Files
mm/assets/xml/objects/object_gi_mask14.xml
T
engineer124 f3f147cc3d z_draw OK and Documented (#900)
* Import data for z_draw

* Match z_draw

* cleanup

* rupees

* Some object gi docs

* More documents

* Add explanation on function names

* more cleanup

* Fixed some things

* More docs

* Object docs WIP, still not done. I'll continue tomorrow

* More WIP, should just be mask gi objects left now

* Some masks done, many more to go

* cleanup

* Last masks finish

* Shield Stolen

* cleanup

* Apply various dicussions

* remove casts

* PR Suggestions

* Sync PowderKeg
2022-07-23 15:25:20 -04:00

16 lines
911 B
XML

<Root>
<!-- Get Item Draw: Great Fairy Mask -->
<File Name="object_gi_mask14" Segment="6">
<!-- Great Fairy Mask Display Lists -->
<DList Name="gGiGreatFairyMaskLeavesDL" Offset="0xED0" />
<DList Name="gGiGreatFairyMaskFaceDL" Offset="0x1000" />
<!-- Great Fairy Mask Textures -->
<Texture Name="gGiGreatFairyMaskHairTex" OutName="gi_great_fairy_mask_hair" Format="rgba16" Width="16" Height="16" Offset="0x1300" />
<Texture Name="gGiGreatFairyMaskLeafTex" OutName="gi_great_fairy_mask_leaf" Format="ia8" Width="32" Height="16" Offset="0x1500" />
<Texture Name="gGiGreatFairyMaskEyeTex" OutName="gi_great_fairy_mask_eye" Format="rgba16" Width="24" Height="24" Offset="0x1700" />
<Texture Name="gGiGreatFairyMaskMouthTex" OutName="gi_great_fairy_mask_mouth" Format="rgba16" Width="32" Height="16" Offset="0x1B80" />
</File>
</Root>