mirror of
https://github.com/zeldaret/mm.git
synced 2026-05-23 06:54:14 -04:00
d62fb2b689
* git subrepo pull --force tools/ZAPD subrepo: subdir: "tools/ZAPD" merged: "3c00dcb3" upstream: origin: "https://github.com/zeldaret/ZAPD.git" branch: "master" commit: "3c00dcb3" git-subrepo: version: "0.4.3" origin: "https://github.com/ingydotnet/git-subrepo" commit: "2f68596" * Object xmls * Fix bss reordering * Setup has warnings now * Fix object_gi_reserve01 dlist names * rm xml -> c make rule * git subrepo pull --force tools/ZAPD subrepo: subdir: "tools/ZAPD" merged: "ba947126" upstream: origin: "https://github.com/zeldaret/ZAPD.git" branch: "master" commit: "ba947126" git-subrepo: version: "0.4.3" origin: "https://github.com/ingydotnet/git-subrepo" commit: "2f68596" * SPBranchList related warnings gone * Remove some mis-detected animations * git subrepo pull --force tools/ZAPD subrepo: subdir: "tools/ZAPD" merged: "405fc13e" upstream: origin: "https://github.com/zeldaret/ZAPD.git" branch: "master" commit: "405fc13e" git-subrepo: version: "0.4.3" origin: "https://github.com/ingydotnet/git-subrepo" commit: "2f68596" * scene related setup warning gone * Fix * Newlines
14 lines
1.1 KiB
XML
14 lines
1.1 KiB
XML
<Root>
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<File Name="object_gi_mask03" Segment="6">
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<DList Name="object_gi_mask03_DL_0009B0" Offset="0x9B0" />
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<DList Name="object_gi_mask03_DL_000B90" Offset="0xB90" />
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<Texture Name="object_gi_mask03_TLUT_000F70" OutName="tlut_000F70" Format="rgba16" Width="16" Height="16" Offset="0xF70" />
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<Texture Name="object_gi_mask03_TLUT_001170" OutName="tlut_001170" Format="rgba16" Width="16" Height="16" Offset="0x1170" />
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<Texture Name="object_gi_mask03_Tex_001370" OutName="tex_001370" Format="ci8" Width="32" Height="16" Offset="0x1370" />
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<Texture Name="object_gi_mask03_Tex_001570" OutName="tex_001570" Format="ci8" Width="16" Height="16" Offset="0x1570" />
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<Texture Name="object_gi_mask03_Tex_001670" OutName="tex_001670" Format="ci8" Width="32" Height="32" Offset="0x1670" />
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<Texture Name="object_gi_mask03_Tex_001A70" OutName="tex_001A70" Format="i8" Width="8" Height="8" Offset="0x1A70" />
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<Texture Name="object_gi_mask03_Tex_001AB0" OutName="tex_001AB0" Format="i8" Width="32" Height="32" Offset="0x1AB0" />
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</File>
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</Root>
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