap space available
|
|
* on the external pool. If no external pool is provided, then default to using space on the misc heap.
|
|
*/
|
|
void AudioHeap_InitSampleCaches(size_t persistentSampleCacheSize, size_t temporarySampleCacheSize) {
|
|
void* addr;
|
|
|
|
addr = AudioHeap_AllocAttemptExternal(&gAudioContext.miscPool, persistentSampleCacheSize);
|
|
if (addr == NULL) {
|
|
gAudioContext.persistentSampleCache.pool.size = 0;
|
|
} else {
|
|
AudioHeap_AllocPoolInit(&gAudioContext.persistentSampleCache.pool, addr, persistentSampleCacheSize);
|
|
}
|
|
|
|
addr = AudioHeap_AllocAttemptExternal(&gAudioContext.miscPool, temporarySampleCacheSize);
|
|
if (addr == NULL) {
|
|
gAudioContext.temporarySampleCache.pool.size = 0;
|
|
} else {
|
|
AudioHeap_AllocPoolInit(&gAudioContext.temporarySampleCache.pool, addr, temporarySampleCacheSize);
|
|
}
|
|
|
|
gAudioContext.persistentSampleCache.numEntries = 0;
|
|
gAudioContext.temporarySampleCache.numEntries = 0;
|
|
}
|
|
|
|
SampleCacheEntry* AudioHeap_AllocTemporarySampleCacheEntry(size_t size) {
|
|
s32 pad2[2];
|
|
void* addr;
|
|
s32 pad3[2];
|
|
u8* allocAfter;
|
|
u8* allocBefore;
|
|
s32 pad1;
|
|
s32 index;
|
|
s32 i;
|
|
SampleCacheEntry* entry;
|
|
AudioPreloadReq* preload;
|
|
AudioSampleCache* cache;
|
|
u8* startAddr;
|
|
u8* endAddr;
|
|
|
|
cache = &gAudioContext.temporarySampleCache;
|
|
allocBefore = cache->pool.curAddr;
|
|
addr = AudioHeap_Alloc(&cache->pool, size);
|
|
if (addr == NULL) {
|
|
// Reset the heap and try again. We still keep pointers to within the
|
|
// heap, so we have to be careful to discard existing overlapping
|
|
// allocations further down.
|
|
u8* oldAddr = cache->pool.curAddr;
|
|
|
|
cache->pool.curAddr = cache->pool.startAddr;
|
|
addr = AudioHeap_Alloc(&cache->pool, size);
|
|
if (addr == NULL) {
|
|
cache->pool.curAddr = oldAddr;
|
|
return NULL;
|
|
}
|
|
allocBefore = cache->pool.startAddr;
|
|
}
|
|
|
|
allocAfter = cache->pool.curAddr;
|
|
|
|
index = -1;
|
|
for (i = 0; i < gAudioContext.preloadSampleStackTop; i++) {
|
|
preload = &gAudioContext.preloadSampleStack[i];
|
|
if (preload->isFree == false) {
|
|
startAddr = preload->ramAddr;
|
|
endAddr = preload->ramAddr + preload->sample->size - 1;
|
|
|
|
if ((endAddr < allocBefore) && (startAddr < allocBefore)) {
|
|
continue;
|
|
}
|
|
if ((endAddr >= allocAfter) && (startAddr >= allocAfter)) {
|
|
continue;
|
|
}
|
|
|
|
// Overlap, skip this preload.
|
|
preload->isFree = true;
|
|
}
|
|
}
|
|
|
|
for (i = 0; i < cache->numEntries; i++) {
|
|
if (!cache->entries[i].inUse) {
|
|
continue;
|
|
}
|
|
|
|
startAddr = cache->entries[i].allocatedAddr;
|
|
endAddr = startAddr + cache->entries[i].size - 1;
|
|
|
|
if ((endAddr < allocBefore) && (startAddr < allocBefore)) {
|
|
continue;
|
|
}
|
|
if ((endAddr >= allocAfter) && (startAddr >= allocAfter)) {
|
|
continue;
|
|
}
|
|
|
|
// Overlap, discard existing entry.
|
|
AudioHeap_DiscardSampleCacheEntry(&cache->entries[i]);
|
|
cache->entries[i].inUse = false;
|
|
if (index == -1) {
|
|
index = i;
|
|
}
|
|
}
|
|
|
|
if (index == -1) {
|
|
for (i = 0; i < cache->numEntries; i++) {
|
|
if (!cache->entries[i].inUse) {
|
|
break;
|
|
}
|
|
}
|
|
|
|
index = i;
|
|
if (index == cache->numEntries) {
|
|
if (cache->numEntries == 128) {
|
|
return NULL;
|
|
}
|
|
cache->numEntries++;
|
|
}
|
|
}
|
|
|
|
entry = &cache->entries[index];
|
|
entry->inUse = 1;
|
|
entry->allocatedAddr = addr;
|
|
entry->size = size;
|
|
|
|
return entry;
|
|
}
|
|
|
|
void AudioHeap_UnapplySampleCacheForFont(SampleCacheEntry* entry, s32 fontId) {
|
|
Drum* drum;
|
|
Instrument* inst;
|
|
SoundFontSound* sfx;
|
|
s32 instId;
|
|
s32 drumId;
|
|
s32 sfxId;
|
|
|
|
for (instId = 0; instId < gAudioContext.soundFonts[fontId].numInstruments; instId++) {
|
|
inst = AudioPlayback_GetInstrumentInner(fontId, instId);
|
|
if (inst != NULL) {
|
|
if (inst->normalRangeLo != 0) {
|
|
AudioHeap_UnapplySampleCache(entry, inst->lowNotesSound.sample);
|
|
}
|
|
if (inst->normalRangeHi != 0x7F) {
|
|
AudioHeap_UnapplySampleCache(entry, inst->highNotesSound.sample);
|
|
}
|
|
AudioHeap_UnapplySampleCache(entry, inst->normalNotesSound.sample);
|
|
}
|
|
}
|
|
|
|
for (drumId = 0; drumId < gAudioContext.soundFonts[fontId].numDrums; drumId++) {
|
|
drum = AudioPlayback_GetDrum(fontId, drumId);
|
|
if (drum != NULL) {
|
|
AudioHeap_UnapplySampleCache(entry, drum->sound.sample);
|
|
}
|
|
}
|
|
|
|
for (sfxId = 0; sfxId < gAudioContext.soundFonts[fontId].numSfx; sfxId++) {
|
|
sfx = AudioPlayback_GetSfx(fontId, sfxId);
|
|
if (sfx != NULL) {
|
|
AudioHeap_UnapplySampleCache(entry, sfx->sample);
|
|
}
|
|
}
|
|
}
|
|
|
|
void AudioHeap_DiscardSampleCacheEntry(SampleCacheEntry* entry) {
|
|
s32 numFonts;
|
|
s32 sampleBankId1;
|
|
s32 sampleBankId2;
|
|
s32 fontId;
|
|
|
|
numFonts = gAudioContext.soundFontTable->numEntries;
|
|
for (fontId = 0; fontId < numFonts; fontId++) {
|
|
sampleBankId1 = gAudioContext.soundFonts[fontId].sampleBankId1;
|
|
sampleBankId2 = gAudioContext.soundFonts[fontId].sampleBankId2;
|
|
if (((sampleBankId1 != 0xFF) && (entry->sampleBankId == sampleBankId1)) ||
|
|
((sampleBankId2 != 0xFF) && (entry->sampleBankId == sampleBankId2)) || entry->sampleBankId == 0 ||
|
|
entry->sampleBankId == 0xFE) {
|
|
if (AudioHeap_SearchCaches(FONT_TABLE, CACHE_EITHER, fontId) != NULL) {
|
|
if (1) {}
|
|
if (AudioLoad_IsFontLoadComplete(fontId) != 0) {
|
|
AudioHeap_UnapplySampleCacheForFont(entry, fontId);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void AudioHeap_UnapplySampleCache(SampleCacheEntry* entry, SoundFontSample* sample) {
|
|
if (sample != NULL) {
|
|
if (sample->sampleAddr == entry->allocatedAddr) {
|
|
sample->sampleAddr = entry->sampleAddr;
|
|
sample->medium = entry->origMedium;
|
|
}
|
|
}
|
|
}
|
|
|
|
SampleCacheEntry* AudioHeap_AllocPersistentSampleCacheEntry(size_t size) {
|
|
AudioSampleCache* cache;
|
|
SampleCacheEntry* entry;
|
|
void* addr;
|
|
|
|
cache = &gAudioContext.persistentSampleCache;
|
|
addr = AudioHeap_Alloc(&cache->pool, size);
|
|
if (addr == NULL) {
|
|
return NULL;
|
|
}
|
|
|
|
if (cache->numEntries == 128) {
|
|
return NULL;
|
|
}
|
|
|
|
entry = &cache->entries[cache->numEntries];
|
|
entry->inUse = true;
|
|
entry->allocatedAddr = addr;
|
|
entry->size = size;
|
|
cache->numEntries++;
|
|
|
|
return entry;
|
|
}
|
|
|
|
void AudioHeap_DiscardSampleCacheForFont(SampleCacheEntry* entry, s32 sampleBankId1, s32 sampleBankId2, s32 fontId) {
|
|
if ((entry->sampleBankId == sampleBankId1) || (entry->sampleBankId == sampleBankId2) ||
|
|
(entry->sampleBankId == 0)) {
|
|
AudioHeap_UnapplySampleCacheForFont(entry, fontId);
|
|
}
|
|
}
|
|
|
|
void AudioHeap_DiscardSampleCaches(void) {
|
|
s32 numFonts;
|
|
s32 sampleBankId1;
|
|
s32 sampleBankId2;
|
|
s32 fontId;
|
|
s32 j;
|
|
|
|
numFonts = gAudioContext.soundFontTable->numEntries;
|
|
for (fontId = 0; fontId < numFonts; fontId++) {
|
|
sampleBankId1 = gAudioContext.soundFonts[fontId].sampleBankId1;
|
|
sampleBankId2 = gAudioContext.soundFonts[fontId].sampleBankId2;
|
|
if ((sampleBankId1 == 0xFF) && (sampleBankId2 == 0xFF)) {
|
|
continue;
|
|
}
|
|
if (AudioHeap_SearchCaches(FONT_TABLE, CACHE_PERMANENT, fontId) == NULL ||
|
|
!AudioLoad_IsFontLoadComplete(fontId)) {
|
|
continue;
|
|
}
|
|
|
|
for (j = 0; j < gAudioContext.persistentSampleCache.numEntries; j++) {
|
|
AudioHeap_DiscardSampleCacheForFont(&gAudioContext.persistentSampleCache.entries[j], sampleBankId1,
|
|
sampleBankId2, fontId);
|
|
}
|
|
for (j = 0; j < gAudioContext.temporarySampleCache.numEntries; j++) {
|
|
AudioHeap_DiscardSampleCacheForFont(&gAudioContext.temporarySampleCache.entries[j], sampleBankId1,
|
|
sampleBankId2, fontId);
|
|
}
|
|
}
|
|
}
|
|
|
|
typedef struct {
|
|
uintptr_t oldAddr;
|
|
uintptr_t newAddr;
|
|
size_t size;
|
|
u8 newMedium;
|
|
} StorageChange;
|
|
|
|
void AudioHeap_ChangeStorage(StorageChange* change, SoundFontSample* sample) {
|
|
if (sample != NULL && ((sample->medium == change->newMedium) || (D_801FD120 != 1)) &&
|
|
((sample->medium == MEDIUM_RAM) || (D_801FD120 != 0))) {
|
|
uintptr_t startAddr = change->oldAddr;
|
|
uintptr_t endAddr = change->oldAddr + change->size;
|
|
|
|
if (startAddr <= (uintptr_t)sample->sampleAddr && (uintptr_t)sample->sampleAddr < endAddr) {
|
|
sample->sampleAddr = sample->sampleAddr - startAddr + change->newAddr;
|
|
if (D_801FD120 == 0) {
|
|
sample->medium = change->newMedium;
|
|
} else {
|
|
sample->medium = MEDIUM_RAM;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void AudioHeap_DiscardSampleBank(s32 sampleBankId) {
|
|
D_801FD120 = 0;
|
|
AudioHeap_ApplySampleBankCacheInternal(false, sampleBankId);
|
|
}
|
|
|
|
void AudioHeap_ApplySampleBankCache(s32 sampleBankId) {
|
|
D_801FD120 = 1;
|
|
AudioHeap_ApplySampleBankCacheInternal(true, sampleBankId);
|
|
}
|
|
|
|
void AudioHeap_ApplySampleBankCacheInternal(s32 apply, s32 sampleBankId) {
|
|
AudioTable* sampleBankTable;
|
|
AudioTableEntry* entry;
|
|
s32 numFonts;
|
|
s32 instId;
|
|
s32 drumId;
|
|
s32 sfxId;
|
|
StorageChange change;
|
|
s32 sampleBankId1;
|
|
s32 sampleBankId2;
|
|
s32 fontId;
|
|
Drum* drum;
|
|
Instrument* inst;
|
|
SoundFontSound* sfx;
|
|
uintptr_t* newAddr;
|
|
s32 pad[4];
|
|
|
|
sampleBankTable = gAudioContext.sampleBankTable;
|
|
numFonts = gAudioContext.soundFontTable->numEntries;
|
|
change.oldAddr = AudioHeap_SearchCaches(SAMPLE_TABLE, CACHE_EITHER, sampleBankId);
|
|
if (change.oldAddr == 0) {
|
|
return;
|
|
}
|
|
|
|
entry = &sampleBankTable->entries[sampleBankId];
|
|
change.size = entry->size;
|
|
change.newMedium = entry->medium;
|
|
change.newAddr = entry->romAddr;
|
|
|
|
newAddr = &change.oldAddr;
|
|
if (apply && (apply == true)) {
|
|
uintptr_t oldAddr;
|
|
|
|
oldAddr = change.newAddr;
|
|
|
|
change.newAddr = *newAddr;
|
|
change.oldAddr = oldAddr;
|
|
}
|
|
|
|
for (fontId = 0; fontId < numFonts; fontId++) {
|
|
sampleBankId1 = gAudioContext.soundFonts[fontId].sampleBankId1;
|
|
sampleBankId2 = gAudioContext.soundFonts[fontId].sampleBankId2;
|
|
if ((sampleBankId1 != 0xFF) || (sampleBankId2 != 0xFF)) {
|
|
if (!AudioLoad_IsFontLoadComplete(fontId) ||
|
|
AudioHeap_SearchCaches(FONT_TABLE, CACHE_EITHER, fontId) == NULL) {
|
|
continue;
|
|
}
|
|
|
|
if (sampleBankId1 == sampleBankId) {
|
|
} else if (sampleBankId2 == sampleBankId) {
|
|
} else {
|
|
continue;
|
|
}
|
|
|
|
for (instId = 0; instId < gAudioContext.soundFonts[fontId].numInstruments; instId++) {
|
|
inst = AudioPlayback_GetInstrumentInner(fontId, instId);
|
|
if (inst != NULL) {
|
|
if (inst->normalRangeLo != 0) {
|
|
AudioHeap_ChangeStorage(&change, inst->lowNotesSound.sample);
|
|
}
|
|
if (inst->normalRangeHi != 0x7F) {
|
|
AudioHeap_ChangeStorage(&change, inst->highNotesSound.sample);
|
|
}
|
|
AudioHeap_ChangeStorage(&change, inst->normalNotesSound.sample);
|
|
}
|
|
}
|
|
|
|
for (drumId = 0; drumId < gAudioContext.soundFonts[fontId].numDrums; drumId++) {
|
|
drum = AudioPlayback_GetDrum(fontId, drumId);
|
|
if (drum != NULL) {
|
|
AudioHeap_ChangeStorage(&change, drum->sound.sample);
|
|
}
|
|
}
|
|
|
|
for (sfxId = 0; sfxId < gAudioContext.soundFonts[fontId].numSfx; sfxId++) {
|
|
sfx = AudioPlayback_GetSfx(fontId, sfxId);
|
|
if (sfx != NULL) {
|
|
AudioHeap_ChangeStorage(&change, sfx->sample);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void AudioHeap_DiscardSampleBanks(void) {
|
|
AudioCache* cache;
|
|
AudioPersistentCache* persistent;
|
|
AudioTemporaryCache* temporary;
|
|
u32 i;
|
|
|
|
cache = &gAudioContext.sampleBankCache;
|
|
temporary = &cache->temporary;
|
|
|
|
if (temporary->entries[0].id != -1) {
|
|
AudioHeap_DiscardSampleBank(temporary->entries[0].id);
|
|
}
|
|
|
|
if (temporary->entries[1].id != -1) {
|
|
AudioHeap_DiscardSampleBank(temporary->entries[1].id);
|
|
}
|
|
|
|
persistent = &cache->persistent;
|
|
for (i = 0; i < persistent->numEntries; i++) {
|
|
AudioHeap_DiscardSampleBank(persistent->entries[i].id);
|
|
}
|
|
}
|
|
|
|
void AudioHeap_SetReverbData(s32 reverbIndex, u32 dataType, s32 data, s32 flags) {
|
|
s32 windowSize;
|
|
SynthesisReverb* reverb = &gAudioContext.synthesisReverbs[reverbIndex];
|
|
|
|
switch (dataType) {
|
|
case 0:
|
|
AudioHeap_InitReverb(reverbIndex, (ReverbSettings*)data, 0);
|
|
break;
|
|
case 1:
|
|
if (data < 4) {
|
|
data = 4;
|
|
}
|
|
|
|
windowSize = data * 64;
|
|
if (windowSize < 0x100) {
|
|
windowSize = 0x100;
|
|
}
|
|
|
|
windowSize /= reverb->downsampleRate;
|
|
|
|
if (flags == 0) {
|
|
if (reverb->unk_1E >= (data / reverb->downsampleRate)) {
|
|
if ((reverb->nextRingBufPos >= windowSize) || (reverb->unk_24 >= windowSize)) {
|
|
reverb->nextRingBufPos = 0;
|
|
reverb->unk_24 = 0;
|
|
}
|
|
} else {
|
|
break;
|
|
}
|
|
}
|
|
|
|
reverb->windowSize = windowSize;
|
|
|
|
if ((reverb->downsampleRate != 1) || reverb->unk_18) {
|
|
reverb->unk_0E = 0x8000 / reverb->downsampleRate;
|
|
if (reverb->unk_30 == NULL) {
|
|
reverb->unk_30 = AudioHeap_AllocZeroed(&gAudioContext.miscPool, 0x20);
|
|
reverb->unk_34 = AudioHeap_AllocZeroed(&gAudioContext.miscPool, 0x20);
|
|
reverb->unk_38 = AudioHeap_AllocZeroed(&gAudioContext.miscPool, 0x20);
|
|
reverb->unk_3C = AudioHeap_AllocZeroed(&gAudioContext.miscPool, 0x20);
|
|
if (reverb->unk_3C == NULL) {
|
|
reverb->downsampleRate = 1;
|
|
}
|
|
}
|
|
}
|
|
break;
|
|
case 2:
|
|
gAudioContext.synthesisReverbs[reverbIndex].unk_0C = data;
|
|
break;
|
|
case 3:
|
|
gAudioContext.synthesisReverbs[reverbIndex].unk_16 = data;
|
|
break;
|
|
case 4:
|
|
gAudioContext.synthesisReverbs[reverbIndex].unk_0A = data;
|
|
break;
|
|
case 5:
|
|
gAudioContext.synthesisReverbs[reverbIndex].leakRtl = data;
|
|
break;
|
|
case 6:
|
|
gAudioContext.synthesisReverbs[reverbIndex].leakLtr = data;
|
|
break;
|
|
case 7:
|
|
if (data != 0) {
|
|
if ((flags != 0) || (reverb->unk_278 == 0)) {
|
|
reverb->filterLeftState = AudioHeap_AllocDmaMemoryZeroed(&gAudioContext.miscPool, 0x40);
|
|
reverb->unk_278 = AudioHeap_AllocDmaMemory(&gAudioContext.miscPool, 0x10);
|
|
}
|
|
|
|
reverb->filterLeft = reverb->unk_278;
|
|
if (reverb->filterLeft != 0) {
|
|
AudioHeap_LoadLowPassFilter(reverb->filterLeft, data);
|
|
}
|
|
} else {
|
|
reverb->filterLeft = 0;
|
|
|
|
if (flags != 0) {
|
|
reverb->unk_278 = 0;
|
|
}
|
|
}
|
|
|
|
break;
|
|
case 8:
|
|
if (data != 0) {
|
|
if ((flags != 0) || (reverb->unk_27C == 0)) {
|
|
reverb->filterRightState = AudioHeap_AllocDmaMemoryZeroed(&gAudioContext.miscPool, 0x40);
|
|
reverb->unk_27C = AudioHeap_AllocDmaMemory(&gAudioContext.miscPool, 0x10);
|
|
}
|
|
reverb->filterRight = reverb->unk_27C;
|
|
if (reverb->unk_27C != 0) {
|
|
AudioHeap_LoadLowPassFilter(reverb->unk_27C, data);
|
|
}
|
|
} else {
|
|
reverb->filterRight = 0;
|
|
if (flags != 0) {
|
|
reverb->unk_27C = 0;
|
|
}
|
|
}
|
|
break;
|
|
case 9:
|
|
reverb->unk_19 = data;
|
|
if (data == 0) {
|
|
reverb->unk_18 = false;
|
|
} else {
|
|
reverb->unk_18 = true;
|
|
}
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
void AudioHeap_InitReverb(s32 reverbIndex, ReverbSettings* settings, s32 flags) {
|
|
SynthesisReverb* reverb = &gAudioContext.synthesisReverbs[reverbIndex];
|
|
|
|
if (flags != 0) {
|
|
reverb->unk_1E = settings->windowSize / settings->downsampleRate;
|
|
reverb->unk_30 = 0;
|
|
} else if (reverb->unk_1E < (settings->windowSize / settings->downsampleRate)) {
|
|
return;
|
|
}
|
|
|
|
reverb->downsampleRate = settings->downsampleRate;
|
|
reverb->unk_18 = false;
|
|
reverb->unk_19 = 0;
|
|
reverb->unk_1A = 0;
|
|
reverb->unk_1C = 0;
|
|
AudioHeap_SetReverbData(reverbIndex, 1, settings->windowSize, flags);
|
|
reverb->unk_0C = settings->unk_4;
|
|
reverb->unk_0A = settings->unk_A;
|
|
reverb->unk_14 = settings->unk_6 << 6;
|
|
reverb->unk_16 = settings->unk_8;
|
|
reverb->leakRtl = settings->leakRtl;
|
|
reverb->leakLtr = settings->leakLtr;
|
|
reverb->unk_05 = settings->unk_10;
|
|
reverb->unk_08 = settings->unk_12;
|
|
reverb->useReverb = 8;
|
|
|
|
if (flags != 0) {
|
|
reverb->leftRingBuf = AudioHeap_AllocZeroedAttemptExternal(&gAudioContext.miscPool, reverb->windowSize * 2);
|
|
reverb->rightRingBuf = AudioHeap_AllocZeroedAttemptExternal(&gAudioContext.miscPool, reverb->windowSize * 2);
|
|
reverb->resampleFlags = 1;
|
|
reverb->nextRingBufPos = 0;
|
|
reverb->unk_24 = 0;
|
|
reverb->curFrame = 0;
|
|
reverb->framesToIgnore = 2;
|
|
}
|
|
|
|
reverb->sound.sample = &reverb->sample;
|
|
reverb->sample.loop = &reverb->loop;
|
|
reverb->sound.tuning = 1.0f;
|
|
reverb->sample.codec = CODEC_REVERB;
|
|
reverb->sample.medium = MEDIUM_RAM;
|
|
reverb->sample.size = reverb->windowSize * 2;
|
|
reverb->sample.sampleAddr = (u8*)reverb->leftRingBuf;
|
|
reverb->loop.start = 0;
|
|
reverb->loop.count = 1;
|
|
reverb->loop.end = reverb->windowSize;
|
|
|
|
AudioHeap_SetReverbData(reverbIndex, 7, settings->lowPassFilterCutoffLeft, flags);
|
|
AudioHeap_SetReverbData(reverbIndex, 8, settings->lowPassFilterCutoffRight, flags);
|
|
}
|