Files
mm/assets/xml/objects/object_fz.xml
T
Derek Hensley f30be363ec Xml fixes (#1894)
* object_boj_TLUT_009848

* Add dependencies comment to xmls

* ExternalFile gameplay_keep

* Combine gEffFireMaskTexs into one gEffFireMaskTex

* gEffFleckTex

* gGoronEyeTLUT TlutOffsets

* gHiliteTexs

* gUnknownCircle4Tex

* object_nwc_Tex_001A40

* gBartenEyeTLUT TlutOffsets

* object_in2

* gFsnEyeTLUT TlutOffset

* object_rz_TLUT_00B650

* object_bji_TLUT_004130

* gOwlEyeTLUTs

* Many TlutOffsets
2026-08-16 11:47:37 -04:00

17 lines
796 B
XML

<Root>
<!-- Dependencies -->
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="assets/objects/gameplay_keep/"/>
<File Name="object_fz" Segment="6">
<DList Name="gFreezardBodyIntactDL" Offset="0x1130" />
<DList Name="gFreezardBodyHornBrokenDL" Offset="0x21A0" />
<DList Name="gFreezardBodyHeadBrokenDL" Offset="0x2CA0" />
<Texture Name="gFreezardSteamTex" OutName="steam" Format="i4" Width="32" Height="32" Offset="0x2E70" />
<DList Name="gFreezardSteamStartDL" Offset="0x30A0" />
<DList Name="gFreezardSteamDL" Offset="0x3158" />
<!-- Unused, wasn't used in OOT either -->
<DList Name="gFreezardIceSpikeDL" Offset="0x3260" />
<DList Name="gFreezardIceChunkDL" Offset="0x33F0" />
</File>
</Root>