Files
mm/assets/xml/scenes/Z2_11GORONNOSATO2/Z2_11GORONNOSATO2.xml
T
Derek Hensley f30be363ec Xml fixes (#1894)
* object_boj_TLUT_009848

* Add dependencies comment to xmls

* ExternalFile gameplay_keep

* Combine gEffFireMaskTexs into one gEffFireMaskTex

* gEffFleckTex

* gGoronEyeTLUT TlutOffsets

* gHiliteTexs

* gUnknownCircle4Tex

* object_nwc_Tex_001A40

* gBartenEyeTLUT TlutOffsets

* object_in2

* gFsnEyeTLUT TlutOffset

* object_rz_TLUT_00B650

* object_bji_TLUT_004130

* gOwlEyeTLUTs

* Many TlutOffsets
2026-08-16 11:47:37 -04:00

21 lines
993 B
XML

<Root>
<!-- Dependencies -->
<ExternalFile XmlPath="misc/scene_texture_04.xml" OutPath="assets/misc/scene_texture_04/"/>
<File Name="Z2_11GORONNOSATO2" Segment="2" Game="MM">
<Scene Name="Z2_11GORONNOSATO2" Offset="0x0"/>
</File>
<File Name="Z2_11GORONNOSATO2_room_00" Segment="3" Game="MM">
<Room Name="Z2_11GORONNOSATO2_room_00" Offset="0x0"/>
<DList Name="Z2_11GORONNOSATO2_room_00DL_0003D0" Offset="0x3D0"/>
<DList Name="Z2_11GORONNOSATO2_room_00DL_00C9B8" Offset="0xC9B8"/>
<DList Name="Z2_11GORONNOSATO2_room_00DL_015310" Offset="0x15310"/>
<DList Name="Z2_11GORONNOSATO2_room_00DL_0156B0" Offset="0x156B0"/>
</File>
<File Name="Z2_11GORONNOSATO2_room_01" Segment="3" Game="MM">
<Room Name="Z2_11GORONNOSATO2_room_01" Offset="0x0"/>
<DList Name="Z2_11GORONNOSATO2_room_01DL_000130" Offset="0x130"/>
<DList Name="Z2_11GORONNOSATO2_room_01DL_001E78" Offset="0x1E78"/>
</File>
</Root>