Files
mm/assets/xml/objects/object_gi_sword_3.xml
T
engineer124 f3f147cc3d z_draw OK and Documented (#900)
* Import data for z_draw

* Match z_draw

* cleanup

* rupees

* Some object gi docs

* More documents

* Add explanation on function names

* more cleanup

* Fixed some things

* More docs

* Object docs WIP, still not done. I'll continue tomorrow

* More WIP, should just be mask gi objects left now

* Some masks done, many more to go

* cleanup

* Last masks finish

* Shield Stolen

* cleanup

* Apply various dicussions

* remove casts

* PR Suggestions

* Sync PowderKeg
2022-07-23 15:25:20 -04:00

15 lines
732 B
XML

<Root>
<!-- Get Item Draw: Gilded Sword -->
<File Name="object_gi_sword_3" Segment="6">
<!-- Gilded Sword Display Lists -->
<DList Name="gGiGildedSwordEmptyDL" Offset="0x9E0" />
<DList Name="gGiGildedSwordDL" Offset="0x9E8" />
<!-- Gilded Sword Textures -->
<Texture Name="gGiGildedSwordHiltTex" OutName="gi_gilded_sword_hilt" Format="rgba16" Width="16" Height="16" Offset="0xF58" />
<Texture Name="gGiGildedSwordSpotTex" OutName="gi_gilded_sword_spot" Format="i8" Width="8" Height="8" Offset="0x1158" />
<Texture Name="gGiGildedSwordBladePommelTex" OutName="gi_gilded_sword_blade_pommel" Format="i8" Width="16" Height="16" Offset="0x1198" />
</File>
</Root>