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f3f147cc3d
* Import data for z_draw * Match z_draw * cleanup * rupees * Some object gi docs * More documents * Add explanation on function names * more cleanup * Fixed some things * More docs * Object docs WIP, still not done. I'll continue tomorrow * More WIP, should just be mask gi objects left now * Some masks done, many more to go * cleanup * Last masks finish * Shield Stolen * cleanup * Apply various dicussions * remove casts * PR Suggestions * Sync PowderKeg
14 lines
541 B
XML
14 lines
541 B
XML
<Root>
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<!-- Get Item Draw: Hookshot -->
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<File Name="object_gi_hookshot" Segment="6">
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<!-- Hookshot Display Lists -->
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<DList Name="gGiHookshotDL" Offset="0xA10" />
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<DList Name="gGiHookshotEmptyDL" Offset="0xE48" />
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<!-- Hookshot Textures -->
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<Texture Name="gGiHookshot1Tex" OutName="gi_hookshot_1" Format="i8" Width="32" Height="32" Offset="0xE50" />
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<Texture Name="gGiHookshot2Tex" OutName="gi_hookshot_2" Format="i4" Width="32" Height="32" Offset="0x1250" />
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</File>
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</Root>
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