Files
mm/assets/xml/interface/icon_item_jpn_static.xml
T
engineer124 f379012742 z_kaleido_map.c OK and Documented (Pause Menu Map Page) + related icon_item statics (dungeon/field/jpn) (#1094)
* import pause menu map page

* better owl-warp docs

* fix func name

* missed some owlwarps

* fix merge from master

* fix scene region code

* PR Suggestions

* add comment

* add description of gWorldMapImageTex, thanks @EllipticEllipsis

* clearup docs

* missed a comma

* bad formatter, drop comment

* more cleanup
2022-10-05 06:15:39 +01:00

32 lines
3.0 KiB
XML

<Root>
<!-- Pause Menu: Language-Dependent Textures -->
<File Name="icon_item_jpn_static" Segment="13">
<!-- Pause Menu Dungeon Title Cards -->
<Texture Name="gPauseWoodfallTitleENGTex" OutName="pause_woodfall_title_eng" Format="ia8" Width="128" Height="16" Offset="0x0"/>
<Texture Name="gPauseSnowheadTitleENGTex" OutName="pause_snowhead_title_eng" Format="ia8" Width="128" Height="16" Offset="0x800"/>
<Texture Name="gPauseGreatBayTitleENGTex" OutName="pause_great_bay_title_eng" Format="ia8" Width="128" Height="16" Offset="0x1000"/>
<Texture Name="gPauseStoneTowerTitleENGTex" OutName="pause_stone_tower_title_eng" Format="ia8" Width="128" Height="16" Offset="0x1800"/>
<!-- Pause Menu Info Panel To-> Textures -->
<Texture Name="gPauseToEquipENGTex" OutName="pause_to_equip_eng" Format="ia4" Width="64" Height="16" Offset="0x2000"/>
<Texture Name="gPauseToDecideENGTex" OutName="pause_to_decide_eng" Format="ia4" Width="64" Height="16" Offset="0x2200"/>
<Texture Name="gPauseToPlayMelodyENGTex" OutName="pause_to_play_melody_eng" Format="ia4" Width="96" Height="16" Offset="0x2400"/>
<Texture Name="gPauseToSelectItemENGTex" OutName="pause_to_select_item_eng" Format="ia4" Width="128" Height="16" Offset="0x2700"/>
<Texture Name="gPauseToMapENGTex" OutName="pause_to_map_eng" Format="ia4" Width="128" Height="16" Offset="0x2B00"/>
<Texture Name="gPauseToQuestStatusENGTex" OutName="pause_to_quest_status_eng" Format="ia4" Width="128" Height="16" Offset="0x2F00"/>
<Texture Name="gPauseToMasksENGTex" OutName="pause_to_masks_eng" Format="ia4" Width="128" Height="16" Offset="0x3300"/>
<Texture Name="gPauseToViewNotebookENGTex" OutName="pause_to_view_notebook_eng" Format="ia4" Width="96" Height="16" Offset="0x3700"/>
<!-- Pause Menu Pages Background Textures -->
<!-- Divided into 3 columns (first digit) and 5 rows (second digit) -->
<Texture Name="gPauseMasks10ENGTex" OutName="pause_masks_1_0_eng" Format="ia8" Width="80" Height="32" Offset="0x3A00"/>
<Texture Name="gPauseSelectItem00ENGTex" OutName="pause_select_item_0_0_eng" Format="ia8" Width="80" Height="32" Offset="0x4400"/>
<Texture Name="gPauseSelectItem10ENGTex" OutName="pause_select_item_1_0_eng" Format="ia8" Width="80" Height="32" Offset="0x4E00"/>
<Texture Name="gPauseSelectItem20ENGTex" OutName="pause_select_item_2_0_eng" Format="ia8" Width="80" Height="32" Offset="0x5800"/>
<Texture Name="gPauseMap10ENGTex" OutName="pause_map_1_0_eng" Format="ia8" Width="80" Height="32" Offset="0x6200"/>
<Texture Name="gPauseQuestStatus00ENGTex" OutName="pause_quest_status_0_0_eng" Format="ia8" Width="80" Height="32" Offset="0x6C00"/>
<Texture Name="gPauseQuestStatus10ENGTex" OutName="pause_quest_status_1_0_eng" Format="ia8" Width="80" Height="32" Offset="0x7600"/>
<Texture Name="gPauseQuestStatus20ENGTex" OutName="pause_quest_status_2_0_eng" Format="ia8" Width="80" Height="32" Offset="0x8000"/>
</File>
</Root>