// Tests changing the zones on a shard at runtime results in a correct distribution of chunks across // the cluster import {ShardingTest} from "jstests/libs/shardingtest.js"; import {findChunksUtil} from "jstests/sharding/libs/find_chunks_util.js"; const st = new ShardingTest({shards: 3, mongos: 1, other: {chunkSize: 1}}); const dbName = "test"; const collName = "foo"; const ns = dbName + "." + collName; assert.commandWorked(st.s0.adminCommand({enablesharding: dbName, primaryShard: st.shard1.shardName})); let testDB = st.s0.getDB(dbName); let configDB = st.s0.getDB("config"); assert.commandWorked(st.s0.adminCommand({shardCollection: ns, key: {_id: 1}})); const bigString = "X".repeat(1024 * 1024); // 1MB let bulk = testDB.foo.initializeUnorderedBulkOp(); for (var i = 0; i < 9; i++) { bulk.insert({_id: i, x: bigString}); } assert.commandWorked(bulk.execute()); // Produce 9 chunks with min value at the documents just inserted for (var i = 0; i < 8; i++) { assert.commandWorked(st.s0.adminCommand({split: ns, middle: {_id: i}})); } /** * Waits for the balancer state described by the checking logic function (checkFunc) to be * reached and ensures that it does not change from that state at the next balancer round. */ function assertBalanceCompleteAndStable(checkFunc, stepName) { st.printShardingStatus(true); assert.soon(checkFunc, "Balance at step " + stepName + " did not happen", 3 * 60 * 1000, 2000); // When running with CSRS stepdowns, the balancer round might take longer to complete const balancerRoundTimeout = TestData.runningWithConfigStepdowns ? 3 * 60 * 1000 : 60 * 1000; st.awaitBalancerRound(balancerRoundTimeout); st.printShardingStatus(true); assert(checkFunc()); jsTestLog("Completed step " + stepName); } /** * Checker function to be used with assertBalanceCompleteAndStable, which ensures that the * cluster is evenly balanced. */ function checkClusterEvenlyBalanced() { assert.commandWorked(st.s.getDB("admin").runCommand({balancerStatus: 1})); return true; } st.startBalancer(); // Initial balance assertBalanceCompleteAndStable(checkClusterEvenlyBalanced, "initial"); // Spread chunks correctly across zones st.addShardTag(st.shard0.shardName, "a"); st.addShardTag(st.shard1.shardName, "a"); st.addTagRange(ns, {_id: -100}, {_id: 100}, "a"); st.addShardTag(st.shard2.shardName, "b"); st.addTagRange(ns, {_id: MinKey}, {_id: -100}, "b"); st.addTagRange(ns, {_id: 100}, {_id: MaxKey}, "b"); assertBalanceCompleteAndStable(function () { let chunksOnShard2 = findChunksUtil .findChunksByNs(configDB, ns, {shard: st.shard2.shardName}) .sort({min: 1}) .toArray(); jsTestLog("Chunks on shard2: " + tojson(chunksOnShard2)); if (chunksOnShard2.length != 2) { return false; } return ( chunksOnShard2[0].min._id == MinKey && chunksOnShard2[0].max._id == -100 && chunksOnShard2[1].min._id == 100 && chunksOnShard2[1].max._id == MaxKey ); }, "chunks to zones a and b"); // Tag the entire collection to shard0 and wait for everything to move to that shard st.removeTagRange(ns, {_id: -100}, {_id: 100}); st.removeTagRange(ns, {_id: MinKey}, {_id: -100}); st.removeTagRange(ns, {_id: 100}, {_id: MaxKey}); st.removeShardTag(st.shard1.shardName, "a"); st.removeShardTag(st.shard2.shardName, "b"); st.addTagRange(ns, {_id: MinKey}, {_id: MaxKey}, "a"); assertBalanceCompleteAndStable(function () { let counts = st.chunkCounts(collName); printjson(counts); // All chunks must have been moved to shard 0, none left on shard 1 and 2 return counts[st.shard1.shardName] == 0 && counts[st.shard2.shardName] == 0; }, "all chunks to zone a"); // Remove all zones and ensure collection is correctly redistributed st.removeShardTag(st.shard0.shardName, "a"); st.removeTagRange(ns, {_id: MinKey}, {_id: MaxKey}); assertBalanceCompleteAndStable(checkClusterEvenlyBalanced, "final"); st.stop();