Files
mm/assets/xml/objects/object_trap.xml
T
Derek Hensley f30be363ec Xml fixes (#1894)
* object_boj_TLUT_009848

* Add dependencies comment to xmls

* ExternalFile gameplay_keep

* Combine gEffFireMaskTexs into one gEffFireMaskTex

* gEffFleckTex

* gGoronEyeTLUT TlutOffsets

* gHiliteTexs

* gUnknownCircle4Tex

* object_nwc_Tex_001A40

* gBartenEyeTLUT TlutOffsets

* object_in2

* gFsnEyeTLUT TlutOffset

* object_rz_TLUT_00B650

* object_bji_TLUT_004130

* gOwlEyeTLUTs

* Many TlutOffsets
2026-08-16 11:47:37 -04:00

15 lines
957 B
XML

<Root>
<!-- Dependencies -->
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="assets/objects/gameplay_keep/"/>
<File Name="object_trap" Segment="6">
<Texture Name="object_trap_Tex_000000" OutName="tex_000000" Format="i8" Width="32" Height="32" Offset="0x0" />
<Texture Name="object_trap_Tex_000400" OutName="tex_000400" Format="i8" Width="32" Height="32" Offset="0x400" />
<Texture Name="object_trap_Tex_000800" OutName="tex_000800" Format="i8" Width="32" Height="32" Offset="0x800" />
<DList Name="object_trap_DL_001400" Offset="0x1400" /> <!-- Original name is "trap_model" -->
<DList Name="object_trap_DL_001630" Offset="0x1630" /> <!-- Original name is "trap2_center_model" -->
<DList Name="object_trap_DL_001710" Offset="0x1710" />
<Texture Name="object_trap_Tex_001BD8" OutName="tex_001BD8" Format="rgba16" Width="32" Height="32" Offset="0x1BD8" />
</File>
</Root>